Player Matchup

Arachne
Arachne
EpicGarageSale1
Arachne
Level 64
God Stats
5W - 4L
1,445 SR
Queue Stats
296W - 279L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
Nazarius__
Cthulhu
Level 67
God Stats
26W - 30L
1,480 SR
Queue Stats
558W - 540L
1,440 Elo+
Party 2
Neith
Neith
SsjhendoX
Neith
Level 26
God Stats
26W - 5L
2,012 SR
Queue Stats
228W - 112L
1,761 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zinc WoIf
Cu Chulainn
Level 120
God Stats
4W - 11L
1,310 SR
Queue Stats
394W - 363L
1,488 Elo+
Party 3
Ares
Ares
jgreenstorm97_TV
Ares
Level 19
God Stats
10W - 1L
1,813 SR
Queue Stats
13W - 6L
1,753 Elo+
Party 2
Team Averages
Level 59
1,612 SR
1,581 Elo+

VS

Team Averages
Level 69
1,617 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ImTheLastShadow
Anhur
Level 44
God Stats
90W - 72L
1,586 SR
Queue Stats
766W - 654L
1,564 Elo+
Solo
Mulan
Mulan
Scott_2SavageTV
Mulan
Level 83
God Stats
14W - 12L
1,697 SR
Queue Stats
208W - 220L
1,527 Elo+
Party 1
Sobek
Sobek
XxDoubleL17xX
Sobek
Level 104
God Stats
5W - 5L
1,745 SR
Queue Stats
390W - 412L
1,486 Elo+
Party 1
Arachne
Arachne
XxJMoney44xX
Arachne
Level 46
God Stats
10W - 11L
1,556 SR
Queue Stats
134W - 184L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,298
561
4,035
6,896
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Nazarius__
Cthulhu
12
6 / 2 / 6
7,600
585
7,909
7,966
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SsjhendoX
Neith
12
5 / 1 / 5
7,715
593
9,218
4,939
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Zinc WoIf
Cu Chulainn
14
7 / 3 / 1
8,527
656
8,431
8,320
6,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 4 / 6
6,453
496
2,920
7,479
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 8 / 1
5,303
408
2,668
7,587
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 5 / 1
7,461
574
5,021
8,342
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 0
7,902
608
7,065
11,428
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 4
6,658
512
3,024
11,205
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
XxJMoney44xX
Arachne
10
1 / 6 / 2
6,197
477
3,211
11,688
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
11
11
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
1
0.06
W
5
1
5
7.5
L
5
5
1
1.1
W
Cthulhu
Nazarius__
Cthulhu
6
2
6
4.5
L
4
5
0
0.8
W
Neith
SsjhendoX
Neith
5
1
5
7.5
L
1
1
4
3
L
Arachne
XxJMoney44xX
Arachne
1
6
2
0.33
W
Cu Chulainn
Zinc WoIf
Cu Chulainn
7
3
1
2.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
20,989
35,600
Taken
50,250
18,465
Mitigated
21,980
10,468
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,668
318
0
204
7,587
1,924
0
3,149
4,112
16,792
0
W
4,035
2,957
0
3,418
6,896
2,925
13
519
6,353
0
33,354
L
5,021
2,167
0
1,935
8,342
2,243
1,440
1,038
7,304
0
42,496
W
Cthulhu
Nazarius__
Cthulhu
7,909
260
0
2,040
7,966
3,366
320
1,988
5,688
30,465
0
L
7,065
1,521
0
2,568
11,428
5,965
383
1,420
9,914
0
44,784
W
Neith
SsjhendoX
Neith
9,218
4,447
0
2,126
4,939
1,274
344
807
4,132
0
48,917
L
3,024
148
0
4,928
11,205
7,434
90
3,146
7,959
14,285
0
L
Arachne
XxJMoney44xX
Arachne
3,211
2,058
0
3,143
11,688
4,414
214
2,105
9,285
0
22,461
W
Cu Chulainn
Zinc WoIf
Cu Chulainn
8,431
2,799
0
2,242
8,320
6,400
969
58
8,262
4,606
43,302
W
2,920
63
0
642
7,479
4,500
0
1,932
5,473
10,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
33,521
327
Minions Killed
266
0
Camps Cleared
0
1,359,334
Distance Traveled
1,251,645
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,303
408
29
2
0
259,864
0
W
Arachne
7,298
561
65
5
0
282,979
1
L
Anhur
7,461
574
80
6
0
220,801
3
W
Cthulhu
7,600
585
54
4
0
284,491
2
L
Mulan
7,902
608
97
7
0
232,186
2
W
Neith
7,715
593
88
7
0
252,771
2
L
Sobek
6,658
512
17
1
0
274,653
1
L
Arachne
6,197
477
43
3
0
264,141
0
W
Cu Chulainn
8,527
656
103
8
0
261,335
3
W
Ares
6,453
496
17
1
0
277,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role