Player Matchup

Bellona
Bellona
Comoscius
Bellona
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
23W - 31L
1,201 Elo+
Solo
Hachiman
Hachiman
Menadion
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,576 Elo+
Solo
Nu Wa
Nu Wa
keefyhit
Nu Wa
Level 22
God Stats
60W - 47L
1,498 SR
Queue Stats
211W - 236L
1,406 Elo+
Solo
Hades
Hades
Аархон
Hades
Level 16
God Stats
69W - 47L
1,724 SR
Queue Stats
179W - 173L
1,421 Elo+
Solo
Da Ji
Da Ji
Дзешико
Da Ji
Level 19
God Stats
8W - 21L
1,314 SR
Queue Stats
267W - 295L
1,309 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,382 Elo+

VS

Team Averages
Level 17
1,424 SR
1,404 Elo+
Fenrir
Fenrir
Aratalas
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,340 Elo+
Solo
Izanami
Izanami
JINEXU
Izanami
Level 13
God Stats
1W - 2L
1,279 SR
Queue Stats
12W - 27L
1,217 Elo+
Party 1
Ra
Ra
Odamita
Ra
Level 29
God Stats
5W - 6L
1,533 SR
Queue Stats
294W - 329L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
SignEd1366
Xing Tian
Level 18
God Stats
1W - 1L
1,507 SR
Queue Stats
15W - 22L
1,718 Elo+
Party 2
Neith
Neith
Violet84
Neith
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 20L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comoscius
Bellona
18
8 / 6 / 21
12,029
1,094
15,522
17,526
14,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Menadion
Hachiman
20
24 / 2 / 19
16,571
1,506
45,660
7,697
3,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
keefyhit
Nu Wa
19
6 / 2 / 23
11,807
1,073
9,904
5,117
1,707
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 3 / 31
13,036
1,185
17,487
14,312
13,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 27
11,628
1,057
7,554
11,391
4,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aratalas
Fenrir
17
9 / 11 / 7
12,629
1,148
13,493
25,501
16,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
JINEXU
Izanami
16
2 / 12 / 9
10,266
933
7,539
19,011
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 12 / 9
11,526
1,048
13,192
18,679
8,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SignEd1366
Xing Tian
17
2 / 10 / 13
10,708
973
10,342
25,931
25,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Violet84
Neith
16
2 / 5 / 10
10,173
925
7,470
12,035
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
67
50
Kills
19
19
Deaths
50
121
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aratalas
Fenrir
9
11
7
1.14
W
Bellona
Comoscius
Bellona
8
6
21
3.08
L
Izanami
JINEXU
Izanami
2
12
9
0.54
W
Hachiman
Menadion
Hachiman
24
2
19
16.75
L
4
12
9
0.71
L
Xing Tian
SignEd1366
Xing Tian
2
10
13
0.85
L
Neith
Violet84
Neith
2
5
10
1.4
W
Nu Wa
keefyhit
Nu Wa
6
2
23
8.75
W
9
3
31
8.17
W
3
6
27
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,127
Damage
52,036
56,043
Taken
101,157
36,899
Mitigated
64,082
8,405
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aratalas
Fenrir
13,493
6,468
0
1,794
25,501
16,119
0
6,124
19,377
0
24,203
W
Bellona
Comoscius
Bellona
15,522
4,952
0
1,086
17,526
14,094
0
8,732
8,794
137
21,134
L
Izanami
JINEXU
Izanami
7,539
5,905
0
1,355
19,011
8,040
0
3,957
15,054
0
22,693
W
Hachiman
Menadion
Hachiman
45,660
24,870
0
1,503
7,697
3,101
0
2,149
5,548
0
81,923
L
13,192
1,606
3,937
2,983
18,679
8,807
0
4,384
14,295
73,663
0
L
Xing Tian
SignEd1366
Xing Tian
10,342
950
1,105
2,155
25,931
25,651
0
9,809
16,122
27,859
0
L
Neith
Violet84
Neith
7,470
3,814
0
1,013
12,035
5,465
0
3,212
8,823
0
26,774
W
Nu Wa
keefyhit
Nu Wa
9,904
2,291
465
361
5,117
1,707
0
612
4,505
42,397
0
W
17,487
1,116
870
4,080
14,312
13,296
0
7,269
7,043
32,503
0
W
7,554
2,434
0
40
11,391
4,701
0
4,772
6,619
0
11,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,071
Gold Earned
55,302
216
Minions Killed
257
8
Camps Cleared
4
896,924
Distance Traveled
817,682
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,629
1,148
19
2
2
204,833
0
W
Bellona
12,029
1,094
19
2
1
178,051
0
L
Izanami
10,266
933
30
3
0
156,360
2
W
Hachiman
16,571
1,506
82
7
6
188,826
1
L
Ra
11,526
1,048
150
14
0
154,230
0
L
Xing Tian
10,708
973
23
2
1
170,629
0
L
Neith
10,173
925
35
3
1
131,630
0
W
Nu Wa
11,807
1,073
66
6
1
184,517
0
W
Hades
13,036
1,185
37
3
0
186,330
1
W
Da Ji
11,628
1,057
12
1
0
159,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role