Player Matchup

Tiamat
Tiamat
DKTod
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,061 Elo+
Party 2
Nike
Nike
LoPoBia
Nike
Level 8
God Stats
1W - 2L
1,484 SR
Queue Stats
15W - 20L
1,349 Elo+
Solo
Pele
Pele
ZeroTwoLeGana
Pele
Level 28
God Stats
22W - 20L
1,483 SR
Queue Stats
128W - 159L
1,314 Elo+
Party 2
Neith
Neith
gorlic
Neith
Level 7
God Stats
2W - 8L
1,302 SR
Queue Stats
5W - 11L
1,367 Elo+
Solo
Yemoja
Yemoja
xXLaila
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,177 Elo+
Party 2
Team Averages
Level 13
1,454 SR
1,254 Elo+

VS

Team Averages
Level 21
1,607 SR
1,505 Elo+
Thor
Thor
BjornRavenShield
Thor
Level 23
God Stats
3W - 2L
1,485 SR
Queue Stats
21W - 23L
1,382 Elo+
Solo
Cerberus
Cerberus
PatriotDA
Cerberus
Level 27
God Stats
1W - 1L
1,316 SR
Queue Stats
56W - 47L
1,506 Elo+
Party 1
Raijin
Raijin
SpecialBread
Raijin
Level 26
God Stats
10W - 2L
1,748 SR
Queue Stats
91W - 78L
1,538 Elo+
Party 1
Izanami
Izanami
ZÒwÓE
Izanami
Level 14
God Stats
31W - 18L
1,732 SR
Queue Stats
72W - 56L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
fandonpar
Cthulhu
Level 17
God Stats
3W - 0L
1,752 SR
Queue Stats
96W - 85L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DKTod
Tiamat
13
4 / 10 / 2
8,849
466
9,261
15,746
6,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
LoPoBia
Nike
17
5 / 5 / 4
10,437
549
11,026
14,443
7,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 8 / 6
11,473
604
15,093
18,480
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
gorlic
Neith
14
2 / 5 / 5
8,844
465
9,877
13,347
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
xXLaila
Yemoja
10
0 / 11 / 2
6,894
363
4,949
15,927
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,593
558
8,169
13,636
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PatriotDA
Cerberus
16
3 / 6 / 3
10,588
557
9,086
15,411
12,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
19
15 / 3 / 6
12,257
645
23,395
12,891
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZÒwÓE
Izanami
18
12 / 4 / 6
11,666
614
13,378
15,576
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
fandonpar
Cthulhu
15
2 / 3 / 18
10,178
536
9,531
19,778
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
20
Kills
39
39
Deaths
20
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Tiamat
DKTod
Tiamat
4
10
2
0.5
L
Nike
LoPoBia
Nike
5
5
4
1.4
W
Cerberus
PatriotDA
Cerberus
3
6
3
0.75
W
Raijin
15
3
6
6
L
9
8
6
1.5
W
Izanami
ZÒwÓE
Izanami
12
4
6
3.75
W
Cthulhu
fandonpar
Cthulhu
2
3
18
3.67
L
Neith
gorlic
Neith
2
5
5
0.9
L
Yemoja
xXLaila
Yemoja
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,206
Damage
63,559
77,943
Taken
77,292
32,913
Mitigated
45,558
12,410
Healing
28,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,169
3,184
0
4,232
13,636
5,038
249
4,361
9,275
0
60,688
L
Tiamat
DKTod
Tiamat
9,261
1,765
0
2,626
15,746
6,707
275
8,118
7,257
35,272
0
L
Nike
LoPoBia
Nike
11,026
2,661
0
1,401
14,443
7,432
0
9,370
4,981
7,557
48,125
W
Cerberus
PatriotDA
Cerberus
9,086
500
0
4,230
15,411
12,697
836
478
14,933
58,316
0
W
Raijin
23,395
1,777
704
4,757
12,891
5,530
1,310
3,528
9,363
92,533
0
L
15,093
6,312
0
3,200
18,480
6,125
0
9,557
8,381
0
62,102
W
Izanami
ZÒwÓE
Izanami
13,378
8,435
0
7,080
15,576
5,106
3,325
3,698
11,878
0
75,315
W
Cthulhu
fandonpar
Cthulhu
9,531
883
0
7,531
19,778
17,187
371
3,655
16,123
30,792
0
L
Neith
gorlic
Neith
9,877
3,716
0
4,461
13,347
3,923
0
5,556
7,719
0
55,064
L
Yemoja
xXLaila
Yemoja
4,949
896
374
348
15,927
8,726
0
8,270
7,593
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
55,282
384
Minions Killed
598
0
Camps Cleared
0
1,547,684
Distance Traveled
1,646,704
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,593
558
106
6
0
282,177
0
L
Tiamat
8,849
466
58
3
0
310,800
0
L
Nike
10,437
549
115
6
0
320,053
0
W
Cerberus
10,588
557
156
8
0
329,950
3
W
Raijin
12,257
645
163
9
0
341,430
4
L
Pele
11,473
604
106
6
0
349,726
0
W
Izanami
11,666
614
142
7
0
327,490
0
W
Cthulhu
10,178
536
31
2
0
365,657
3
L
Neith
8,844
465
86
5
0
297,128
2
L
Yemoja
6,894
363
19
1
0
269,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role