Player Matchup

Pele
Pele
CAS_Play_YT
Pele
Level 49
God Stats
9W - 4L
1,722 SR
Queue Stats
62W - 50L
1,547 Elo+
Party 1
Nemesis
Nemesis
MikeDim1
Nemesis
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Danzaburou
Danzaburou
Run_thy_fade
Danzaburou
Level 11
God Stats
9W - 4L
1,743 SR
Queue Stats
267W - 205L
1,552 Elo+
Solo
Ymir
Ymir
Shadowstone507
Ymir
Level 7
God Stats
7W - 0L
1,869 SR
Queue Stats
16W - 8L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
kwnst_immortal_1
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,012 Elo+
Party 2
Team Averages
Level 17
1,667 SR
1,381 Elo+

VS

Team Averages
Level 13
1,622 SR
1,405 Elo+
Ares
Ares
Alexpro5823
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Solo
Anubis
Anubis
Infernea
Anubis
Level 23
God Stats
31W - 44L
1,894 SR
Queue Stats
815W - 874L
1,444 Elo+
Solo
Bellona
Bellona
Invalidgamertag0
Bellona
Level 18
God Stats
3W - 3L
1,715 SR
Queue Stats
14W - 16L
1,479 Elo+
Solo
Mercury
Mercury
RandyBoBandy482
Mercury
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,710 Elo+
Solo
Artemis
Artemis
RoughWax
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
6,594
599
5,181
6,423
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
MikeDim1
Nemesis
7
3 / 5 / 2
5,324
484
2,199
5,933
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Run_thy_fade
Danzaburou
13
5 / 0 / 3
7,966
724
6,792
7,146
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,098
554
2,175
6,872
3,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
4 / 5 / 6
6,179
562
3,524
5,718
1,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 5
4,801
436
1,329
8,524
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Infernea
Anubis
10
4 / 2 / 2
5,774
525
6,625
4,989
2,480
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 0
5,235
476
3,498
9,017
5,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 1 / 3
7,249
659
5,685
5,721
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
RoughWax
Artemis
8
1 / 3 / 4
5,180
471
3,892
4,535
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
19
Kills
14
15
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
6
4
2
1.75
L
Anubis
Infernea
Anubis
4
2
2
2.5
L
1
5
0
0.2
W
Nemesis
MikeDim1
Nemesis
3
5
2
0.8
L
8
1
3
9.5
L
Artemis
RoughWax
Artemis
1
3
4
1
W
Danzaburou
Run_thy_fade
Danzaburou
5
0
3
6.5
W
1
1
1
1.5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
21,029
32,092
Taken
32,786
11,816
Mitigated
15,819
6,430
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,329
402
0
276
8,524
3,725
0
3,175
5,349
3,286
0
W
5,181
1,600
0
954
6,423
3,256
448
457
5,966
0
27,006
L
Anubis
Infernea
Anubis
6,625
507
87
2,434
4,989
2,480
87
1,260
3,729
22,013
0
L
3,498
1,254
0
2,032
9,017
5,415
25
0
9,017
933
18,731
W
Nemesis
MikeDim1
Nemesis
2,199
1,023
0
96
5,933
1,701
409
2,198
3,735
0
6,346
L
5,685
2,731
0
150
5,721
2,519
0
0
5,721
0
38,946
L
Artemis
RoughWax
Artemis
3,892
1,429
0
15
4,535
1,680
0
1,264
3,271
0
16,088
W
Danzaburou
Run_thy_fade
Danzaburou
6,792
2,911
0
3,736
7,146
1,963
0
527
6,619
0
43,698
W
2,175
1,014
0
1,039
6,872
3,203
753
2,756
4,116
28,263
0
W
3,524
1,052
0
605
5,718
1,693
545
2,016
3,702
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
28,239
267
Minions Killed
181
0
Camps Cleared
0
1,034,236
Distance Traveled
1,033,082
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,801
436
6
1
0
201,464
0
W
Pele
6,594
599
47
4
0
231,333
0
L
Anubis
5,774
525
34
3
0
152,217
2
L
Bellona
5,235
476
37
3
0
222,298
2
W
Nemesis
5,324
484
14
1
0
224,484
1
L
Mercury
7,249
659
76
7
0
233,856
0
L
Artemis
5,180
471
28
3
0
223,247
2
W
Danzaburou
7,966
724
96
9
0
189,151
1
W
Ymir
6,098
554
59
5
0
208,576
0
W
Kukulkan
6,179
562
51
5
0
180,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role