Player Matchup

Yemoja
Yemoja
Knutbypralle
Yemoja
Level 22
God Stats
10W - 8L
1,522 SR
Queue Stats
30W - 35L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Sidnas
Kukulkan
Level 3
God Stats
0W - 5L
1,236 SR
Queue Stats
3W - 8L
1,234 Elo+
Solo
Nemesis
Nemesis
TokioJones
Nemesis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 48L
1,268 Elo+
Solo
Tiamat
Tiamat
ZYX_HarleyTRF
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
eXeqtR-BG
Osiris
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Solo
Team Averages
Level 9
1,452 SR
1,311 Elo+

VS

Team Averages
Level 23
1,473 SR
1,426 Elo+
Skadi
Skadi
MARN786
Skadi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 84L
1,336 Elo+
Solo
Mercury
Mercury
Pingoucha
Mercury
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
Sinistro2205
Baron Samedi
Level 27
God Stats
3W - 2L
1,215 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sinowild
Kumbhakarna
Level 21
God Stats
2W - 1L
1,611 SR
Queue Stats
60W - 53L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tedinho7_
Tsukuyomi
Level 14
God Stats
12W - 6L
1,537 SR
Queue Stats
27W - 29L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 1
7,925
377
2,148
9,095
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Sidnas
Kukulkan
14
1 / 7 / 0
9,266
441
11,037
12,547
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
TokioJones
Nemesis
9
0 / 14 / 1
6,523
311
4,537
21,439
11,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 14 / 2
7,418
353
8,581
16,910
6,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
eXeqtR-BG
Osiris
13
5 / 12 / 3
9,001
429
10,909
19,568
9,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MARN786
Skadi
15
1 / 2 / 0
9,928
473
3,941
13,685
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Pingoucha
Mercury
16
19 / 2 / 7
11,637
554
18,089
12,510
5,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sinistro2205
Baron Samedi
17
14 / 1 / 15
11,147
531
26,065
12,713
10,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sinowild
Kumbhakarna
14
4 / 0 / 10
9,674
461
2,888
12,411
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Tedinho7_
Tsukuyomi
16
10 / 5 / 6
10,714
510
13,248
15,649
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
9
Kills
48
48
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
1
1.5
W
Skadi
MARN786
Skadi
1
2
0
0.5
W
Mercury
Pingoucha
Mercury
19
2
7
11.25
L
Kukulkan
Sidnas
Kukulkan
1
7
0
0.14
W
Baron Samedi
Sinistro2205
Baron Samedi
14
1
15
21.5
W
Kumbhakarna
Sinowild
Kumbhakarna
4
0
10
9
W
Tsukuyomi
Tedinho7_
Tsukuyomi
10
5
6
2.6
L
Nemesis
TokioJones
Nemesis
0
14
1
0.04
L
2
14
2
0.21
L
Osiris
eXeqtR-BG
Osiris
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
64,231
79,559
Taken
66,968
39,427
Mitigated
38,387
11,871
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,148
504
3,074
1,515
9,095
7,040
44
4,594
4,501
12,297
0
W
Skadi
MARN786
Skadi
3,941
2,210
0
3,151
13,685
6,059
1,962
1,657
12,028
0
64,581
W
Mercury
Pingoucha
Mercury
18,089
12,930
0
255
12,510
5,587
845
3,757
8,753
0
48,262
L
Kukulkan
Sidnas
Kukulkan
11,037
885
0
591
12,547
5,216
1,326
2,287
10,232
58,144
0
W
Baron Samedi
Sinistro2205
Baron Samedi
26,065
2,370
2,551
5,037
12,713
10,805
1,586
6,198
6,515
64,961
0
W
Kumbhakarna
Sinowild
Kumbhakarna
2,888
593
0
735
12,411
10,032
0
6,438
5,973
12,799
0
W
Tsukuyomi
Tedinho7_
Tsukuyomi
13,248
4,095
0
4,437
15,649
5,904
32
3,716
11,933
0
55,278
L
Nemesis
TokioJones
Nemesis
4,537
1,790
0
2,894
21,439
11,410
189
7,954
13,485
0
17,706
L
8,581
2,310
0
1,814
16,910
6,638
245
5,973
10,937
29,276
0
L
Osiris
eXeqtR-BG
Osiris
10,909
5,640
0
1,983
19,568
9,123
0
8,145
11,423
0
24,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
53,100
226
Minions Killed
384
0
Camps Cleared
0
1,667,411
Distance Traveled
1,927,991
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,925
377
17
1
0
358,825
4
W
Skadi
9,928
473
116
6
0
322,647
1
W
Mercury
11,637
554
70
3
0
490,213
0
L
Kukulkan
9,266
441
113
5
0
322,226
0
W
Baron Samedi
11,147
531
73
3
0
376,278
0
W
Kumbhakarna
9,674
461
29
1
0
350,433
2
W
Tsukuyomi
10,714
510
96
5
0
388,420
0
L
Nemesis
6,523
311
29
1
0
313,650
7
L
Tiamat
7,418
353
40
2
0
316,342
0
L
Osiris
9,001
429
27
1
0
356,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role