Player Matchup

Erlang Shen
Erlang Shen
CBNJ Mafia
Erlang Shen
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,387 Elo+
Party 1
Fenrir
Fenrir
Parcoredovakin
Fenrir
Level 140
God Stats
5W - 2L
1,806 SR
Queue Stats
143W - 135L
1,561 Elo+
Party 1
Anubis
Anubis
SquatchyElite3
Anubis
Level 47
God Stats
25W - 32L
1,594 SR
Queue Stats
72W - 82L
1,515 Elo+
Party 1
Artemis
Artemis
Strikemare
Artemis
Level 38
God Stats
3W - 1L
1,696 SR
Queue Stats
38W - 52L
1,502 Elo+
Solo
Pele
Pele
xXPBMXx Salty
Pele
Level 116
God Stats
9W - 6L
1,463 SR
Queue Stats
64W - 61L
1,571 Elo+
Party 1
Team Averages
Level 86
1,612 SR
1,507 Elo+

VS

Team Averages
Level 96
1,580 SR
1,566 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Deadnaught_24
Olorun
Level 143
God Stats
4W - 3L
1,902 SR
Queue Stats
426W - 307L
1,696 Elo+
Party 2
Artio
Artio
KingAnALoG
Artio
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
386W - 284L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
KxS_SnipesYou
Ah Puch
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 198L
1,681 Elo+
Party 2
Cupid
Cupid
Lusidic
Cupid
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CBNJ Mafia
Erlang Shen
8
0 / 2 / 1
4,719
472
2,955
5,302
2,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 1 / 1
5,207
521
3,396
5,919
2,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,813
481
1,303
6,135
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Strikemare
Artemis
9
1 / 2 / 2
5,632
563
4,133
4,776
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,043
504
3,539
8,109
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
5 / 0 / 2
5,573
557
4,433
6,277
2,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 0 / 1
6,369
637
4,624
5,476
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
10
3 / 1 / 0
5,840
584
5,052
9,534
7,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
10
0 / 1 / 3
5,588
559
3,760
3,663
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Lusidic
Cupid
8
0 / 3 / 4
5,132
513
1,523
5,125
1,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
2
6
L
Erlang Shen
CBNJ Mafia
Erlang Shen
0
2
1
0.25
W
5
0
1
5.5
W
Artio
3
1
0
3
W
Ah Puch
0
1
3
1.5
W
Cupid
Lusidic
Cupid
0
3
4
0.67
L
3
1
1
3.5
L
0
4
0
0
L
Artemis
Strikemare
Artemis
1
2
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
19,392
30,241
Taken
30,075
11,061
Mitigated
13,513
8,324
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,433
2,219
682
3,733
6,277
2,198
0
870
5,407
0
16,790
L
Erlang Shen
CBNJ Mafia
Erlang Shen
2,955
1,402
0
899
5,302
2,815
0
3,821
1,481
0
16,366
W
4,624
2,750
143
3,265
5,476
2,257
0
0
5,476
30,907
6,684
W
Artio
5,052
670
300
5,964
9,534
7,082
0
0
9,534
22,643
0
W
Ah Puch
3,760
200
0
1,680
3,663
906
0
433
3,230
35,313
0
W
Cupid
Lusidic
Cupid
1,523
572
154
1,902
5,125
1,070
212
0
5,125
0
13,859
L
3,396
849
232
809
5,919
2,090
26
1,560
4,327
0
10,822
L
1,303
0
0
2,027
6,135
2,418
0
2,737
3,198
25,931
0
L
Artemis
Strikemare
Artemis
4,133
1,175
0
1,052
4,776
1,359
882
1,592
3,184
0
25,312
L
3,539
736
0
3,305
8,109
2,379
0
3,010
5,047
0
23,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
28,502
212
Minions Killed
245
0
Camps Cleared
0
959,079
Distance Traveled
935,025
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,573
557
23
2
0
211,064
4
L
Erlang Shen
4,719
472
31
3
0
181,958
2
W
Olorun
6,369
637
75
8
0
184,983
1
W
Artio
5,840
584
41
4
0
182,756
2
W
Ah Puch
5,588
559
72
7
0
175,941
0
W
Cupid
5,132
513
34
3
0
180,281
1
L
Fenrir
5,207
521
14
1
0
214,269
0
L
Anubis
4,813
481
65
7
0
195,754
0
L
Artemis
5,632
563
57
6
0
177,936
1
L
Pele
5,043
504
45
5
0
189,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role