Player Matchup

Sol
Sol
MrBot64
Sol
Level 23
God Stats
0W - 1L
1,534 SR
Queue Stats
17W - 18L
1,586 Elo+
Solo
Hou Yi
Hou Yi
Penguinjob818
Hou Yi
Level 18
God Stats
47W - 30L
1,673 SR
Queue Stats
190W - 121L
1,744 Elo+
Solo
Artio
Artio
SeasonedPage301
Artio
Level 26
God Stats
1W - 4L
1,209 SR
Queue Stats
101W - 136L
1,321 Elo+
Solo
Fenrir
Fenrir
lmg197
Fenrir
Level 28
God Stats
31W - 25L
1,449 SR
Queue Stats
332W - 298L
1,466 Elo+
Solo
Hercules
Hercules
mecha_cortaa
Hercules
Level 26
God Stats
15W - 8L
1,901 SR
Queue Stats
128W - 84L
1,736 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,571 Elo+

VS

Team Averages
Level 20
1,514 SR
1,572 Elo+
Cthulhu
Cthulhu
Kev Blizzy
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,705 Elo+
Solo
Izanami
Izanami
Orthaximus32
Izanami
Level 29
God Stats
8W - 7L
1,515 SR
Queue Stats
76W - 114L
1,410 Elo+
Solo
King Arthur
King Arthur
Ragnot8573
King Arthur
Level 25
God Stats
27W - 25L
1,626 SR
Queue Stats
160W - 131L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
Run_thy_fade
Ao Kuang
Level 11
God Stats
4W - 5L
1,214 SR
Queue Stats
267W - 205L
1,551 Elo+
Solo
Poseidon
Poseidon
TrapAlotopp
Poseidon
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
88W - 58L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
3
0 / 1 / 1
5,136
285
151
622
178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 3 / 3
10,977
610
17,109
15,032
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 2
7,170
398
1,965
16,546
8,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lmg197
Fenrir
14
4 / 9 / 3
8,581
477
5,358
16,080
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
mecha_cortaa
Hercules
16
7 / 4 / 8
10,641
591
12,705
17,648
13,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kev Blizzy
Cthulhu
13
0 / 5 / 2
7,888
438
3,901
15,245
8,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Orthaximus32
Izanami
14
0 / 5 / 2
8,530
474
2,525
9,716
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Ragnot8573
King Arthur
17
5 / 2 / 8
10,519
584
13,270
17,027
12,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Run_thy_fade
Ao Kuang
17
10 / 4 / 5
10,857
603
15,354
15,678
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
TrapAlotopp
Poseidon
18
7 / 6 / 4
11,448
636
11,884
10,936
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
21
Kills
22
22
Deaths
22
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kev Blizzy
Cthulhu
0
5
2
0.2
L
Sol
0
1
1
0.5
W
Izanami
Orthaximus32
Izanami
0
5
2
0.2
L
9
3
3
3.5
W
King Arthur
Ragnot8573
King Arthur
5
2
8
4.5
W
Ao Kuang
Run_thy_fade
Ao Kuang
10
4
5
3.13
L
1
5
2
0.4
W
Poseidon
TrapAlotopp
Poseidon
7
6
4
1.5
L
Fenrir
lmg197
Fenrir
4
9
3
0.61
L
Hercules
mecha_cortaa
Hercules
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
46,934
65,928
Taken
68,602
34,234
Mitigated
35,837
18,294
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kev Blizzy
Cthulhu
3,901
441
287
444
15,245
8,756
561
0
15,245
30,234
0
L
Sol
151
38
0
52
622
178
0
369
227
3,157
299
W
Izanami
Orthaximus32
Izanami
2,525
1,432
0
2,450
9,716
3,932
2,584
0
9,716
0
53,843
L
17,109
11,066
0
6,809
15,032
5,877
312
7,129
7,809
0
73,686
W
King Arthur
Ragnot8573
King Arthur
13,270
1,584
0
5,145
17,027
12,515
0
1,202
15,825
0
62,830
W
Ao Kuang
Run_thy_fade
Ao Kuang
15,354
4,180
0
6,964
15,678
6,748
0
447
15,231
59,695
0
L
1,965
488
0
3,595
16,546
8,081
252
5,122
11,372
23,826
0
W
Poseidon
TrapAlotopp
Poseidon
11,884
1,373
0
2,284
10,936
3,886
1,134
455
10,481
82,642
0
L
Fenrir
lmg197
Fenrir
5,358
1,944
0
2,004
16,080
6,269
0
7,894
8,052
0
41,756
L
Hercules
mecha_cortaa
Hercules
12,705
3,684
0
5,834
17,648
13,829
0
10,091
7,329
0
51,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
49,242
336
Minions Killed
520
0
Camps Cleared
0
1,228,140
Distance Traveled
1,684,378
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,888
438
55
3
0
334,256
4
L
Sol
5,136
285
4
0
0
21,908
0
W
Izanami
8,530
474
104
6
0
293,788
3
L
Hou Yi
10,977
610
120
7
0
287,852
4
W
King Arthur
10,519
584
109
6
0
369,861
3
W
Ao Kuang
10,857
603
94
5
0
376,554
0
L
Artio
7,170
398
50
3
0
258,790
5
W
Poseidon
11,448
636
158
9
0
309,919
0
L
Fenrir
8,581
477
75
4
0
305,998
2
L
Hercules
10,641
591
87
5
0
353,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role