Player Matchup

Merlin
Merlin
Bresnez
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Luparcal
Guan Yu
Level 26
God Stats
17W - 11L
1,579 SR
Queue Stats
312W - 337L
1,511 Elo+
Solo
Zeus
Zeus
MeisterSchlitz
Zeus
Level 25
God Stats
2W - 2L
1,405 SR
Queue Stats
40W - 34L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
PrimoMafioso
Erlang Shen
Level 21
God Stats
13W - 11L
1,500 SR
Queue Stats
448W - 450L
1,384 Elo+
Solo
Neith
Neith
watrex
Neith
Level 6
God Stats
6W - 4L
1,548 SR
Queue Stats
10W - 5L
1,597 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,488 Elo+

VS

Team Averages
Level 13
1,623 SR
1,532 Elo+
Chiron
Chiron
HaSBeeLi
Chiron
Level 21
God Stats
0W - 1L
1,672 SR
Queue Stats
2W - 3L
1,658 Elo+
Solo
Achilles
Achilles
Kankokan
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Cthulhu
Cthulhu
REFLEXOO
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dedMaksim
Kukulkan
Level 29
God Stats
93W - 64L
1,621 SR
Queue Stats
193W - 196L
1,429 Elo+
Solo
Merlin
Merlin
pileOmud
Merlin
Level 7
God Stats
3W - 3L
1,822 SR
Queue Stats
25W - 31L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bresnez
Merlin
20
10 / 0 / 21
13,132
1,194
36,091
6,624
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Luparcal
Guan Yu
19
11 / 0 / 18
12,232
1,112
10,905
17,109
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
13 / 3 / 14
12,782
1,162
25,879
11,687
4,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Erlang Shen
PrimoMafioso
Erlang Shen
18
6 / 3 / 16
11,014
1,001
7,121
22,194
14,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
watrex
Neith
18
5 / 2 / 19
11,635
1,058
17,930
13,485
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HaSBeeLi
Chiron
16
3 / 3 / 3
10,786
981
17,872
12,878
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kankokan
Achilles
16
2 / 11 / 6
10,436
949
8,268
23,686
26,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cthulhu
REFLEXOO
Cthulhu
15
0 / 11 / 2
9,236
840
5,229
25,127
22,957
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
dedMaksim
Kukulkan
16
3 / 7 / 4
11,086
1,008
20,761
19,487
5,846
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
pileOmud
Merlin
16
0 / 13 / 5
9,912
901
15,677
22,016
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
45
Kills
8
8
Deaths
45
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bresnez
Merlin
10
0
21
20.5
L
Chiron
HaSBeeLi
Chiron
3
3
3
1.5
L
Achilles
Kankokan
Achilles
2
11
6
0.45
W
Guan Yu
Luparcal
Guan Yu
11
0
18
20
W
13
3
14
6.67
W
Erlang Shen
PrimoMafioso
Erlang Shen
6
3
16
4.67
L
Cthulhu
REFLEXOO
Cthulhu
0
11
2
0.09
L
Kukulkan
dedMaksim
Kukulkan
3
7
4
0.71
L
Merlin
pileOmud
Merlin
0
13
5
0.19
W
Neith
watrex
Neith
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,926
Damage
67,807
71,099
Taken
103,194
48,360
Mitigated
65,713
22,370
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bresnez
Merlin
36,091
2,000
0
255
6,624
2,997
0
2,463
4,161
76,856
0
L
Chiron
HaSBeeLi
Chiron
17,872
6,572
1,399
1,532
12,878
4,147
0
8,880
3,948
0
41,824
L
Achilles
Kankokan
Achilles
8,268
2,768
0
339
23,686
26,084
0
12,905
10,579
0
14,800
W
Guan Yu
Luparcal
Guan Yu
10,905
807
4,918
8,867
17,109
20,377
0
9,799
7,310
0
21,180
W
25,879
3,850
0
0
11,687
4,907
0
6,642
5,045
53,845
0
W
Erlang Shen
PrimoMafioso
Erlang Shen
7,121
3,776
0
5,145
22,194
14,182
0
12,958
9,236
0
10,597
L
Cthulhu
REFLEXOO
Cthulhu
5,229
274
843
1,289
25,127
22,957
0
11,208
13,719
13,387
0
L
Kukulkan
dedMaksim
Kukulkan
20,761
946
378
832
19,487
5,846
0
15,679
3,708
52,404
0
L
Merlin
pileOmud
Merlin
15,677
1,039
0
119
22,016
6,679
0
13,298
8,593
52,072
0
W
Neith
watrex
Neith
17,930
9,441
0
3,185
13,485
5,897
0
9,805
3,680
0
32,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
51,456
237
Minions Killed
238
8
Camps Cleared
4
1,095,967
Distance Traveled
933,903
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,132
1,194
89
8
6
209,737
1
L
Chiron
10,786
981
45
4
1
204,985
0
L
Achilles
10,436
949
11
1
1
214,104
0
W
Guan Yu
12,232
1,112
21
2
0
262,035
0
W
Zeus
12,782
1,162
80
7
2
185,214
0
W
Erlang Shen
11,014
1,001
2
0
0
236,663
0
L
Cthulhu
9,236
840
32
3
0
121,437
2
L
Kukulkan
11,086
1,008
79
7
1
217,689
1
L
Merlin
9,912
901
71
6
1
175,688
1
W
Neith
11,635
1,058
45
4
0
202,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role