Player Matchup

Fenrir
Fenrir
DrHuevos43
Fenrir
Level 28
God Stats
1W - 3L
1,375 SR
Queue Stats
73W - 100L
1,425 Elo+
Party 1
Skadi
Skadi
STRBEAST
Skadi
Level 28
God Stats
28W - 21L
1,508 SR
Queue Stats
101W - 121L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Sil3ntRain
Nu Wa
Level 63
God Stats
10W - 3L
1,708 SR
Queue Stats
286W - 312L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Trollinalldayson
Sun Wukong
Level 23
God Stats
1W - 1L
1,771 SR
Queue Stats
30W - 43L
1,409 Elo+
Party 1
Athena
Athena
bobodawg
Athena
Level 18
God Stats
14W - 25L
1,383 SR
Queue Stats
36W - 61L
1,308 Elo+
Party 1
Team Averages
Level 32
1,549 SR
1,399 Elo+

VS

Team Averages
Level 14
1,490 SR
1,184 Elo+
Arachne
Arachne
CaptainAK
Arachne
Level 17
God Stats
10W - 1L
1,606 SR
Queue Stats
16W - 9L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Khronikk
Cthulhu
Level 14
God Stats
2W - 2L
1,469 SR
Queue Stats
5W - 10L
954 Elo+
Party 2
Hachiman
Hachiman
Kunosa
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,182 Elo+
Party 2
Zeus
Zeus
cursebeast75
Zeus
Level 18
God Stats
1W - 0L
1,376 SR
Queue Stats
6W - 10L
1,149 Elo+
Party 2
Horus
Horus
fartman9000
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrHuevos43
Fenrir
20
10 / 11 / 18
15,910
497
16,312
27,666
13,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
STRBEAST
Skadi
20
13 / 8 / 11
17,744
555
31,829
23,127
10,640
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
12 / 8 / 18
16,638
520
47,878
19,914
8,779
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Trollinalldayson
Sun Wukong
20
10 / 8 / 20
15,717
491
13,352
34,646
32,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
bobodawg
Athena
16
2 / 16 / 27
13,730
429
9,523
34,861
49,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptainAK
Arachne
20
18 / 6 / 11
21,860
683
34,526
37,789
21,615
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Khronikk
Cthulhu
20
10 / 8 / 24
18,420
576
19,674
41,394
37,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Kunosa
Hachiman
20
7 / 14 / 14
16,094
503
18,615
25,730
10,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 9 / 10
17,957
561
21,744
24,385
9,069
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 11 / 13
14,782
462
5,162
29,244
24,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
123
47
Kills
51
51
Deaths
48
94
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
CaptainAK
Arachne
18
6
11
3.92
L
Fenrir
DrHuevos43
Fenrir
10
11
18
1.73
W
Cthulhu
Khronikk
Cthulhu
10
8
24
2.75
W
Hachiman
Kunosa
Hachiman
7
14
14
1
L
Skadi
STRBEAST
Skadi
13
8
11
2.31
L
Nu Wa
12
8
18
2.63
L
Sun Wukong
Trollinalldayson
Sun Wukong
10
8
20
2.5
L
Athena
bobodawg
Athena
2
16
27
0.97
W
13
9
10
2
W
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,894
Damage
99,721
140,214
Taken
158,542
114,824
Mitigated
103,921
17,670
Healing
38,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CaptainAK
Arachne
34,526
25,853
0
11,461
37,789
21,615
4,736
12,598
24,866
0
249,156
L
Fenrir
DrHuevos43
Fenrir
16,312
4,475
0
4,927
27,666
13,868
3,362
7,673
19,897
0
89,291
W
Cthulhu
Khronikk
Cthulhu
19,674
1,599
1,723
9,906
41,394
37,880
91
18,870
22,168
76,110
0
W
Hachiman
Kunosa
Hachiman
18,615
12,701
0
4,170
25,730
10,426
560
5,880
19,610
0
105,154
L
Skadi
STRBEAST
Skadi
31,829
17,573
630
2,297
23,127
10,640
9,622
8,288
14,715
0
149,532
L
Nu Wa
47,878
6,579
0
529
19,914
8,779
1,767
6,856
12,766
119,768
0
L
Sun Wukong
Trollinalldayson
Sun Wukong
13,352
4,092
0
8,537
34,646
32,387
1,110
10,906
23,614
0
86,745
L
Athena
bobodawg
Athena
9,523
2,804
0
750
34,861
49,150
1,366
9,799
24,794
32,775
0
W
21,744
3,493
0
5,112
24,385
9,069
416
9,839
14,058
105,312
0
W
5,162
2,156
2,776
3,691
29,244
24,931
709
9,073
19,855
0
59,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,739
Gold Earned
89,113
622
Minions Killed
698
0
Camps Cleared
0
2,699,167
Distance Traveled
2,707,644
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
21,860
683
238
7
0
652,511
6
L
Fenrir
15,910
497
115
4
0
573,891
9
W
Cthulhu
18,420
576
87
3
0
597,514
0
W
Hachiman
16,094
503
119
4
0
464,372
3
L
Skadi
17,744
555
195
6
0
504,987
1
L
Nu Wa
16,638
520
141
4
0
527,342
2
L
Sun Wukong
15,717
491
134
4
0
526,041
10
L
Athena
13,730
429
37
1
0
566,906
2
W
Zeus
17,957
561
166
5
0
467,041
3
W
Horus
14,782
462
88
3
0
526,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role