Player Matchup

Xbalanque
Xbalanque
BabaHaaft
Xbalanque
Level 100
God Stats
6W - 0L
1,784 SR
Queue Stats
131W - 131L
1,563 Elo+
Solo
Set
Set
MangartTv
Set
Level 87
God Stats
8W - 5L
1,814 SR
Queue Stats
845W - 795L
1,592 Elo+
Solo
Hades
Hades
YoinkMineNow
Hades
Level 123
God Stats
13W - 9L
1,730 SR
Queue Stats
280W - 261L
1,470 Elo+
Solo
Tiamat
Tiamat
Zаrаnak
Tiamat
Level 102
God Stats
9W - 5L
1,560 SR
Queue Stats
83W - 87L
1,399 Elo+
Solo
Ne Zha
Ne Zha
spiritalpaca
Ne Zha
Level 133
God Stats
12W - 5L
1,781 SR
Queue Stats
211W - 181L
1,550 Elo+
Solo
Team Averages
Level 109
1,734 SR
1,515 Elo+

VS

Team Averages
Level 105
1,555 SR
1,495 Elo+
Ares
Ares
Ciriya
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LXXOOY
Janus
Level 108
God Stats
4W - 2L
1,445 SR
Queue Stats
30W - 23L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
PIOPPOITAPIOPPO
Gilgamesh
Level 109
God Stats
7W - 3L
1,655 SR
Queue Stats
145W - 122L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ricardo路
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XeffmaN
Heimdallr
Level 62
God Stats
3W - 3L
1,676 SR
Queue Stats
164W - 195L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabaHaaft
Xbalanque
14
8 / 2 / 6
9,436
590
12,935
11,776
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 2
8,355
522
4,894
7,193
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 4 / 7
8,458
529
10,195
12,768
7,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Zаrаnak
Tiamat
13
2 / 3 / 4
8,122
508
6,514
8,661
6,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
13
4 / 3 / 7
8,435
527
5,671
10,117
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ciriya
Ares
10
0 / 7 / 4
6,751
422
4,775
12,978
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
LXXOOY
Janus
18
2 / 2 / 3
10,274
642
4,685
7,924
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PIOPPOITAPIOPPO
Gilgamesh
14
7 / 3 / 3
9,098
569
7,088
13,174
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Ricardo路
Cu Chulainn
13
1 / 5 / 2
8,254
516
7,399
13,299
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
XeffmaN
Heimdallr
11
2 / 6 / 3
7,918
495
6,997
10,550
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
22
Kills
12
12
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BabaHaaft
Xbalanque
8
2
6
5.5
L
Ares
Ciriya
Ares
0
7
4
0.29
L
Janus
LXXOOY
Janus
2
2
3
1.75
W
2
0
2
3
L
Gilgamesh
PIOPPOITAPIOPPO
Gilgamesh
7
3
3
2.83
L
Cu Chulainn
Ricardo路
Cu Chulainn
1
5
2
0.4
L
Heimdallr
XeffmaN
Heimdallr
2
6
3
0.58
W
6
4
7
2.38
W
Tiamat
Zаrаnak
Tiamat
2
3
4
1.33
W
Ne Zha
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,209
Damage
30,944
50,515
Taken
57,925
25,440
Mitigated
25,689
19,949
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BabaHaaft
Xbalanque
12,935
7,146
0
6,280
11,776
4,273
377
2,488
9,285
0
55,995
L
Ares
Ciriya
Ares
4,775
212
0
3,724
12,978
6,640
0
4,796
8,182
17,299
0
L
Janus
LXXOOY
Janus
4,685
514
0
2,474
7,924
2,921
344
3,862
4,062
85,440
0
W
4,894
1,485
0
2,782
7,193
3,199
27
0
7,193
0
53,572
L
Gilgamesh
PIOPPOITAPIOPPO
Gilgamesh
7,088
1,928
0
4,270
13,174
4,980
0
3,981
9,193
0
42,688
L
Cu Chulainn
Ricardo路
Cu Chulainn
7,399
2,379
0
4,395
13,299
7,441
0
1,549
11,750
0
52,378
L
Heimdallr
XeffmaN
Heimdallr
6,997
2,609
0
1,763
10,550
3,707
490
2,521
8,029
0
37,756
W
10,195
1,955
79
4,206
12,768
7,510
186
2,888
9,880
39,583
0
W
Tiamat
Zаrаnak
Tiamat
6,514
1,098
465
4,525
8,661
6,751
1,154
2,965
5,696
45,406
0
W
Ne Zha
5,671
1,907
0
1,612
10,117
3,707
0
1,119
8,998
0
44,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
42,295
446
Minions Killed
463
0
Camps Cleared
0
1,621,726
Distance Traveled
1,494,366
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,436
590
91
6
0
358,127
4
L
Ares
6,751
422
17
1
0
298,101
3
L
Janus
10,274
642
204
13
0
338,958
8
W
Set
8,355
522
112
7
0
327,267
1
L
Gilgamesh
9,098
569
71
4
0
325,460
1
L
Cu Chulainn
8,254
516
104
7
0
273,893
6
L
Heimdallr
7,918
495
67
4
0
257,954
6
W
Hades
8,458
529
73
5
0
276,559
1
W
Tiamat
8,122
508
95
6
0
301,793
3
W
Ne Zha
8,435
527
75
5
0
357,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role