Player Matchup

The Morrigan
The Morrigan
BjornRavenShield
The Morrigan
Level 23
God Stats
0W - 2L
1,254 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo
Nemesis
Nemesis
CLAPPED_GOJKO
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
LoPoBia
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,331 Elo+
Solo
Fenrir
Fenrir
aakicaa
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
rouxiang
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,451 SR
1,447 Elo+

VS

Team Averages
Level 16
1,559 SR
1,496 Elo+
Apollo
Apollo
SpecialBread
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 78L
1,544 Elo+
Party 1
Scylla
Scylla
TrueDragonSlayer
Scylla
Level 20
God Stats
2W - 3L
1,445 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo
Guan Yu
Guan Yu
WilkAlfa12011
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ZÒwÓE
Bacchus
Level 14
God Stats
9W - 5L
1,856 SR
Queue Stats
72W - 56L
1,568 Elo+
Party 1
Pele
Pele
fandonpar
Pele
Level 17
God Stats
6W - 7L
1,492 SR
Queue Stats
96W - 85L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BjornRavenShield
The Morrigan
12
11 / 2 / 5
8,289
592
10,168
6,829
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
3 / 10 / 10
6,986
499
5,692
11,106
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
LoPoBia
Neith
12
5 / 3 / 6
7,574
541
6,973
6,277
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
aakicaa
Fenrir
11
1 / 3 / 6
7,114
508
1,668
10,362
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
rouxiang
Bellona
13
1 / 0 / 3
7,304
522
3,642
8,688
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 3 / 1
8,318
594
8,704
9,188
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 9 / 5
7,286
520
6,138
9,173
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
6
1 / 5 / 2
5,479
391
1,145
5,026
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ZÒwÓE
Bacchus
11
4 / 3 / 7
7,591
542
4,976
11,094
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
13
4 / 3 / 2
7,882
563
6,634
11,992
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
21
Kills
18
18
Deaths
23
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BjornRavenShield
The Morrigan
11
2
5
6.75
L
Nemesis
3
10
10
0.8
L
Neith
LoPoBia
Neith
5
3
6
2.67
W
Apollo
5
3
1
1.83
W
4
9
5
0.72
W
Guan Yu
1
5
2
0.4
W
Bacchus
ZÒwÓE
Bacchus
4
3
7
2.5
L
Fenrir
aakicaa
Fenrir
1
3
6
1.33
W
Pele
4
3
2
1.67
L
Bellona
rouxiang
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
27,597
43,262
Taken
46,473
16,911
Mitigated
23,279
8,209
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BjornRavenShield
The Morrigan
10,168
2,444
75
500
6,829
2,253
526
1,860
4,811
19,543
2,088
L
Nemesis
5,692
3,017
0
908
11,106
3,828
0
4,188
6,502
0
11,557
L
Neith
LoPoBia
Neith
6,973
3,101
0
506
6,277
1,748
812
1,720
4,557
0
26,946
W
Apollo
8,704
6,499
0
3,045
9,188
3,510
2,862
1,085
8,079
0
53,878
W
6,138
1,594
0
1,230
9,173
2,562
655
1,847
7,038
29,788
0
W
Guan Yu
1,145
363
110
358
5,026
2,774
0
1,243
3,687
0
12,648
W
Bacchus
ZÒwÓE
Bacchus
4,976
1,181
71
4,451
11,094
10,127
0
2,798
7,983
21,850
0
L
Fenrir
aakicaa
Fenrir
1,668
1,075
0
4,636
10,362
3,218
0
1,540
8,782
0
37,324
W
Pele
6,634
1,176
0
1,976
11,992
4,306
0
1,600
10,233
0
55,632
L
Bellona
rouxiang
Bellona
3,642
864
0
1,584
8,688
5,864
380
1,176
7,446
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
36,556
239
Minions Killed
298
0
Camps Cleared
0
1,277,142
Distance Traveled
1,145,860
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,289
592
40
3
0
257,031
0
L
Nemesis
6,986
499
8
1
0
263,533
3
L
Neith
7,574
541
44
3
0
217,738
1
W
Apollo
8,318
594
96
7
0
247,757
4
W
Scylla
7,286
520
56
4
0
222,438
0
W
Guan Yu
5,479
391
20
1
0
104,672
3
W
Bacchus
7,591
542
30
2
0
277,688
0
L
Fenrir
7,114
508
74
5
0
271,545
0
W
Pele
7,882
563
96
7
0
293,305
0
L
Bellona
7,304
522
73
5
0
267,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role