Player Matchup

Merlin
Merlin
GODofNOOBS2017
Merlin
Level 17
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jimmbot
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
OneEightTwo
Hel
Level 76
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
StoneTemplePilot
Tyr
Level 91
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,665 SR
1,500 Elo+

VS

Team Averages
Level 134
1,416 SR
1,406 Elo+
Da Ji
Da Ji
AceVandalz
Da Ji
Level 154
God Stats
1W - 0L
1,191 SR
Queue Stats
25W - 22L
1,185 Elo+
Party 1
Zhong Kui
Zhong Kui
FilthySwampWater
Zhong Kui
Level 129
God Stats
2W - 0L
1,283 SR
Queue Stats
248W - 230L
1,594 Elo+
Party 3
Discordia
Discordia
PiIIows
Discordia
Level 145
God Stats
1W - 0L
1,333 SR
Queue Stats
4W - 5L
1,213 Elo+
Party 1
Vamana
Vamana
astral-pringle
Vamana
Level 109
God Stats
4W - 3L
1,857 SR
Queue Stats
206W - 173L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
9,125
652
4,231
10,190
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jimmbot
Gilgamesh
15
5 / 5 / 4
10,145
725
12,600
16,500
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 3
9,966
712
5,654
12,148
4,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 4
11,087
792
8,753
17,507
19,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 3 / 10
11,501
822
7,440
8,899
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
18
5 / 5 / 10
11,650
832
15,854
12,032
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
PiIIows
Discordia
18
5 / 2 / 6
11,582
827
10,051
9,162
3,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 6
11,970
855
13,357
13,425
11,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
25
25
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
3
10
3.67
W
Zhong Kui
5
5
10
2
L
0
8
2
0.13
L
Gilgamesh
Jimmbot
Gilgamesh
5
5
4
1.4
L
1
6
3
0.42
W
Discordia
PiIIows
Discordia
5
2
6
4
L
6
6
4
1.33
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
46,702
56,345
Taken
43,518
34,793
Mitigated
26,201
9,941
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,440
1,063
0
3,185
8,899
3,597
392
3,808
5,091
0
28,038
W
Zhong Kui
15,854
873
0
3,167
12,032
7,356
492
1,088
10,944
41,538
0
L
4,231
539
0
263
10,190
3,554
359
5,274
4,830
23,577
0
L
Gilgamesh
Jimmbot
Gilgamesh
12,600
3,661
0
1,791
16,500
7,725
250
7,873
8,327
960
29,675
L
5,654
0
1,360
3,733
12,148
4,460
299
6,093
5,939
33,950
0
W
Discordia
PiIIows
Discordia
10,051
297
0
1,290
9,162
3,312
1,481
2,716
6,446
58,186
0
L
8,753
1,353
0
2,794
17,507
19,054
0
8,271
8,764
0
28,862
W
13,357
6,262
0
2,667
13,425
11,936
118
3,220
10,205
5,858
27,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
46,703
201
Minions Killed
251
8
Camps Cleared
15
944,111
Distance Traveled
1,082,776
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,501
822
42
3
3
282,469
6
W
Zhong Kui
11,650
832
65
5
5
232,520
1
L
Merlin
9,125
652
37
3
0
190,078
0
L
Gilgamesh
10,145
725
34
2
3
227,395
1
L
Hel
9,966
712
71
5
4
258,009
0
W
Discordia
11,582
827
92
7
5
288,001
3
L
Tyr
11,087
792
59
4
1
268,629
2
W
Vamana
11,970
855
52
4
2
279,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role