Player Matchup

Medusa
Medusa
Agent619
Medusa
Level 28
God Stats
9W - 3L
1,511 SR
Queue Stats
11W - 14L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
CallMeD00fy
Kukulkan
Level 26
God Stats
1W - 3L
1,557 SR
Queue Stats
9W - 15L
1,308 Elo+
Solo
Bacchus
Bacchus
Go2sLeep-Tj
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 126L
1,431 Elo+
Solo
Loki
Loki
IvegaK
Loki
Level 28
God Stats
2W - 7L
1,346 SR
Queue Stats
90W - 93L
1,415 Elo+
Solo
Athena
Athena
brohammer619
Athena
Level 26
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 2
Team Averages
Level 24
1,496 SR
1,317 Elo+

VS

Team Averages
Level 17
1,456 SR
1,370 Elo+
Cerberus
Cerberus
Apollo52
Cerberus
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
337W - 340L
1,400 Elo+
Party 1
Anubis
Anubis
DRILL-INSTRUTOR
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,255 Elo+
Solo
Jing Wei
Jing Wei
SlaymyEgo
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,328 Elo+
Solo
Danzaburou
Danzaburou
Trashling299
Danzaburou
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
126W - 123L
1,513 Elo+
Party 1
Zeus
Zeus
legoman6
Zeus
Level 14
God Stats
5W - 10L
1,280 SR
Queue Stats
338W - 333L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent619
Medusa
9
5 / 3 / 3
6,070
607
6,077
5,422
1,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CallMeD00fy
Kukulkan
8
1 / 4 / 0
5,311
531
2,251
3,714
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Go2sLeep-Tj
Bacchus
10
2 / 1 / 3
5,744
574
3,825
5,062
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
IvegaK
Loki
10
6 / 0 / 1
6,160
616
3,564
3,449
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
3 / 2 / 4
5,966
597
2,301
7,189
2,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apollo52
Cerberus
8
1 / 5 / 2
5,295
530
1,755
6,839
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 2
4,763
476
2,356
5,195
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
SlaymyEgo
Jing Wei
11
5 / 0 / 1
6,289
629
2,705
6,378
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Trashling299
Danzaburou
8
3 / 3 / 0
5,240
524
2,744
4,468
1,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
7
1 / 4 / 1
4,775
478
2,123
5,366
1,247
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
10
10
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agent619
Medusa
5
3
3
2.17
L
Cerberus
Apollo52
Cerberus
1
5
2
0.4
W
Kukulkan
CallMeD00fy
Kukulkan
1
4
0
0.25
L
0
5
2
0.2
W
Bacchus
Go2sLeep-Tj
Bacchus
2
1
3
3.5
W
Loki
IvegaK
Loki
6
0
1
6.5
L
Jing Wei
SlaymyEgo
Jing Wei
5
0
1
5.5
L
Danzaburou
Trashling299
Danzaburou
3
3
0
1
W
Athena
3
2
4
2.5
L
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,018
Damage
11,683
24,836
Taken
28,246
9,088
Mitigated
9,265
6,811
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agent619
Medusa
6,077
2,946
0
580
5,422
1,710
603
1,271
4,151
0
22,725
L
Cerberus
Apollo52
Cerberus
1,755
148
0
707
6,839
2,775
158
783
6,056
15,536
0
W
Kukulkan
CallMeD00fy
Kukulkan
2,251
295
0
0
3,714
1,051
289
1,875
1,839
24,897
0
L
2,356
140
0
847
5,195
2,204
149
3,046
2,149
16,375
0
W
Bacchus
Go2sLeep-Tj
Bacchus
3,825
931
0
1,890
5,062
2,622
533
2,065
2,997
21,940
0
W
Loki
IvegaK
Loki
3,564
923
0
1,978
3,449
862
0
330
3,119
0
25,275
L
Jing Wei
SlaymyEgo
Jing Wei
2,705
2,021
0
2,486
6,378
1,804
19
1,493
4,855
0
29,114
L
Danzaburou
Trashling299
Danzaburou
2,744
1,336
0
467
4,468
1,235
648
1,008
3,460
0
17,022
W
Athena
2,301
844
0
2,363
7,189
2,843
427
693
6,496
15,305
0
L
Zeus
2,123
332
0
0
5,366
1,247
279
1,853
3,349
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
26,362
221
Minions Killed
210
0
Camps Cleared
0
946,298
Distance Traveled
844,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,070
607
40
4
0
172,416
0
L
Cerberus
5,295
530
38
4
0
153,544
0
W
Kukulkan
5,311
531
54
5
0
161,234
0
L
Anubis
4,763
476
29
3
0
165,020
2
W
Bacchus
5,744
574
34
3
0
188,749
3
W
Loki
6,160
616
64
6
0
227,847
0
L
Jing Wei
6,289
629
74
7
0
182,686
1
L
Danzaburou
5,240
524
34
3
0
165,535
0
W
Athena
5,966
597
29
3
0
196,052
1
L
Zeus
4,775
478
35
4
0
177,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role