Player Matchup

Tiamat
Tiamat
KhaoticThunder
Tiamat
Level 35
God Stats
21W - 20L
1,564 SR
Queue Stats
36W - 40L
1,521 Elo+
Party 1
Scylla
Scylla
Spxngebot
Scylla
Level 37
God Stats
20W - 13L
1,574 SR
Queue Stats
47W - 44L
1,555 Elo+
Party 1
Ares
Ares
Triple Patty
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,637 Elo+
Party 3
Chiron
Chiron
Wolfgang23
Chiron
Level 160
God Stats
7W - 3L
2,054 SR
Queue Stats
263W - 236L
1,617 Elo+
Party 3
Chaac
Chaac
Zvrc
Chaac
Level 58
God Stats
2W - 0L
1,664 SR
Queue Stats
103W - 102L
1,564 Elo+
Party 1
Team Averages
Level 63
1,671 SR
1,579 Elo+

VS

Team Averages
Level 59
1,600 SR
1,614 Elo+
Janus
Janus
DaBayWolfy510
Janus
Level 44
God Stats
7W - 10L
1,639 SR
Queue Stats
354W - 353L
1,520 Elo+
Solo
Odin
Odin
GODofNOOBS2017
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Anhur
Anhur
Jimmbot
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,682 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OneEightTwo
Tsukuyomi
Level 76
God Stats
8W - 6L
1,704 SR
Queue Stats
327W - 310L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
StoneTemplePilot
Sylvanus
Level 91
God Stats
20W - 21L
1,656 SR
Queue Stats
386W - 363L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 7
16,145
673
16,493
14,625
10,901
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Spxngebot
Scylla
20
1 / 6 / 8
13,332
556
6,016
14,375
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 2 / 20
12,463
519
10,849
19,697
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Wolfgang23
Chiron
20
14 / 1 / 15
15,095
629
21,645
23,172
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Zvrc
Chaac
20
5 / 3 / 6
14,353
598
10,708
18,912
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 2
10,364
432
9,663
16,971
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 0
10,629
443
5,986
13,632
13,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Jimmbot
Anhur
19
7 / 3 / 0
12,534
522
13,731
14,022
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
OneEightTwo
Tsukuyomi
18
2 / 7 / 6
11,496
479
11,362
20,682
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 6
10,373
432
11,660
21,036
18,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
36
Kills
14
14
Deaths
36
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
2
6
0
0.33
L
Anhur
Jimmbot
Anhur
7
3
0
2.33
W
13
2
7
8.25
L
Tsukuyomi
OneEightTwo
Tsukuyomi
2
7
6
0.71
W
Scylla
Spxngebot
Scylla
1
6
8
0.83
L
3
8
6
0.75
W
3
2
20
6.5
W
Chiron
Wolfgang23
Chiron
14
1
15
21.5
W
Chaac
Zvrc
Chaac
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,711
Damage
52,402
90,781
Taken
86,343
60,312
Mitigated
49,211
38,652
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,663
414
0
1,735
16,971
4,319
0
6,006
10,754
69,650
0
L
5,986
594
0
161
13,632
13,049
254
3,486
9,660
0
47,810
L
Anhur
Jimmbot
Anhur
13,731
6,664
0
4,312
14,022
4,703
0
5,612
8,256
0
87,778
W
16,493
2,144
711
7,785
14,625
10,901
1,243
5,159
9,365
112,785
0
L
Tsukuyomi
OneEightTwo
Tsukuyomi
11,362
3,552
0
6,144
20,682
8,220
843
5,870
14,532
0
78,669
W
Scylla
Spxngebot
Scylla
6,016
938
121
4,220
14,375
4,152
3,521
2,992
11,379
84,896
0
L
11,660
3,789
648
3,370
21,036
18,920
0
11,550
9,158
37,187
7,821
W
10,849
119
0
5,388
19,697
17,228
132
5,535
14,000
31,798
0
W
Chiron
Wolfgang23
Chiron
21,645
12,066
400
11,499
23,172
9,384
7,335
5,364
17,674
0
130,121
W
Chaac
Zvrc
Chaac
10,708
2,687
207
8,321
18,912
18,647
1,484
4,084
14,714
0
89,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,388
Gold Earned
55,396
708
Minions Killed
607
0
Camps Cleared
0
2,350,805
Distance Traveled
2,136,199
32
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,364
432
148
6
0
407,160
2
L
Odin
10,629
443
109
5
0
428,823
0
L
Anhur
12,534
522
147
6
0
434,726
2
W
Tiamat
16,145
673
207
9
0
502,254
2
L
Tsukuyomi
11,496
479
140
6
0
475,381
2
W
Scylla
13,332
556
168
7
0
420,471
9
L
Sylvanus
10,373
432
63
3
0
390,109
3
W
Ares
12,463
519
24
1
0
481,695
14
W
Chiron
15,095
629
159
7
0
515,858
2
W
Chaac
14,353
598
150
6
0
430,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role