Player Matchup

Bellona
Bellona
Awakenangel
Bellona
Level 119
God Stats
13W - 27L
1,356 SR
Queue Stats
729W - 740L
1,492 Elo+
Solo
Eset
Eset
GodLimits
Eset
Level 155
God Stats
1W - 1L
1,639 SR
Queue Stats
19W - 24L
1,602 Elo+
Solo
Xbalanque
Xbalanque
MrJDC77
Xbalanque
Level 129
God Stats
7W - 12L
1,523 SR
Queue Stats
83W - 124L
1,435 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,510 Elo+

VS

Team Averages
Level 94
1,482 SR
1,432 Elo+
Gilgamesh
Gilgamesh
GODOFWARR91
Gilgamesh
Level 87
God Stats
82W - 86L
1,525 SR
Queue Stats
505W - 681L
1,489 Elo+
Solo
Ymir
Ymir
MattTheSupreme
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
joe_mama-69-
Tiamat
Level 67
God Stats
37W - 63L
1,420 SR
Queue Stats
501W - 689L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Awakenangel
Bellona
12
2 / 4 / 6
9,180
656
6,176
18,881
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
13
5 / 2 / 2
9,403
672
7,958
7,420
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MrJDC77
Xbalanque
12
1 / 4 / 6
8,902
636
9,664
7,710
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODOFWARR91
Gilgamesh
14
5 / 1 / 5
10,663
762
9,893
11,441
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 3
9,317
666
7,205
13,029
9,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
13
2 / 4 / 7
9,478
677
9,421
7,567
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
10
10
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Awakenangel
Bellona
2
4
6
1.25
W
Gilgamesh
GODOFWARR91
Gilgamesh
5
1
5
7.5
L
Eset
5
2
2
3
W
3
3
3
1.5
L
Xbalanque
MrJDC77
Xbalanque
1
4
6
1
W
Tiamat
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
26,519
34,011
Taken
32,037
17,986
Mitigated
21,775
10,427
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Awakenangel
Bellona
6,176
2,613
0
6,596
18,881
12,080
0
8,509
10,372
0
27,265
W
Gilgamesh
GODOFWARR91
Gilgamesh
9,893
2,570
0
1,464
11,441
7,109
0
2,850
8,591
0
34,875
L
Eset
7,958
654
422
2,163
7,420
2,838
0
4,692
2,728
33,125
0
W
7,205
978
0
3,151
13,029
9,337
0
3,260
9,769
24,207
0
L
Xbalanque
MrJDC77
Xbalanque
9,664
4,621
0
1,246
7,710
3,068
197
3,571
4,139
0
43,084
W
Tiamat
9,421
653
306
2,370
7,567
5,329
0
2,216
5,351
35,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
29,458
184
Minions Killed
132
0
Camps Cleared
0
729,013
Distance Traveled
774,913
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,180
656
32
2
0
244,348
4
W
Gilgamesh
10,663
762
44
3
0
255,441
2
L
Eset
9,403
672
53
4
0
236,033
6
W
Ymir
9,317
666
29
2
0
279,668
0
L
Xbalanque
8,902
636
99
7
0
248,632
4
W
Tiamat
9,478
677
59
4
0
239,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role