Player Matchup

Chaac
Chaac
ColorlesKingZero
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,452 Elo+
Party 1
Chronos
Chronos
MC-SAFRANTI
Chronos
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,538 Elo+
Party 1
Thoth
Thoth
micheandrew
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 142L
1,575 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,522 Elo+

VS

Team Averages
Level 57
1,496 SR
1,330 Elo+
Skadi
Skadi
Kristal_Ellis
Skadi
Level 107
God Stats
5W - 3L
1,642 SR
Queue Stats
33W - 48L
1,359 Elo+
Solo
Nox
Nox
Osefno
Nox
Level 60
God Stats
4W - 12L
1,395 SR
Queue Stats
50W - 86L
1,351 Elo+
Solo
Fenrir
Fenrir
mariisaacant
Fenrir
Level 5
God Stats
0W - 5L
1,452 SR
Queue Stats
1W - 11L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 12
9,316
847
9,443
13,690
7,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MC-SAFRANTI
Chronos
11
2 / 2 / 14
8,458
769
5,579
9,000
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
10 / 4 / 6
10,006
910
7,796
5,539
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,974
725
8,418
8,431
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Osefno
Nox
11
0 / 6 / 7
7,363
669
5,117
8,133
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
4 / 8 / 3
8,108
737
6,686
12,112
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
8
8
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
4
5
1
0.9
W
Chronos
MC-SAFRANTI
Chronos
2
2
14
4.5
L
Nox
Osefno
Nox
0
6
7
0.58
L
Fenrir
4
8
3
0.69
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
20,221
28,229
Taken
28,676
12,248
Mitigated
9,857
6,472
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
2,261
0
5,134
13,690
7,567
699
3,562
10,128
0
30,915
L
8,418
3,875
0
556
8,431
2,972
306
4,000
4,295
0
32,672
W
Chronos
MC-SAFRANTI
Chronos
5,579
2,482
0
1,078
9,000
3,019
415
939
8,061
21,295
0
L
Nox
Osefno
Nox
5,117
605
113
657
8,133
3,030
0
2,333
5,609
22,266
0
L
Fenrir
6,686
2,368
0
460
12,112
3,855
205
6,480
5,337
0
11,806
W
7,796
403
0
260
5,539
1,662
1,056
667
4,872
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
23,445
114
Minions Killed
106
0
Camps Cleared
0
596,052
Distance Traveled
575,857
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,316
847
28
3
0
202,207
0
L
Skadi
7,974
725
58
5
0
168,116
3
W
Chronos
8,458
769
32
3
0
209,346
1
L
Nox
7,363
669
36
3
0
190,343
2
L
Fenrir
8,108
737
12
1
0
217,398
0
W
Thoth
10,006
910
54
5
0
184,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role