Player Matchup

Ares
Ares
Alex343Duuss
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dezzun
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ryukk6666666
Agni
Level 15
God Stats
6W - 7L
1,442 SR
Queue Stats
8W - 25L
1,150 Elo+
Solo
Artemis
Artemis
YaroSlave
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 266L
1,324 Elo+
Solo
Tiamat
Tiamat
xX_CoRpSe_Xx1Wv
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,402 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,302 Elo+

VS

Team Averages
Level 17
1,388 SR
1,443 Elo+
Medusa
Medusa
EASDJSAIFJIAWDS
Medusa
Level 26
God Stats
56W - 72L
1,256 SR
Queue Stats
541W - 585L
1,357 Elo+
Solo
Skadi
Skadi
Norczan4455
Skadi
Level 29
God Stats
19W - 20L
1,467 SR
Queue Stats
95W - 139L
1,285 Elo+
Solo
Athena
Athena
Oursdesneiges
Athena
Level 14
God Stats
5W - 4L
1,419 SR
Queue Stats
10W - 13L
1,265 Elo+
Solo
Merlin
Merlin
Potrosalvajee
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 45L
1,935 Elo+
Solo
Thor
Thor
TwitchUmotokashi
Thor
Level 11
God Stats
5W - 6L
1,297 SR
Queue Stats
15W - 20L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 13 / 0
4,706
336
233
12,254
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Dezzun
Tsukuyomi
13
6 / 4 / 2
8,804
629
6,803
10,839
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 12 / 0
5,416
387
1,450
9,378
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YaroSlave
Artemis
12
2 / 7 / 5
7,487
535
7,437
11,268
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 3 / 0
4,707
336
756
3,122
944
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
9,222
659
6,736
5,431
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 2 / 10
8,493
607
5,950
6,136
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 12
8,836
631
7,552
11,541
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 2 / 3
11,324
809
10,650
7,544
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 2
8,778
627
3,964
7,403
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
36
39
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
Tsukuyomi
Dezzun
Tsukuyomi
6
4
2
1.75
W
7
0
1
7.5
W
7
2
10
6
W
5
3
12
3.67
W
11
2
3
6.25
L
0
12
0
0
W
6
1
2
7
L
Artemis
YaroSlave
Artemis
2
7
5
0.64
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
34,852
46,861
Taken
38,055
16,131
Mitigated
19,778
4,386
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
233
216
0
108
12,254
5,970
38
4,004
8,250
3,502
0
L
Tsukuyomi
Dezzun
Tsukuyomi
6,803
2,379
0
1,329
10,839
3,460
0
4,162
6,677
0
32,332
W
6,736
3,630
0
1,127
5,431
2,028
5,129
175
5,256
0
41,079
W
5,950
2,941
0
1,000
6,136
2,878
2,009
515
5,489
0
35,084
W
7,552
2,042
0
1,425
11,541
9,243
1,920
500
11,001
23,319
0
W
10,650
2,429
0
1,953
7,544
3,262
852
742
6,762
90,212
0
L
1,450
584
0
0
9,378
2,264
0
2,936
6,442
18,974
0
W
3,964
512
0
2,334
7,403
2,367
284
229
7,108
0
41,010
L
Artemis
YaroSlave
Artemis
7,437
3,798
0
2,103
11,268
3,493
0
6,197
5,071
0
22,646
L
756
119
0
846
3,122
944
0
903
2,219
7,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
46,653
160
Minions Killed
430
0
Camps Cleared
0
990,623
Distance Traveled
1,299,247
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,706
336
6
0
0
203,554
1
L
Tsukuyomi
8,804
629
76
5
0
256,047
1
W
Medusa
9,222
659
74
5
0
242,943
3
W
Skadi
8,493
607
61
4
0
245,919
0
W
Athena
8,836
631
30
2
0
277,069
1
W
Merlin
11,324
809
170
12
0
251,680
0
L
Agni
5,416
387
44
3
0
225,949
0
W
Thor
8,778
627
95
7
0
281,636
1
L
Artemis
7,487
535
24
2
0
211,661
3
L
Tiamat
4,707
336
10
1
0
93,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role