Player Matchup

Nu Wa
Nu Wa
Mr MasterFlex
Nu Wa
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 27L
1,502 Elo+
Party 2
Ymir
Ymir
ariZonaTaddict
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Chiron
Chiron
iiKiDxDeaDPooL
Chiron
Level 131
God Stats
4W - 3L
1,745 SR
Queue Stats
118W - 85L
1,420 Elo+
Party 2
Team Averages
Level 59
1,582 SR
1,394 Elo+

VS

Team Averages
Level 37
1,453 SR
1,416 Elo+
Gilgamesh
Gilgamesh
BankaiUser69
Gilgamesh
Level 63
God Stats
7W - 7L
1,628 SR
Queue Stats
77W - 109L
1,369 Elo+
Solo
Hachiman
Hachiman
MSNeternal
Hachiman
Level 4
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Prehirle
Cthulhu
Level 45
God Stats
8W - 10L
1,434 SR
Queue Stats
28W - 61L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 16
10,079
775
8,806
6,795
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 17
8,566
659
3,065
10,958
8,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
16 / 1 / 6
11,776
906
23,274
11,922
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BankaiUser69
Gilgamesh
13
6 / 7 / 2
9,858
758
6,939
15,942
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MSNeternal
Hachiman
9
1 / 9 / 5
8,048
619
4,054
9,319
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Prehirle
Cthulhu
12
0 / 6 / 7
9,394
723
9,282
17,221
14,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
7
8
Deaths
22
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BankaiUser69
Gilgamesh
6
7
2
1
L
Hachiman
MSNeternal
Hachiman
1
9
5
0.39
W
6
2
16
7
L
Cthulhu
Prehirle
Cthulhu
0
6
7
0.58
W
0
5
17
1.7
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
20,275
29,675
Taken
42,482
16,035
Mitigated
23,579
6,242
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BankaiUser69
Gilgamesh
6,939
2,821
0
1,392
15,942
5,499
0
4,424
11,518
0
35,588
L
Hachiman
MSNeternal
Hachiman
4,054
1,914
0
0
9,319
3,826
114
2,416
6,903
0
15,515
W
8,806
3,362
555
1,383
6,795
2,584
960
1,948
4,847
25,560
0
L
Cthulhu
Prehirle
Cthulhu
9,282
498
651
3,325
17,221
14,254
145
5,055
12,166
36,785
0
W
3,065
928
0
0
10,958
8,810
0
3,562
7,396
4,977
0
W
23,274
9,713
550
3,754
11,922
4,641
2,160
3,796
8,007
0
75,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
27,300
121
Minions Killed
113
0
Camps Cleared
0
698,450
Distance Traveled
637,799
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,858
758
44
3
0
214,575
1
L
Hachiman
8,048
619
25
2
0
182,620
0
W
Nu Wa
10,079
775
23
2
0
218,995
0
L
Cthulhu
9,394
723
44
3
0
240,604
0
W
Ymir
8,566
659
2
0
0
242,436
0
W
Chiron
11,776
906
96
7
0
237,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role