Player Matchup

Geb
Geb
Apollodroid
Geb
Level 106
God Stats
26W - 24L
1,524 SR
Queue Stats
460W - 502L
1,432 Elo+
Party 1
Rama
Rama
Cordedtree
Rama
Level 101
God Stats
24W - 24L
1,621 SR
Queue Stats
456W - 511L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
CplCinnabon
Gilgamesh
Level 21
God Stats
46W - 37L
1,521 SR
Queue Stats
206W - 232L
1,376 Elo+
Party 1
Fenrir
Fenrir
D0nutSenpai
Fenrir
Level 65
God Stats
1W - 1L
1,308 SR
Queue Stats
49W - 76L
1,356 Elo+
Party 3
Anubis
Anubis
XMatr1xStly3X
Anubis
Level 86
God Stats
1W - 1L
1,138 SR
Queue Stats
41W - 56L
1,429 Elo+
Party 3
Team Averages
Level 76
1,423 SR
1,404 Elo+

VS

Team Averages
Level 48
1,344 SR
1,237 Elo+
King Arthur
King Arthur
DIvineRight2
King Arthur
Level 28
God Stats
7W - 9L
1,279 SR
Queue Stats
78W - 86L
1,198 Elo+
Party 2
Anubis
Anubis
PikachuisaGod
Anubis
Level 60
God Stats
162W - 180L
1,383 SR
Queue Stats
211W - 243L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Tejas5012
Jormungandr
Level 23
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2
Skadi
Skadi
butterballxf123
Skadi
Level 63
God Stats
0W - 3L
1,279 SR
Queue Stats
178W - 206L
1,198 Elo+
Party 2
Set
Set
vigor240
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 203L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 13
10,095
561
6,579
12,235
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 0 / 4
10,007
556
6,347
6,004
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
CplCinnabon
Gilgamesh
15
3 / 2 / 5
9,567
532
6,323
12,382
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
5 / 3 / 4
9,213
512
4,951
8,708
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 4 / 4
10,836
602
12,925
12,919
5,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DIvineRight2
King Arthur
14
2 / 5 / 2
8,004
445
5,861
12,553
6,845
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

16
5 / 7 / 1
10,039
558
13,133
12,198
4,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Tejas5012
Jormungandr
9
1 / 5 / 2
6,905
384
3,262
7,717
3,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 2
7,005
389
6,694
8,955
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
6,155
342
3,322
8,445
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
9
9
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
6
0
4
8
W
Gilgamesh
CplCinnabon
Gilgamesh
3
2
5
2.75
W
Fenrir
5
3
4
2.33
L
King Arthur
DIvineRight2
King Arthur
2
5
2
0.6
L
5
7
1
0.79
L
Jormungandr
Tejas5012
Jormungandr
1
5
2
0.4
W
9
4
4
2.75
L
1
5
2
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
32,272
52,248
Taken
49,868
25,895
Mitigated
19,345
17,986
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,579
1,377
0
3,585
12,235
9,592
942
2,847
9,388
31,669
0
W
6,347
5,581
0
2,169
6,004
2,072
2,512
228
5,776
0
71,388
W
Gilgamesh
CplCinnabon
Gilgamesh
6,323
2,319
0
2,124
12,382
5,439
682
3,965
8,417
0
46,756
W
Fenrir
4,951
1,579
0
3,239
8,708
3,300
990
2,559
6,149
0
29,379
L
King Arthur
DIvineRight2
King Arthur
5,861
665
0
1,805
12,553
6,845
23
5,889
6,664
0
43,473
L
13,133
648
0
3,953
12,198
4,595
0
4,827
7,371
51,889
0
L
Jormungandr
Tejas5012
Jormungandr
3,262
316
0
2
7,717
3,475
0
3,583
4,134
13,222
0
W
12,925
1,116
147
6,722
12,919
5,492
3,183
6,796
6,123
73,835
0
L
6,694
3,258
0
1,080
8,955
2,014
0
2,823
6,132
0
25,959
L
3,322
1,324
0
2,591
8,445
2,416
0
2,382
6,063
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
38,108
448
Minions Killed
271
0
Camps Cleared
0
1,623,327
Distance Traveled
1,533,175
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,095
561
53
3
0
366,357
5
W
Rama
10,007
556
112
6
0
309,386
0
W
Gilgamesh
9,567
532
99
6
0
303,250
1
W
Fenrir
9,213
512
59
3
0
375,697
1
L
King Arthur
8,004
445
67
4
0
270,461
0
L
Anubis
10,039
558
100
6
0
297,161
6
L
Jormungandr
6,905
384
23
1
0
312,977
0
W
Anubis
10,836
602
125
7
0
268,637
3
L
Skadi
7,005
389
38
2
0
328,491
2
L
Set
6,155
342
43
2
0
324,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role