Player Matchup

Kukulkan
Kukulkan
D2 PvP Sucks
Kukulkan
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
46W - 79L
1,082 Elo+
Party 1
Hun Batz
Hun Batz
DaCrayola
Hun Batz
Level 71
God Stats
1W - 3L
1,598 SR
Queue Stats
114W - 146L
1,039 Elo+
Party 1
Gilgamesh
Gilgamesh
II Meishu ll
Gilgamesh
Level 27
God Stats
15W - 7L
1,428 SR
Queue Stats
146W - 190L
1,039 Elo+
Party 1
Kuzenbo
Kuzenbo
US Debt
Kuzenbo
Level 147
God Stats
2W - 2L
1,512 SR
Queue Stats
89W - 79L
1,483 Elo+
Party 3
Anhur
Anhur
itsChunkk
Anhur
Level 18
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 13L
1,247 Elo+
Party 3
Team Averages
Level 57
1,511 SR
1,178 Elo+

VS

Team Averages
Level 82
1,409 SR
1,314 Elo+
Nemesis
Nemesis
DeeJoe19
Nemesis
Level 27
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Icy Gryffin
Kukulkan
Level 36
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 2
Sol
Sol
Unknownerror360
Sol
Level 107
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 2L
1,186 Elo+
Party 2
Fenrir
Fenrir
Zertuul
Fenrir
Level 117
God Stats
2W - 0L
1,319 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 4
Gilgamesh
Gilgamesh
closeman
Gilgamesh
Level 122
God Stats
3W - 4L
1,436 SR
Queue Stats
20W - 32L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D2 PvP Sucks
Kukulkan
20
3 / 4 / 5
14,442
688
10,595
11,197
5,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
DaCrayola
Hun Batz
20
5 / 11 / 8
14,511
691
23,244
24,630
12,548
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
II Meishu ll
Gilgamesh
20
1 / 5 / 11
13,599
648
10,468
20,412
18,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
US Debt
Kuzenbo
20
6 / 5 / 10
15,604
743
18,913
30,576
49,483
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
itsChunkk
Anhur
20
9 / 12 / 7
17,271
822
13,782
23,364
11,109
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeeJoe19
Nemesis
20
4 / 6 / 14
15,514
739
13,515
24,759
11,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Icy Gryffin
Kukulkan
20
5 / 7 / 14
15,131
721
22,755
16,732
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 2 / 16
16,074
765
24,327
16,334
5,619
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Zertuul
Fenrir
20
17 / 4 / 12
19,766
941
23,127
20,039
10,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
closeman
Gilgamesh
20
5 / 5 / 19
15,817
753
11,042
21,527
22,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
24
Kills
37
37
Deaths
24
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D2 PvP Sucks
Kukulkan
3
4
5
1.38
L
Hun Batz
DaCrayola
Hun Batz
5
11
8
0.82
W
Nemesis
DeeJoe19
Nemesis
4
6
14
1.83
L
Gilgamesh
II Meishu ll
Gilgamesh
1
5
11
1.3
W
Kukulkan
Icy Gryffin
Kukulkan
5
7
14
1.71
L
Kuzenbo
US Debt
Kuzenbo
6
5
10
2.2
W
6
2
16
7
W
Fenrir
Zertuul
Fenrir
17
4
12
5.75
W
Gilgamesh
closeman
Gilgamesh
5
5
19
2.9
L
Anhur
itsChunkk
Anhur
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,002
Damage
94,766
110,179
Taken
99,391
97,257
Mitigated
56,903
13,330
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D2 PvP Sucks
Kukulkan
10,595
248
0
1,628
11,197
5,382
0
2,303
8,804
60,194
0
L
Hun Batz
DaCrayola
Hun Batz
23,244
4,807
0
885
24,630
12,548
77
10,015
14,363
0
60,858
W
Nemesis
DeeJoe19
Nemesis
13,515
6,661
0
6,361
24,759
11,975
1,406
9,614
15,145
0
62,644
L
Gilgamesh
II Meishu ll
Gilgamesh
10,468
776
0
1,026
20,412
18,735
681
9,160
10,885
0
34,763
W
Kukulkan
Icy Gryffin
Kukulkan
22,755
337
0
1,123
16,732
6,634
907
5,617
11,115
63,517
0
L
Kuzenbo
US Debt
Kuzenbo
18,913
3,484
0
5,888
30,576
49,483
819
14,416
15,341
49,558
0
W
24,327
7,781
0
7,002
16,334
5,619
5,874
5,356
10,978
92,299
0
W
Fenrir
Zertuul
Fenrir
23,127
4,192
0
3,497
20,039
10,143
1,105
4,597
15,160
0
41,368
W
Gilgamesh
closeman
Gilgamesh
11,042
1,546
0
2,984
21,527
22,532
2,426
5,667
15,860
0
33,594
L
Anhur
itsChunkk
Anhur
13,782
9,281
354
3,549
23,364
11,109
1,463
10,918
12,230
0
36,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,427
Gold Earned
82,302
364
Minions Killed
449
6
Camps Cleared
9
1,776,348
Distance Traveled
1,997,005
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,442
688
134
6
3
359,885
0
L
Hun Batz
14,511
691
90
4
2
339,120
0
W
Nemesis
15,514
739
108
5
5
420,315
2
L
Gilgamesh
13,599
648
47
2
0
404,952
1
W
Kukulkan
15,131
721
113
5
0
366,321
0
L
Kuzenbo
15,604
743
44
2
1
402,237
4
W
Sol
16,074
765
152
7
0
391,367
2
W
Fenrir
19,766
941
42
2
3
417,959
6
W
Gilgamesh
15,817
753
34
2
1
401,043
0
L
Anhur
17,271
822
49
2
0
270,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role