Player Matchup

Artemis
Artemis
Brouhaha_Brouhah
Artemis
Level 24
God Stats
9W - 2L
1,514 SR
Queue Stats
9W - 2L
1,471 Elo+
Solo
Arachne
Arachne
Infinite Skater
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
PrairieZombie
Sylvanus
Level 23
God Stats
22W - 19L
1,688 SR
Queue Stats
107W - 103L
1,416 Elo+
Solo
Medusa
Medusa
imColeTV
Medusa
Level 17
God Stats
6W - 7L
1,418 SR
Queue Stats
15W - 18L
1,390 Elo+
Party 2
Chronos
Chronos
jbernardo4g
Chronos
Level 24
God Stats
3W - 1L
1,870 SR
Queue Stats
68W - 74L
1,440 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,427 Elo+

VS

Team Averages
Level 32
1,441 SR
1,342 Elo+
Fenrir
Fenrir
Ben77chess
Fenrir
Level 121
God Stats
3W - 3L
1,308 SR
Queue Stats
176W - 157L
1,390 Elo+
Party 1
Yemoja
Yemoja
Endyrith
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Keppapa
Thanatos
Level 5
God Stats
1W - 3L
1,200 SR
Queue Stats
7W - 13L
997 Elo+
Solo
Neith
Neith
Prothoe
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Scylla
Scylla
Seorath
Scylla
Level 16
God Stats
14W - 9L
1,696 SR
Queue Stats
28W - 29L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 3
12,908
538
11,065
12,697
5,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 7
11,862
494
6,429
16,393
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PrairieZombie
Sylvanus
17
2 / 4 / 9
12,942
539
13,841
18,399
18,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
imColeTV
Medusa
19
7 / 4 / 4
12,918
538
19,590
23,243
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
jbernardo4g
Chronos
20
16 / 1 / 2
15,061
628
16,849
21,906
27,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ben77chess
Fenrir
17
9 / 4 / 3
10,889
454
12,414
19,359
13,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Endyrith
Yemoja
15
1 / 3 / 6
10,161
423
7,924
19,559
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Keppapa
Thanatos
15
1 / 10 / 3
9,880
412
4,521
16,984
9,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Prothoe
Neith
13
0 / 9 / 5
8,127
339
12,587
18,176
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Seorath
Scylla
16
5 / 7 / 3
10,555
440
17,285
13,445
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
32
Kills
16
16
Deaths
33
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ben77chess
Fenrir
9
4
3
2.63
W
6
2
3
3.75
L
Yemoja
Endyrith
Yemoja
1
3
6
1.33
W
1
5
7
0.9
L
Thanatos
Keppapa
Thanatos
1
10
3
0.25
W
Sylvanus
PrairieZombie
Sylvanus
2
4
9
1.63
L
Neith
Prothoe
Neith
0
9
5
0.28
L
Scylla
Seorath
Scylla
5
7
3
0.93
W
Medusa
imColeTV
Medusa
7
4
4
2.25
W
Chronos
jbernardo4g
Chronos
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,774
Damage
54,731
92,638
Taken
87,523
70,288
Mitigated
51,055
38,004
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ben77chess
Fenrir
12,414
3,534
0
6,210
19,359
13,599
0
6,271
13,088
0
54,046
W
11,065
7,294
0
5,087
12,697
5,633
3,648
4,009
8,378
0
69,516
L
Yemoja
Endyrith
Yemoja
7,924
2,136
1,708
6,431
19,559
17,121
630
5,956
13,603
42,834
0
W
6,429
4,929
0
4,653
16,393
7,848
316
5,032
11,059
0
87,837
L
Thanatos
Keppapa
Thanatos
4,521
1,567
0
6,987
16,984
9,194
436
7,997
8,987
0
41,921
W
Sylvanus
PrairieZombie
Sylvanus
13,841
5,398
2,358
5,133
18,399
18,504
1,221
5,546
12,735
37,944
0
L
Neith
Prothoe
Neith
12,587
6,993
0
4,632
18,176
6,314
1,655
6,748
11,428
0
38,755
L
Scylla
Seorath
Scylla
17,285
1,571
0
669
13,445
4,827
328
3,718
9,727
52,737
0
W
Medusa
imColeTV
Medusa
19,590
9,937
852
11,483
23,243
10,696
4,741
4,451
18,772
0
107,684
W
Chronos
jbernardo4g
Chronos
16,849
4,311
0
8,438
21,906
27,607
5,054
5,167
16,485
86,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,691
Gold Earned
49,612
583
Minions Killed
409
0
Camps Cleared
0
1,997,429
Distance Traveled
1,865,532
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,889
454
77
3
0
455,656
2
W
Artemis
12,908
538
108
5
0
364,064
0
L
Yemoja
10,161
423
76
3
0
376,591
3
W
Arachne
11,862
494
131
5
0
438,694
3
L
Thanatos
9,880
412
95
4
0
350,599
5
W
Sylvanus
12,942
539
34
1
0
376,310
0
L
Neith
8,127
339
65
3
0
323,849
1
L
Scylla
10,555
440
96
4
0
358,837
5
W
Medusa
12,918
538
168
7
0
412,050
0
W
Chronos
15,061
628
142
6
0
406,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role