Player Matchup

Neith
Neith
CAMERON VOLLMER
Neith
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrBawnz
Tsukuyomi
Level 27
God Stats
26W - 23L
1,627 SR
Queue Stats
179W - 172L
1,500 Elo+
Solo
Anubis
Anubis
RoneHill
Anubis
Level 15
God Stats
7W - 13L
1,339 SR
Queue Stats
48W - 51L
1,554 Elo+
Solo
Raijin
Raijin
Syringe-5
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,480 Elo+
Solo
Odin
Odin
bulgingpotatoe
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,547 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,499 Elo+

VS

Team Averages
Level 14
1,650 SR
1,586 Elo+
Cernunnos
Cernunnos
Dirty_BrownCrack
Cernunnos
Level 7
God Stats
4W - 1L
1,818 SR
Queue Stats
21W - 10L
1,732 Elo+
Solo
Bellona
Bellona
Glizzy Raw1792
Bellona
Level 22
God Stats
4W - 0L
1,859 SR
Queue Stats
18W - 12L
1,371 Elo+
Solo
Poseidon
Poseidon
InSteezWeTrust
Poseidon
Level 7
God Stats
1W - 0L
1,310 SR
Queue Stats
17W - 10L
1,694 Elo+
Solo
Ares
Ares
JorgeDrinksJuice
Ares
Level 26
God Stats
10W - 2L
1,764 SR
Queue Stats
24W - 9L
1,597 Elo+
Solo
Ne Zha
Ne Zha
ZeroControl6295
Ne Zha
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 49L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
4,108
456
2,183
4,763
1,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MrBawnz
Tsukuyomi
2
0 / 0 / 0
3,385
376
0
598
115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
RoneHill
Anubis
10
3 / 0 / 1
6,039
671
3,232
2,998
1,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Syringe-5
Raijin
9
3 / 4 / 0
5,423
603
2,734
6,022
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
3,933
437
1,464
4,373
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
8
4 / 2 / 2
5,161
573
3,981
4,772
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
3,709
412
433
2,021
700
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
10
2 / 2 / 1
5,779
642
2,849
4,211
1,166
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 4
5,323
591
2,660
4,459
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 0
6,150
683
1,940
5,202
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
11
11
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cernunnos
4
2
2
2.5
W
0
2
0
0
W
Poseidon
2
2
1
1.25
W
2
0
4
4
L
Tsukuyomi
MrBawnz
Tsukuyomi
0
0
0
0
L
Anubis
RoneHill
Anubis
3
0
1
3.5
L
Raijin
Syringe-5
Raijin
3
4
0
0.75
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,613
Damage
11,863
18,754
Taken
20,665
5,959
Mitigated
7,001
3,892
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,183
855
123
411
4,763
1,029
0
1,073
3,690
0
9,362
W
Cernunnos
3,981
2,662
0
1,645
4,772
1,417
1,150
1,208
3,424
0
20,419
W
433
125
0
502
2,021
700
0
1,345
676
0
4,101
W
Poseidon
2,849
514
0
713
4,211
1,166
552
1,681
2,412
31,143
0
W
2,660
453
0
766
4,459
2,319
730
432
3,933
13,927
0
L
Tsukuyomi
MrBawnz
Tsukuyomi
0
0
0
312
598
115
0
80
518
0
1,692
L
Anubis
RoneHill
Anubis
3,232
316
0
2,118
2,998
1,081
0
0
2,998
27,501
0
L
Raijin
Syringe-5
Raijin
2,734
492
0
803
6,022
1,792
0
3,249
2,773
24,716
0
W
1,940
304
0
3,161
5,202
1,399
0
1,098
4,104
0
36,201
L
1,464
440
0
125
4,373
1,942
0
1,107
3,266
0
11,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
26,122
155
Minions Killed
241
0
Camps Cleared
0
611,606
Distance Traveled
717,630
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,108
456
11
1
0
148,798
0
W
Cernunnos
5,161
573
39
4
0
144,581
0
W
Bellona
3,709
412
11
1
0
53,075
1
W
Poseidon
5,779
642
74
8
0
143,925
0
W
Ares
5,323
591
20
2
0
192,261
1
L
Tsukuyomi
3,385
376
6
1
0
41,340
1
L
Anubis
6,039
671
64
7
0
135,266
1
L
Raijin
5,423
603
59
7
0
167,560
0
W
Ne Zha
6,150
683
97
11
0
183,788
2
L
Odin
3,933
437
15
2
0
118,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role