Player Matchup

Da Ji
Da Ji
Ajxm25
Da Ji
Level 26
God Stats
2W - 4L
1,372 SR
Queue Stats
62W - 54L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Broke_Boi023
Heimdallr
Level 16
God Stats
9W - 10L
1,514 SR
Queue Stats
12W - 16L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
D0ubleOG99
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 89L
1,507 Elo+
Solo
Scylla
Scylla
blondedd1
Scylla
Level 20
God Stats
11W - 10L
1,546 SR
Queue Stats
19W - 25L
1,442 Elo+
Party 2
Ares
Ares
saintrosas
Ares
Level 7
God Stats
1W - 2L
1,323 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 2
Team Averages
Level 18
1,451 SR
1,441 Elo+

VS

Team Averages
Level 26
1,577 SR
1,437 Elo+
Izanami
Izanami
BackWater12331
Izanami
Level 17
God Stats
40W - 29L
1,559 SR
Queue Stats
205W - 235L
1,454 Elo+
Party 3
Poseidon
Poseidon
BrianRippedJean
Poseidon
Level 44
God Stats
3W - 11L
1,390 SR
Queue Stats
82W - 91L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
DumbFoundDeadly
Sylvanus
Level 29
God Stats
6W - 8L
1,398 SR
Queue Stats
122W - 119L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Lubstur
Gilgamesh
Level 15
God Stats
24W - 24L
1,787 SR
Queue Stats
71W - 74L
1,434 Elo+
Party 3
Fenrir
Fenrir
jsilva1689
Fenrir
Level 26
God Stats
2W - 3L
1,753 SR
Queue Stats
81W - 79L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ajxm25
Da Ji
11
4 / 1 / 8
6,554
596
5,792
6,545
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Broke_Boi023
Heimdallr
8
1 / 2 / 4
5,393
490
2,176
6,102
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
D0ubleOG99
Guan Yu
11
4 / 0 / 5
6,693
608
6,993
9,081
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
blondedd1
Scylla
12
11 / 1 / 2
7,513
683
8,798
4,334
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 5
5,056
460
1,662
5,390
1,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,226
475
5,580
5,435
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
10
0 / 4 / 2
5,834
530
2,101
5,662
1,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
7
0 / 5 / 4
4,770
434
2,812
7,310
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Lubstur
Gilgamesh
8
0 / 6 / 0
4,889
444
3,316
7,621
2,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
jsilva1689
Fenrir
9
4 / 2 / 1
5,957
542
4,062
7,853
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
6
6
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ajxm25
Da Ji
4
1
8
8
L
2
4
2
0.75
L
Poseidon
0
4
2
0.25
W
Heimdallr
Broke_Boi023
Heimdallr
1
2
4
1.5
W
Guan Yu
D0ubleOG99
Guan Yu
4
0
5
6.5
L
Sylvanus
0
5
4
0.4
L
Gilgamesh
Lubstur
Gilgamesh
0
6
0
0
W
Scylla
blondedd1
Scylla
11
1
2
12
L
Fenrir
jsilva1689
Fenrir
4
2
1
2.25
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
17,871
31,452
Taken
33,881
14,523
Mitigated
10,715
9,388
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ajxm25
Da Ji
5,792
1,549
0
565
6,545
1,999
0
788
5,757
0
28,845
L
5,580
4,507
0
20
5,435
1,508
317
1,979
3,363
0
23,555
L
Poseidon
2,101
271
0
1,816
5,662
1,388
0
2,680
2,754
29,620
0
W
Heimdallr
Broke_Boi023
Heimdallr
2,176
1,044
0
1,711
6,102
1,542
229
534
5,568
0
20,517
W
Guan Yu
D0ubleOG99
Guan Yu
6,993
795
0
5,739
9,081
7,804
0
1,291
7,790
0
27,601
L
Sylvanus
2,812
893
958
1,197
7,310
3,294
475
2,723
4,520
11,280
3,363
L
Gilgamesh
Lubstur
Gilgamesh
3,316
900
0
369
7,621
2,231
0
1,574
5,746
0
16,713
W
Scylla
blondedd1
Scylla
8,798
1,022
0
1,373
4,334
1,234
515
798
3,536
32,919
0
L
Fenrir
jsilva1689
Fenrir
4,062
1,848
0
1,876
7,853
2,294
0
1,083
6,588
0
17,684
W
1,662
220
0
0
5,390
1,944
56
1,329
4,061
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
26,676
214
Minions Killed
175
0
Camps Cleared
0
1,031,542
Distance Traveled
1,101,116
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,554
596
53
5
0
210,065
3
L
Izanami
5,226
475
32
3
0
204,163
0
L
Poseidon
5,834
530
54
5
0
222,281
0
W
Heimdallr
5,393
490
32
3
0
190,254
2
W
Guan Yu
6,693
608
60
5
0
199,036
2
L
Sylvanus
4,770
434
28
3
0
252,401
3
L
Gilgamesh
4,889
444
21
2
0
201,039
2
W
Scylla
7,513
683
57
5
0
189,240
1
L
Fenrir
5,957
542
40
4
0
221,232
6
W
Ares
5,056
460
12
1
0
242,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role