Player Matchup

Bellona
Bellona
CopiousGorgeous
Bellona
Level 29
God Stats
15W - 18L
1,539 SR
Queue Stats
71W - 67L
1,404 Elo+
Solo
Yemoja
Yemoja
IkonSkif
Yemoja
Level 15
God Stats
0W - 3L
1,354 SR
Queue Stats
100W - 129L
1,167 Elo+
Solo
Arachne
Arachne
Marc0927083
Arachne
Level 31
God Stats
58W - 37L
1,441 SR
Queue Stats
204W - 211L
1,369 Elo+
Solo
Olorun
Olorun
OniYokai666
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Artemis
Artemis
novauzis_twitch
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,423 Elo+

VS

Team Averages
Level 22
1,487 SR
1,402 Elo+
Kukulkan
Kukulkan
Digamagame9
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,677 Elo+
Solo
Skadi
Skadi
EasyLee1971
Skadi
Level 29
God Stats
14W - 10L
1,393 SR
Queue Stats
82W - 102L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Sir Drill
Xbalanque
Level 29
God Stats
6W - 2L
1,715 SR
Queue Stats
77W - 61L
1,524 Elo+
Solo
Olorun
Olorun
TigerEyez07
Olorun
Level 28
God Stats
2W - 1L
1,542 SR
Queue Stats
24W - 36L
1,120 Elo+
Solo
Ymir
Ymir
spykgam
Ymir
Level 17
God Stats
4W - 4L
1,286 SR
Queue Stats
107W - 108L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,762
483
3,618
9,072
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
IkonSkif
Yemoja
10
1 / 3 / 1
6,643
475
5,425
9,674
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Marc0927083
Arachne
14
5 / 0 / 0
8,177
584
7,420
9,878
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
9
1 / 4 / 1
6,233
445
3,197
9,183
3,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 2
5,535
395
4,194
8,255
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Digamagame9
Kukulkan
12
5 / 1 / 4
7,729
552
11,020
5,774
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 5
6,762
483
3,747
8,871
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Sir Drill
Xbalanque
14
7 / 2 / 1
8,349
596
9,482
10,195
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
12
3 / 0 / 5
6,835
488
4,805
4,900
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
spykgam
Ymir
10
1 / 3 / 5
6,004
429
4,292
10,839
8,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
17
17
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Kukulkan
Digamagame9
Kukulkan
5
1
4
7
W
1
3
5
1.17
L
Yemoja
IkonSkif
Yemoja
1
3
1
0.5
L
Arachne
Marc0927083
Arachne
5
0
0
5
L
Olorun
1
4
1
0.38
W
Xbalanque
Sir Drill
Xbalanque
7
2
1
3.75
W
Olorun
3
0
5
5.5
L
0
8
2
0.13
W
Ymir
spykgam
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
33,346
46,062
Taken
40,579
22,593
Mitigated
18,458
12,464
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,618
1,127
0
3,867
9,072
5,434
560
5,279
3,719
0
31,435
W
Kukulkan
Digamagame9
Kukulkan
11,020
1,582
0
0
5,774
2,061
924
2,551
3,223
40,287
0
W
3,747
1,885
0
3,151
8,871
2,529
150
110
8,761
0
33,375
L
Yemoja
IkonSkif
Yemoja
5,425
505
869
1,975
9,674
6,001
498
3,083
6,479
25,639
0
L
Arachne
Marc0927083
Arachne
7,420
5,242
0
3,758
9,878
4,388
630
740
9,138
0
51,997
L
Olorun
3,197
911
90
1,905
9,183
3,664
634
5,723
3,242
23,230
0
W
Xbalanque
Sir Drill
Xbalanque
9,482
5,720
0
4,829
10,195
3,726
0
2,531
7,664
0
52,229
W
Olorun
4,805
1,725
1,598
2,775
4,900
1,774
2,013
1,570
3,330
29,748
0
L
4,194
1,265
0
0
8,255
3,106
210
4,538
3,367
0
15,763
W
Ymir
spykgam
Ymir
4,292
983
0
1,860
10,839
8,368
258
1,860
8,979
17,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
35,679
267
Minions Killed
326
0
Camps Cleared
0
1,128,356
Distance Traveled
1,174,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,762
483
68
5
0
247,256
0
W
Kukulkan
7,729
552
75
5
0
246,057
0
W
Skadi
6,762
483
78
6
0
250,386
0
L
Yemoja
6,643
475
49
4
0
230,709
4
L
Arachne
8,177
584
89
6
0
265,246
0
L
Olorun
6,233
445
30
2
0
191,810
0
W
Xbalanque
8,349
596
91
7
0
235,424
5
W
Olorun
6,835
488
50
4
0
235,271
0
L
Artemis
5,535
395
31
2
0
193,335
3
W
Ymir
6,004
429
32
2
0
207,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role