Player Matchup

Bellona
Bellona
BaiHao001
Bellona
Level 12
God Stats
2W - 4L
1,285 SR
Queue Stats
9W - 6L
1,403 Elo+
Party 1
Bacchus
Bacchus
Beck030
Bacchus
Level 18
God Stats
25W - 11L
1,529 SR
Queue Stats
64W - 53L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
Zlsa123
Erlang Shen
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 46L
1,389 Elo+
Party 1
Neith
Neith
ojackyo
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 175L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
wertesess
Nu Wa
Level 18
God Stats
4W - 6L
1,493 SR
Queue Stats
8W - 11L
1,442 Elo+
Party 1
Team Averages
Level 18
1,461 SR
1,410 Elo+

VS

Team Averages
Level 23
1,451 SR
1,535 Elo+
Olorun
Olorun
BerryPlaysGAME
Olorun
Level 13
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
ImJustNotGodly
Thanatos
Level 22
God Stats
2W - 2L
1,769 SR
Queue Stats
96W - 83L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
Weep4Baldr
Zhong Kui
Level 29
God Stats
0W - 4L
1,124 SR
Queue Stats
60W - 65L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
departed_jewel87
Erlang Shen
Level 22
God Stats
3W - 4L
1,611 SR
Queue Stats
93W - 85L
1,602 Elo+
Solo
Da Ji
Da Ji
xMoonByul
Da Ji
Level 27
God Stats
4W - 8L
1,500 SR
Queue Stats
114W - 120L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaiHao001
Bellona
20
1 / 8 / 5
14,398
480
6,623
25,841
21,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Beck030
Bacchus
20
3 / 4 / 11
14,238
475
6,478
20,776
24,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Zlsa123
Erlang Shen
20
7 / 6 / 9
14,907
497
15,943
30,319
19,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ojackyo
Neith
20
11 / 4 / 4
18,456
615
28,685
19,748
8,589
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
wertesess
Nu Wa
20
11 / 7 / 5
16,191
540
25,226
14,275
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 2
10,239
341
2,142
20,771
5,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
20
10 / 5 / 4
14,245
475
22,381
27,106
11,723
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Weep4Baldr
Zhong Kui
20
7 / 5 / 6
15,736
525
20,687
22,185
14,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
departed_jewel87
Erlang Shen
20
4 / 6 / 6
14,286
476
13,567
26,436
21,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
xMoonByul
Da Ji
20
7 / 3 / 9
14,089
470
10,871
23,512
15,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
33
Kills
28
29
Deaths
34
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
BaiHao001
Bellona
1
8
5
0.44
W
Bacchus
Beck030
Bacchus
3
4
11
2.13
L
0
15
2
0.07
L
Thanatos
10
5
4
2.4
L
Zhong Kui
Weep4Baldr
Zhong Kui
7
5
6
2
W
Erlang Shen
Zlsa123
Erlang Shen
7
6
9
1.92
L
Erlang Shen
departed_jewel87
Erlang Shen
4
6
6
1.17
W
Neith
ojackyo
Neith
11
4
4
3.25
W
Nu Wa
wertesess
Nu Wa
11
7
5
1.93
L
Da Ji
xMoonByul
Da Ji
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,955
Damage
69,648
110,959
Taken
120,010
79,526
Mitigated
68,931
29,799
Healing
44,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BaiHao001
Bellona
6,623
1,778
42
3,249
25,841
21,261
1,559
3,989
21,852
0
73,280
W
Bacchus
Beck030
Bacchus
6,478
1,061
0
2,051
20,776
24,641
593
5,512
15,264
48,023
0
L
2,142
1,047
164
3,448
20,771
5,928
794
6,583
13,845
48,127
0
L
Thanatos
22,381
5,189
0
18,729
27,106
11,723
629
7,426
19,429
0
100,862
L
Zhong Kui
Weep4Baldr
Zhong Kui
20,687
2,187
0
4,040
22,185
14,517
840
4,808
17,039
92,782
0
W
Erlang Shen
Zlsa123
Erlang Shen
15,943
8,735
0
13,946
30,319
19,488
406
6,093
24,226
729
114,081
L
Erlang Shen
departed_jewel87
Erlang Shen
13,567
5,898
0
7,272
26,436
21,652
0
6,430
19,766
0
118,697
W
Neith
ojackyo
Neith
28,685
16,872
0
9,026
19,748
8,589
3,719
4,526
15,222
0
153,945
W
Nu Wa
wertesess
Nu Wa
25,226
6,439
0
1,485
14,275
5,547
2,184
2,709
11,566
102,004
0
L
Da Ji
xMoonByul
Da Ji
10,871
1,860
0
10,914
23,512
15,111
608
5,783
17,337
0
93,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,190
Gold Earned
68,595
707
Minions Killed
680
0
Camps Cleared
0
2,648,270
Distance Traveled
2,532,935
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,398
480
137
5
0
546,589
10
W
Bacchus
14,238
475
48
2
0
548,089
9
L
Olorun
10,239
341
66
2
0
361,849
2
L
Thanatos
14,245
475
152
5
0
582,132
5
L
Zhong Kui
15,736
525
146
5
0
525,008
9
W
Erlang Shen
14,907
497
146
5
0
577,390
2
L
Erlang Shen
14,286
476
174
6
0
502,462
2
W
Neith
18,456
615
215
7
0
506,174
4
W
Nu Wa
16,191
540
161
5
0
470,028
1
L
Da Ji
14,089
470
142
5
0
561,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role