Player Matchup

Gilgamesh
Gilgamesh
JiniMankini
Gilgamesh
Level 29
God Stats
4W - 5L
1,701 SR
Queue Stats
120W - 129L
1,425 Elo+
Solo
He Bo
He Bo
RoFlCak3z
He Bo
Level 68
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 2
Ullr
Ullr
Senzious
Ullr
Level 7
God Stats
4W - 6L
1,161 SR
Queue Stats
11W - 8L
1,217 Elo+
Solo
Kumbhakarna
Kumbhakarna
toompan12
Kumbhakarna
Level 5
God Stats
11W - 6L
1,278 SR
Queue Stats
15W - 13L
1,408 Elo+
Party 2
Arachne
Arachne
Воroн
Arachne
Level 18
God Stats
10W - 16L
1,539 SR
Queue Stats
43W - 68L
1,386 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,369 Elo+

VS

Team Averages
Level 22
1,472 SR
1,375 Elo+
Fenrir
Fenrir
Lineaqtnabzz
Fenrir
Level 25
God Stats
11W - 11L
1,500 SR
Queue Stats
79W - 84L
1,418 Elo+
Solo
Anubis
Anubis
Odamita
Anubis
Level 29
God Stats
4W - 6L
1,549 SR
Queue Stats
473W - 494L
1,438 Elo+
Party 1
Khepri
Khepri
SignEd1366
Khepri
Level 18
God Stats
4W - 8L
1,323 SR
Queue Stats
164W - 207L
1,407 Elo+
Party 1
Bellona
Bellona
alpha3656
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,241 Elo+
Solo
Rama
Rama
log1913
Rama
Level 28
God Stats
18W - 26L
1,486 SR
Queue Stats
96W - 107L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JiniMankini
Gilgamesh
8
1 / 4 / 3
4,935
494
3,198
5,754
1,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
RoFlCak3z
He Bo
9
2 / 2 / 3
5,725
573
8,126
4,600
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
6 / 1 / 4
6,162
616
6,247
5,494
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
toompan12
Kumbhakarna
7
2 / 1 / 9
5,424
542
3,597
5,782
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Воroн
Arachne
10
5 / 0 / 9
6,560
656
4,388
3,979
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 3
5,453
545
3,759
6,869
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Odamita
Anubis
11
6 / 2 / 2
6,739
674
5,976
7,835
4,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
SignEd1366
Khepri
7
1 / 3 / 2
5,284
528
2,240
6,885
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
alpha3656
Bellona
6
0 / 5 / 0
4,325
433
1,812
7,461
3,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
log1913
Rama
7
0 / 3 / 2
4,661
466
1,586
6,706
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JiniMankini
Gilgamesh
1
4
3
0.63
L
Fenrir
1
3
3
0.83
L
Anubis
Odamita
Anubis
6
2
2
3.5
W
He Bo
RoFlCak3z
He Bo
2
2
3
1.75
W
Ullr
6
1
4
8
L
Khepri
SignEd1366
Khepri
1
3
2
0.67
L
Bellona
alpha3656
Bellona
0
5
0
0
L
Rama
log1913
Rama
0
3
2
0.33
W
Kumbhakarna
toompan12
Kumbhakarna
2
1
9
6.5
W
Arachne
Воroн
Arachne
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
15,373
25,609
Taken
35,756
8,644
Mitigated
16,224
5,532
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JiniMankini
Gilgamesh
3,198
944
0
295
5,754
1,936
259
3,308
2,446
0
11,360
L
Fenrir
3,759
283
0
1,448
6,869
2,438
623
2,649
3,972
0
21,258
L
Anubis
Odamita
Anubis
5,976
734
0
3,915
7,835
4,230
904
2,612
4,971
32,709
0
W
He Bo
RoFlCak3z
He Bo
8,126
1,092
0
1,426
4,600
1,103
105
1,020
3,580
20,967
0
W
Ullr
6,247
2,811
0
2,460
5,494
1,579
0
1,461
4,033
0
28,360
L
Khepri
SignEd1366
Khepri
2,240
591
604
1,229
6,885
4,367
241
2,817
3,995
9,901
0
L
Bellona
alpha3656
Bellona
1,812
737
0
1,147
7,461
3,598
48
1,991
5,450
0
9,355
L
Rama
log1913
Rama
1,586
1,159
0
1,603
6,706
1,591
370
1,118
5,420
0
17,954
W
Kumbhakarna
toompan12
Kumbhakarna
3,597
949
0
768
5,782
2,739
0
2,207
3,575
8,108
0
W
Arachne
Воroн
Arachne
4,388
3,424
0
583
3,979
1,287
0
220
3,759
0
31,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
26,462
185
Minions Killed
193
0
Camps Cleared
0
988,466
Distance Traveled
898,837
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,935
494
21
2
0
190,813
0
L
Fenrir
5,453
545
40
4
0
216,961
0
L
Anubis
6,739
674
73
7
0
143,728
0
W
He Bo
5,725
573
40
4
0
189,504
1
W
Ullr
6,162
616
49
5
0
170,616
3
L
Khepri
5,284
528
22
2
0
173,765
1
L
Bellona
4,325
433
24
2
0
194,818
2
L
Rama
4,661
466
34
3
0
169,565
0
W
Kumbhakarna
5,424
542
10
1
0
221,703
0
W
Arachne
6,560
656
65
7
0
215,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role