Player Matchup

Nemesis
Nemesis
GXHmeng
Nemesis
Level 7
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Kukulkan
Kukulkan
GrimwalkerOz
Kukulkan
Level 14
God Stats
13W - 4L
1,740 SR
Queue Stats
60W - 53L
1,487 Elo+
Solo
Bellona
Bellona
JunYsVery
Bellona
Level 11
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 11L
1,226 Elo+
Party 2
Anhur
Anhur
Qiyuu
Anhur
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,365 Elo+
Party 2
Fenrir
Fenrir
xGERTRUDAx
Fenrir
Level 18
God Stats
1W - 1L
1,249 SR
Queue Stats
16W - 18L
1,422 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,384 Elo+

VS

Team Averages
Level 12
1,355 SR
1,442 Elo+
Loki
Loki
Fajnsmekerys
Loki
Level 6
God Stats
1W - 1L
1,129 SR
Queue Stats
6W - 5L
1,385 Elo+
Party 1
Sylvanus
Sylvanus
Kradd3
Sylvanus
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
15W - 14L
1,475 Elo+
Party 3
Kali
Kali
Orgius
Kali
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,470 Elo+
Party 3
Bellona
Bellona
btwo566
Bellona
Level 27
God Stats
1W - 3L
1,144 SR
Queue Stats
73W - 62L
1,424 Elo+
Solo
Tiamat
Tiamat
progresive88
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GXHmeng
Nemesis
17
5 / 4 / 5
11,225
488
7,379
15,910
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GrimwalkerOz
Kukulkan
20
13 / 1 / 9
14,068
612
23,205
10,279
4,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JunYsVery
Bellona
17
7 / 2 / 7
11,966
520
11,971
16,251
14,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Qiyuu
Anhur
18
9 / 6 / 17
12,924
562
17,890
18,302
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xGERTRUDAx
Fenrir
17
9 / 9 / 7
12,075
525
11,008
19,171
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 9
9,658
420
5,658
17,341
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Kradd3
Sylvanus
15
4 / 8 / 7
9,926
432
8,326
15,730
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Orgius
Kali
16
8 / 12 / 8
12,254
533
12,472
19,680
9,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
btwo566
Bellona
17
5 / 3 / 5
10,882
473
9,730
20,001
15,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
16
2 / 9 / 9
9,881
430
8,409
15,854
8,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
43
Kills
21
22
Deaths
43
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
W
Nemesis
GXHmeng
Nemesis
5
4
5
1.88
W
Kukulkan
GrimwalkerOz
Kukulkan
13
1
9
17.5
W
Bellona
JunYsVery
Bellona
7
2
7
5.25
L
Sylvanus
Kradd3
Sylvanus
4
8
7
0.94
L
Kali
Orgius
Kali
8
12
8
1
W
Anhur
Qiyuu
Anhur
9
6
17
2.92
L
Bellona
btwo566
Bellona
5
3
5
2.5
L
Tiamat
2
9
9
0.72
W
Fenrir
xGERTRUDAx
Fenrir
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,453
Damage
44,595
79,913
Taken
88,606
42,649
Mitigated
52,613
19,917
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
1,545
0
3,588
17,341
5,129
0
2,576
14,765
0
33,761
W
Nemesis
GXHmeng
Nemesis
7,379
2,780
0
4,931
15,910
8,117
1,210
4,593
11,317
0
67,175
W
Kukulkan
GrimwalkerOz
Kukulkan
23,205
1,080
0
2,407
10,279
4,483
3,406
3,722
6,557
116,156
0
W
Bellona
JunYsVery
Bellona
11,971
4,057
0
1,816
16,251
14,240
1,103
3,650
12,601
0
58,729
L
Sylvanus
Kradd3
Sylvanus
8,326
2,123
1,481
2,387
15,730
13,687
0
4,620
11,110
28,917
3,789
L
Kali
Orgius
Kali
12,472
6,155
0
1,866
19,680
9,541
0
3,498
16,182
0
37,786
W
Anhur
Qiyuu
Anhur
17,890
10,495
0
5,892
18,302
6,758
2,997
3,539
14,763
0
81,540
L
Bellona
btwo566
Bellona
9,730
2,105
0
1,326
20,001
15,560
0
5,060
14,941
0
48,396
L
Tiamat
8,409
970
0
1,798
15,854
8,696
0
7,451
8,403
37,248
0
W
Fenrir
xGERTRUDAx
Fenrir
11,008
3,620
0
4,871
19,171
9,051
2,546
5,096
14,075
0
65,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,258
Gold Earned
52,601
664
Minions Killed
276
0
Camps Cleared
0
2,046,742
Distance Traveled
1,952,883
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,658
420
64
3
0
423,290
1
W
Nemesis
11,225
488
114
5
0
413,232
0
W
Kukulkan
14,068
612
213
9
0
450,897
6
W
Bellona
11,966
520
106
5
0
435,801
1
L
Sylvanus
9,926
432
44
2
0
367,306
6
L
Kali
12,254
533
46
2
0
363,265
2
W
Anhur
12,924
562
129
6
0
351,332
0
L
Bellona
10,882
473
63
3
0
426,232
0
L
Tiamat
9,881
430
59
3
0
372,790
1
W
Fenrir
12,075
525
102
4
0
395,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role