Player Matchup

Guan Yu
Guan Yu
CatchThisTTV
Guan Yu
Level 66
God Stats
12W - 11L
1,576 SR
Queue Stats
145W - 174L
1,426 Elo+
Solo
Cerberus
Cerberus
Yakumon_1201
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 104L
1,422 Elo+
Solo
Medusa
Medusa
aranzis
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
cabechuchia
Thanatos
Level 126
God Stats
5W - 1L
1,707 SR
Queue Stats
178W - 165L
1,487 Elo+
Party 1
Ra
Ra
xXxGayBowserxXx
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,719 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,511 Elo+

VS

Team Averages
Level 72
1,486 SR
1,395 Elo+
Cernunnos
Cernunnos
CatchMaster
Cernunnos
Level 128
God Stats
0W - 5L
1,318 SR
Queue Stats
275W - 302L
1,509 Elo+
Solo
Ra
Ra
DietPepsi6790
Ra
Level 61
God Stats
3W - 6L
1,411 SR
Queue Stats
41W - 45L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
bushIight
Sylvanus
Level 16
God Stats
2W - 3L
1,492 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 2
Achilles
Achilles
corbinjohn2
Achilles
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,214 Elo+
Party 2
Tiamat
Tiamat
hibear04
Tiamat
Level 126
God Stats
7W - 6L
1,708 SR
Queue Stats
193W - 174L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CatchThisTTV
Guan Yu
15
5 / 0 / 0
9,229
615
8,998
9,285
9,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Yakumon_1201
Cerberus
12
4 / 0 / 6
8,088
539
4,859
9,379
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
aranzis
Medusa
14
5 / 0 / 5
8,735
582
7,563
7,187
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
cabechuchia
Thanatos
14
4 / 0 / 2
8,340
556
5,173
10,236
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 1
9,597
640
9,463
8,187
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatchMaster
Cernunnos
9
0 / 6 / 0
5,544
370
6,522
9,952
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 0
7,032
469
3,342
5,672
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
bushIight
Sylvanus
12
0 / 3 / 0
6,724
448
4,661
10,558
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
corbinjohn2
Achilles
10
0 / 5 / 0
5,947
396
3,533
10,668
3,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
hibear04
Tiamat
12
0 / 5 / 1
7,286
486
5,228
11,652
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
23
Kills
1
1
Deaths
23
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CatchMaster
Cernunnos
0
6
0
0
W
Guan Yu
CatchThisTTV
Guan Yu
5
0
0
5
L
1
4
0
0.25
W
Cerberus
Yakumon_1201
Cerberus
4
0
6
7
W
Medusa
aranzis
Medusa
5
0
5
7.5
L
Sylvanus
bushIight
Sylvanus
0
3
0
0
W
Thanatos
cabechuchia
Thanatos
4
0
2
5
L
Achilles
corbinjohn2
Achilles
0
5
0
0
L
Tiamat
hibear04
Tiamat
0
5
1
0.1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
23,286
44,274
Taken
48,502
23,450
Mitigated
21,471
23,961
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CatchMaster
Cernunnos
6,522
3,188
0
1,206
9,952
3,498
0
2,417
7,535
0
28,914
W
Guan Yu
CatchThisTTV
Guan Yu
8,998
1,759
0
3,650
9,285
9,555
0
1,098
8,187
0
58,197
L
3,342
197
496
1,344
5,672
2,884
0
1,395
4,277
30,723
0
W
Cerberus
Yakumon_1201
Cerberus
4,859
221
24
5,510
9,379
4,342
670
1,527
7,786
30,736
0
W
Medusa
aranzis
Medusa
7,563
2,699
0
2,656
7,187
2,472
2,851
2,733
4,082
0
45,575
L
Sylvanus
bushIight
Sylvanus
4,661
1,413
172
3,190
10,558
4,656
0
4,449
5,993
36,180
12,059
W
Thanatos
cabechuchia
Thanatos
5,173
1,414
0
7,681
10,236
3,596
82
1,987
8,249
0
55,832
L
Achilles
corbinjohn2
Achilles
3,533
2,113
0
530
10,668
3,837
0
0
10,668
0
22,868
L
Tiamat
hibear04
Tiamat
5,228
807
0
1,992
11,652
6,596
0
5,655
5,707
43,178
0
W
9,463
1,601
280
4,160
8,187
3,485
729
5,155
3,032
72,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,989
Gold Earned
32,533
574
Minions Killed
343
0
Camps Cleared
0
1,531,373
Distance Traveled
1,255,919
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,544
370
39
3
0
233,843
5
W
Guan Yu
9,229
615
133
9
0
284,073
6
L
Ra
7,032
469
70
5
0
261,033
0
W
Cerberus
8,088
539
94
6
0
296,619
2
W
Medusa
8,735
582
92
6
0
286,061
5
L
Sylvanus
6,724
448
99
7
0
275,496
3
W
Thanatos
8,340
556
87
6
0
340,414
2
L
Achilles
5,947
396
37
2
0
225,357
1
L
Tiamat
7,286
486
98
7
0
260,190
1
W
Ra
9,597
640
168
11
0
324,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role