Player Matchup

Achilles
Achilles
ChAoTiCx0xAnGeL
Achilles
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 18
God Stats
66W - 62L
1,409 SR
Queue Stats
182W - 226L
1,301 Elo+
Party 2
Fenrir
Fenrir
Lil KriegX
Fenrir
Level 26
God Stats
49W - 71L
1,417 SR
Queue Stats
158W - 193L
1,374 Elo+
Solo
Set
Set
Moonlitblackfox
Set
Level 17
God Stats
3W - 8L
1,601 SR
Queue Stats
156W - 174L
1,144 Elo+
Party 2
Cerberus
Cerberus
NBC Raccon
Cerberus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,364 Elo+

VS

Team Averages
Level 23
1,611 SR
1,376 Elo+
Anubis
Anubis
AnubisIsBad4301
Anubis
Level 5
God Stats
8W - 5L
1,563 SR
Queue Stats
13W - 11L
1,410 Elo+
Solo
Cernunnos
Cernunnos
Sup3rSp00ner69
Cernunnos
Level 25
God Stats
12W - 10L
1,530 SR
Queue Stats
33W - 34L
1,419 Elo+
Solo
Terra
Terra
hugessfan
Terra
Level 29
God Stats
9W - 4L
1,662 SR
Queue Stats
403W - 396L
1,353 Elo+
Party 1
Skadi
Skadi
legoman822sgt
Skadi
Level 27
God Stats
8W - 7L
1,692 SR
Queue Stats
278W - 306L
1,351 Elo+
Party 1
Nemesis
Nemesis
sharpshooterns
Nemesis
Level 30
God Stats
29W - 21L
1,611 SR
Queue Stats
106W - 117L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 2 / 6
8,152
388
2,589
13,854
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
DaWolfBoy
Yemoja
16
4 / 2 / 5
10,724
511
9,670
20,443
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Lil KriegX
Fenrir
17
8 / 5 / 2
10,575
504
13,591
21,638
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 10 / 2
10,161
484
18,627
24,034
11,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
NBC Raccon
Cerberus
10
4 / 7 / 2
8,249
393
4,841
10,825
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 3
13,869
660
25,718
16,417
9,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sup3rSp00ner69
Cernunnos
17
1 / 6 / 1
11,241
535
10,362
12,550
9,068
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
hugessfan
Terra
16
7 / 5 / 6
11,432
544
6,825
22,559
13,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 6
10,793
514
13,640
19,216
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 4
11,890
566
10,425
17,556
8,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
23
Kills
25
26
Deaths
24
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
Achilles
1
2
6
2
L
Yemoja
DaWolfBoy
Yemoja
4
2
5
3.25
L
Fenrir
Lil KriegX
Fenrir
8
5
2
1.8
L
6
10
2
0.7
L
Cerberus
NBC Raccon
Cerberus
4
7
2
0.71
W
Cernunnos
Sup3rSp00ner69
Cernunnos
1
6
1
0.25
W
Terra
hugessfan
Terra
7
5
6
2
W
3
6
6
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,318
Damage
66,970
90,794
Taken
88,298
59,523
Mitigated
49,561
11,351
Healing
31,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,718
1,098
0
10,741
16,417
9,672
4,754
1,411
14,981
97,453
0
L
Achilles
2,589
486
0
809
13,854
15,502
0
5,059
8,795
0
19,084
L
Yemoja
DaWolfBoy
Yemoja
9,670
2,100
1,240
652
20,443
17,450
449
5,735
14,708
55,342
0
L
Fenrir
Lil KriegX
Fenrir
13,591
1,966
0
5,281
21,638
8,781
0
8,829
12,809
0
66,179
L
18,627
7,949
0
1,855
24,034
11,549
108
9,653
14,381
0
57,777
L
Cerberus
NBC Raccon
Cerberus
4,841
804
0
1,514
10,825
6,241
38
3,267
7,558
16,295
0
W
Cernunnos
Sup3rSp00ner69
Cernunnos
10,362
7,278
0
0
12,550
9,068
2,665
3,722
8,728
0
52,515
W
Terra
hugessfan
Terra
6,825
870
3,133
7,576
22,559
13,951
2,372
3,680
18,829
38,794
0
W
13,640
8,483
481
7,055
19,216
7,921
3,474
4,353
14,764
0
81,905
W
10,425
5,754
0
2,479
17,556
8,949
2,275
1,345
16,136
0
83,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
59,225
313
Minions Killed
556
0
Camps Cleared
0
1,621,293
Distance Traveled
1,825,978
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,869
660
154
7
0
342,272
0
L
Achilles
8,152
388
25
1
0
319,501
3
L
Yemoja
10,724
511
83
4
0
306,036
0
L
Fenrir
10,575
504
102
5
0
428,653
1
L
Set
10,161
484
75
4
0
372,343
3
L
Cerberus
8,249
393
28
1
0
194,760
1
W
Cernunnos
11,241
535
97
5
0
334,183
0
W
Terra
11,432
544
78
4
0
408,726
6
W
Skadi
10,793
514
92
4
0
319,754
1
W
Nemesis
11,890
566
135
6
0
421,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role