Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IkonSkif
Ah Puch
Level 15
God Stats
6W - 11L
1,316 SR
Queue Stats
100W - 129L
1,177 Elo+
Solo
Da Ji
Da Ji
MARN786
Da Ji
Level 25
God Stats
42W - 29L
1,596 SR
Queue Stats
75W - 84L
1,347 Elo+
Solo
Ares
Ares
RaStA_Mattt
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
bison35375
Nike
Level 29
God Stats
1W - 2L
1,767 SR
Queue Stats
57W - 60L
1,457 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,396 Elo+

VS

Team Averages
Level 22
1,507 SR
1,367 Elo+
Mulan
Mulan
Digamagame9
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EpILePtekKeR
Erlang Shen
Level 29
God Stats
2W - 2L
1,587 SR
Queue Stats
3W - 5L
1,530 Elo+
Solo
Ares
Ares
alex_roca44
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,407 Elo+
Solo
Anubis
Anubis
cappijerry
Anubis
Level 29
God Stats
5W - 10L
1,260 SR
Queue Stats
108W - 206L
1,201 Elo+
Solo
Izanami
Izanami
spykgam
Izanami
Level 17
God Stats
15W - 13L
1,690 SR
Queue Stats
107W - 108L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 4 / 2
8,885
494
5,190
8,413
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
IkonSkif
Ah Puch
15
7 / 8 / 2
9,507
528
11,456
12,946
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
MARN786
Da Ji
16
6 / 4 / 5
10,020
557
9,600
14,563
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 1
6,329
352
430
11,322
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 6 / 1
9,951
553
6,607
15,995
5,935
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
9,845
547
3,698
8,334
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
EpILePtekKeR
Erlang Shen
17
14 / 3 / 5
11,464
637
15,738
15,625
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
8,121
451
2,161
12,793
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
cappijerry
Anubis
17
4 / 6 / 4
10,380
577
10,643
10,601
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
spykgam
Izanami
15
5 / 5 / 3
9,659
537
9,855
11,499
4,357
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
21
Kills
29
30
Deaths
21
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
2
1.25
W
5
4
0
1.25
W
Erlang Shen
EpILePtekKeR
Erlang Shen
14
3
5
5.5
L
Ah Puch
IkonSkif
Ah Puch
7
8
2
1
L
Da Ji
MARN786
Da Ji
6
4
5
2.13
L
0
8
1
0.06
W
1
3
3
0.83
L
4
6
1
0.75
W
Anubis
cappijerry
Anubis
4
6
4
1
W
Izanami
spykgam
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
42,095
63,239
Taken
58,852
26,314
Mitigated
30,279
8,412
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,190
537
0
1,400
8,413
2,719
638
1,292
6,996
33,636
0
W
3,698
0
0
619
8,334
4,780
1,291
3,970
3,970
0
38,685
W
Erlang Shen
EpILePtekKeR
Erlang Shen
15,738
10,272
0
5,249
15,625
6,698
0
4,466
11,101
0
66,421
L
Ah Puch
IkonSkif
Ah Puch
11,456
814
0
1,578
12,946
4,213
544
5,045
7,901
47,456
0
L
Da Ji
MARN786
Da Ji
9,600
2,654
0
4,052
14,563
6,097
395
851
13,697
0
63,577
L
430
430
0
327
11,322
7,350
0
1,107
10,165
14,192
0
W
2,161
252
0
1,660
12,793
9,948
353
1,402
11,391
19,438
0
L
6,607
533
0
1,055
15,995
5,935
0
4,509
11,486
0
48,913
W
Anubis
cappijerry
Anubis
10,643
539
0
4,125
10,601
4,496
2,056
6,332
4,218
57,017
0
W
Izanami
spykgam
Izanami
9,855
6,766
0
2,379
11,499
4,357
1,433
403
11,096
0
70,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
49,469
372
Minions Killed
462
0
Camps Cleared
0
1,511,523
Distance Traveled
1,576,592
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,885
494
69
4
0
319,046
0
W
Mulan
9,845
547
85
5
0
354,900
0
W
Erlang Shen
11,464
637
86
5
0
318,174
2
L
Ah Puch
9,507
528
72
4
0
285,667
4
L
Da Ji
10,020
557
107
6
0
314,486
0
L
Ares
6,329
352
19
1
0
285,981
1
W
Ares
8,121
451
26
1
0
321,335
0
L
Nike
9,951
553
105
6
0
306,343
4
W
Anubis
10,380
577
139
8
0
298,107
0
W
Izanami
9,659
537
126
7
0
284,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role