Player Matchup

Achilles
Achilles
ChAoTiCx0xAnGeL
Achilles
Level 24
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Neith
Neith
MikeDim1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 4
Terra
Terra
hugessfan
Terra
Level 29
God Stats
9W - 4L
1,725 SR
Queue Stats
403W - 396L
1,363 Elo+
Party 1
Arachne
Arachne
kwnst_immortal_1
Arachne
Level 14
God Stats
0W - 6L
1,390 SR
Queue Stats
1W - 10L
1,049 Elo+
Party 4
Skadi
Skadi
legoman822sgt
Skadi
Level 27
God Stats
8W - 7L
1,740 SR
Queue Stats
278W - 306L
1,362 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,292 Elo+

VS

Team Averages
Level 18
1,456 SR
1,359 Elo+
Pele
Pele
CAS_Play_YT
Pele
Level 49
God Stats
9W - 4L
1,694 SR
Queue Stats
62W - 50L
1,543 Elo+
Party 2
Hera
Hera
RoughWax
Hera
Level 14
God Stats
1W - 3L
1,117 SR
Queue Stats
65W - 56L
1,282 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadowstone507
Cu Chulainn
Level 7
God Stats
3W - 4L
1,690 SR
Queue Stats
16W - 8L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
jsuggs1128
Cthulhu
Level 18
God Stats
12W - 7L
1,607 SR
Queue Stats
207W - 206L
1,281 Elo+
Party 3
Ao Kuang
Ao Kuang
slimthick_mercy6
Ao Kuang
Level 4
God Stats
9W - 6L
1,171 SR
Queue Stats
24W - 16L
1,083 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 4 / 0
5,296
407
2,415
6,896
4,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
MikeDim1
Neith
9
0 / 6 / 0
5,214
401
1,481
7,239
1,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
hugessfan
Terra
7
0 / 7 / 1
5,300
408
4,728
13,196
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 10 / 0
4,939
380
2,403
9,835
3,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 7 / 0
5,441
419
8,088
13,006
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 8
9,195
707
9,046
6,342
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
9 / 0 / 3
8,658
666
5,418
3,844
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Shadowstone507
Cu Chulainn
12
2 / 1 / 6
7,547
581
6,050
7,971
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
jsuggs1128
Cthulhu
11
3 / 0 / 8
6,967
536
6,936
6,875
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 1 / 3
7,565
582
7,847
10,517
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
34
34
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
Achilles
1
4
0
0.25
L
Neith
MikeDim1
Neith
0
6
0
0
W
Hera
9
0
3
10.5
W
Cu Chulainn
Shadowstone507
Cu Chulainn
2
1
6
5
L
Terra
hugessfan
Terra
0
7
1
0.07
W
Cthulhu
jsuggs1128
Cthulhu
3
0
8
7
L
0
10
0
0
L
1
7
0
0.14
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
35,297
50,172
Taken
35,549
20,353
Mitigated
16,687
8,107
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,046
3,583
0
3,154
6,342
3,372
2,430
256
6,086
0
58,379
L
Achilles
2,415
682
0
698
6,896
4,606
0
260
6,636
0
12,950
L
Neith
MikeDim1
Neith
1,481
710
0
315
7,239
1,939
212
3,145
3,970
0
20,090
W
Hera
5,418
1,767
0
1,232
3,844
842
854
0
3,844
39,561
0
W
Cu Chulainn
Shadowstone507
Cu Chulainn
6,050
1,560
0
2,699
7,971
5,474
696
493
7,478
2,240
27,181
L
Terra
hugessfan
Terra
4,728
1,205
796
2,122
13,196
6,553
29
6,953
6,243
17,242
0
W
Cthulhu
jsuggs1128
Cthulhu
6,936
791
341
824
6,875
3,834
396
1,910
4,965
23,800
0
L
2,403
1,281
0
710
9,835
3,352
144
2,235
7,458
0
15,788
L
8,088
4,336
123
3,343
13,006
3,903
188
7,947
5,019
0
33,606
W
7,847
2,507
0
6,896
10,517
3,165
952
2,069
8,448
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
39,932
179
Minions Killed
334
0
Camps Cleared
0
1,153,011
Distance Traveled
1,379,875
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,195
707
110
8
0
329,131
0
L
Achilles
5,296
407
30
2
0
191,218
2
L
Neith
5,214
401
33
3
0
242,508
1
W
Hera
8,658
666
91
7
0
272,227
2
W
Cu Chulainn
7,547
581
59
5
0
265,568
0
L
Terra
5,300
408
29
2
0
267,009
5
W
Cthulhu
6,967
536
42
3
0
258,386
4
L
Arachne
4,939
380
38
3
0
242,411
0
L
Skadi
5,441
419
49
4
0
209,865
0
W
Ao Kuang
7,565
582
32
2
0
254,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role