Player Matchup

Kukulkan
Kukulkan
FacuPichoo
Kukulkan
Level 25
God Stats
4W - 1L
1,586 SR
Queue Stats
54W - 39L
1,447 Elo+
Solo
Ra
Ra
Hooppe
Ra
Level 25
God Stats
4W - 1L
1,304 SR
Queue Stats
99W - 109L
1,316 Elo+
Solo
Izanami
Izanami
OneBlondeAzHaYn
Izanami
Level 41
God Stats
7W - 6L
1,424 SR
Queue Stats
104W - 103L
1,535 Elo+
Party 1
Ymir
Ymir
TeeKay808
Ymir
Level 20
God Stats
35W - 30L
1,570 SR
Queue Stats
229W - 185L
1,541 Elo+
Party 1
Hades
Hades
Xo-_Nightshade
Hades
Level 28
God Stats
32W - 16L
1,639 SR
Queue Stats
206W - 214L
1,471 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,462 Elo+

VS

Team Averages
Level 13
1,549 SR
1,317 Elo+
Kukulkan
Kukulkan
Bekir1903
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,302 Elo+
Solo
Hera
Hera
CRY644
Hera
Level 14
God Stats
9W - 11L
1,426 SR
Queue Stats
70W - 65L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
MoistOctopus
Sun Wukong
Level 19
God Stats
3W - 3L
1,817 SR
Queue Stats
14W - 11L
1,459 Elo+
Solo
Zeus
Zeus
cynical_pear173
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,104 Elo+
Solo
Fenrir
Fenrir
not_Angelzz
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FacuPichoo
Kukulkan
17
7 / 1 / 7
11,337
1,031
13,817
4,246
1,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
15
0 / 3 / 8
9,523
866
3,737
7,749
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 9
13,347
1,213
19,533
5,528
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
3 / 2 / 10
10,253
932
6,696
11,511
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 11
10,705
973
5,183
6,402
2,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

340

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bekir1903
Kukulkan
14
0 / 3 / 3
8,868
806
4,622
10,990
4,693
Hera
CRY644
Hera
15
2 / 7 / 1
9,576
871
11,537
15,147
6,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MoistOctopus
Sun Wukong
16
6 / 3 / 1
10,938
994
10,507
13,844
11,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 4
8,944
813
4,684
7,936
2,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
0 / 4 / 6
9,077
825
418
8,578
3,162

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
8
8
Deaths
24
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bekir1903
Kukulkan
0
3
3
0.5
L
Hera
CRY644
Hera
2
7
1
0.36
W
Kukulkan
FacuPichoo
Kukulkan
7
1
7
10.5
W
Ra
0
3
8
1.33
L
Sun Wukong
MoistOctopus
Sun Wukong
6
3
1
2.17
W
11
0
9
15.5
W
Ymir
3
2
10
4
W
3
2
11
4.25
L
0
7
4
0.29
L
Fenrir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
31,768
35,436
Taken
56,495
14,834
Mitigated
29,270
6,200
Healing
520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bekir1903
Kukulkan
4,622
660
0
0
10,990
4,693
0
6,186
4,756
14,557
0
L
Hera
CRY644
Hera
11,537
2,333
0
366
15,147
6,993
0
6,373
8,574
28,823
0
W
Kukulkan
FacuPichoo
Kukulkan
13,817
1,913
0
360
4,246
1,928
0
2,036
2,210
31,310
0
W
Ra
3,737
304
1,102
1,728
7,749
2,868
0
4,639
3,110
21,950
0
L
Sun Wukong
MoistOctopus
Sun Wukong
10,507
2,545
0
154
13,844
11,685
0
7,392
6,296
302
24,332
W
19,533
17,010
0
1,085
5,528
2,320
0
2,750
2,778
0
56,297
W
Ymir
6,696
306
92
736
11,511
4,859
0
7,203
4,308
21,202
0
W
5,183
293
217
880
6,402
2,859
0
4,514
1,888
16,761
0
L
4,684
884
0
0
7,936
2,737
0
2,504
5,348
15,838
0
L
Fenrir
418
0
0
0
8,578
3,162
0
6,490
2,088
0
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,165
Gold Earned
47,403
236
Minions Killed
106
9
Camps Cleared
4
818,794
Distance Traveled
680,169
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,868
806
21
2
0
148,559
0
L
Hera
9,576
871
40
4
2
152,046
0
W
Kukulkan
11,337
1,031
36
3
1
156,775
0
W
Ra
9,523
866
41
4
0
153,239
0
L
Sun Wukong
10,938
994
30
3
0
196,975
1
W
Izanami
13,347
1,213
92
8
6
183,170
0
W
Ymir
10,253
932
26
2
1
154,322
0
W
Hades
10,705
973
41
4
1
171,288
0
L
Zeus
8,944
813
15
1
2
71,922
0
L
Fenrir
9,077
825
0
0
0
110,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role