Player Matchup

Gilgamesh
Gilgamesh
Cyber420Legend
Gilgamesh
Level 121
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DM20luv
Jing Wei
Level 85
God Stats
23W - 19L
1,529 SR
Queue Stats
374W - 363L
1,462 Elo+
Party 3
Loki
Loki
P00nsid0n
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
SUPxMAURICE
Artio
Level 47
God Stats
51W - 40L
1,518 SR
Queue Stats
292W - 294L
1,470 Elo+
Party 3
Merlin
Merlin
l Insaniam l
Merlin
Level 123
God Stats
6W - 9L
1,200 SR
Queue Stats
387W - 403L
1,464 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,479 Elo+

VS

Team Averages
Level 87
1,456 SR
1,426 Elo+
Athena
Athena
Chibisaurus_
Athena
Level 52
God Stats
16W - 31L
1,389 SR
Queue Stats
323W - 474L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
Mculans
Jing Wei
Level 66
God Stats
4W - 4L
1,704 SR
Queue Stats
263W - 395L
1,417 Elo+
Party 1
Scylla
Scylla
Skullking-164
Scylla
Level 100
God Stats
9W - 12L
1,596 SR
Queue Stats
278W - 380L
1,430 Elo+
Party 1
Pele
Pele
SomthingFunny14
Pele
Level 102
God Stats
7W - 13L
1,185 SR
Queue Stats
453W - 450L
1,480 Elo+
Solo
Artio
Artio
xMONEYxC
Artio
Level 115
God Stats
10W - 20L
1,408 SR
Queue Stats
770W - 784L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyber420Legend
Gilgamesh
9
0 / 0 / 0
5,029
503
1,692
4,028
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
DM20luv
Jing Wei
9
0 / 0 / 0
4,817
482
1,869
3,028
804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
3 / 1 / 1
5,598
560
2,880
5,097
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
5,060
506
1,480
4,490
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
9
0 / 5 / 2
5,169
517
2,368
5,260
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 0
5,104
510
1,616
4,442
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Mculans
Jing Wei
8
0 / 1 / 0
5,106
511
1,732
3,603
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,063
606
3,173
4,365
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 2
5,664
566
2,233
6,139
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
xMONEYxC
Artio
11
0 / 0 / 0
5,989
599
2,153
3,689
2,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
0
0
L
Gilgamesh
Cyber420Legend
Gilgamesh
0
0
0
0
L
Jing Wei
DM20luv
Jing Wei
0
0
0
0
W
Jing Wei
Mculans
Jing Wei
0
1
0
0
L
Loki
3
1
1
3.5
L
1
0
1
1.5
W
3
1
2
4
W
3
2
2
2
L
Merlin
0
5
2
0.2
W
Artio
xMONEYxC
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,289
Damage
10,907
21,903
Taken
22,238
7,472
Mitigated
7,601
7,540
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,616
436
0
1,869
4,442
1,685
0
671
3,771
17,557
0
L
Gilgamesh
Cyber420Legend
Gilgamesh
1,692
492
0
842
4,028
1,922
0
2,105
1,923
0
19,820
L
Jing Wei
DM20luv
Jing Wei
1,869
1,032
0
1,421
3,028
804
0
427
2,601
0
25,195
W
Jing Wei
Mculans
Jing Wei
1,732
1,156
135
711
3,603
1,013
0
477
3,126
0
23,434
L
Loki
2,880
729
0
2,289
5,097
1,300
0
917
4,116
0
24,777
L
1,480
36
359
2,497
4,490
1,855
0
1,199
3,269
10,023
0
W
3,173
279
0
2,414
4,365
1,163
726
1,570
2,629
25,164
0
W
2,233
508
0
2,942
6,139
1,510
122
868
5,175
0
22,367
L
Merlin
2,368
304
0
132
5,260
1,591
0
1,984
3,052
22,171
0
W
Artio
xMONEYxC
Artio
2,153
214
0
2,393
3,689
2,230
32
0
3,689
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
27,926
234
Minions Killed
257
0
Camps Cleared
0
919,611
Distance Traveled
925,480
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,104
510
34
3
0
198,587
2
L
Gilgamesh
5,029
503
57
6
0
169,839
0
L
Jing Wei
4,817
482
68
7
0
157,644
2
W
Jing Wei
5,106
511
57
6
0
186,155
2
L
Loki
5,598
560
54
5
0
213,701
4
L
Artio
5,060
506
9
1
0
206,645
6
W
Scylla
6,063
606
42
4
0
165,671
1
W
Pele
5,664
566
50
5
0
202,754
6
L
Merlin
5,169
517
46
5
0
171,782
1
W
Artio
5,989
599
74
7
0
172,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role