Player Matchup

Ra
Ra
Fyoroku
Ra
Level 78
God Stats
4W - 1L
1,624 SR
Queue Stats
161W - 180L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Knip
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sixteythree
Amaterasu
Level 35
God Stats
11W - 13L
1,420 SR
Queue Stats
121W - 153L
1,394 Elo+
Solo
Team Averages
Level 67
1,515 SR
1,459 Elo+

VS

Team Averages
Level 55
1,533 SR
1,399 Elo+
Danzaburou
Danzaburou
CMDR Evander
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,234 Elo+
Solo
Anubis
Anubis
Gil_Galad32lotr
Anubis
Level 77
God Stats
22W - 17L
1,600 SR
Queue Stats
204W - 183L
1,463 Elo+
Solo
Tiamat
Tiamat
GucciPotato
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
11,146
743
6,319
7,870
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Knip
Cthulhu
13
2 / 1 / 11
10,014
668
10,236
15,096
12,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Sixteythree
Amaterasu
14
6 / 1 / 2
10,556
704
4,567
7,460
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CMDR Evander
Danzaburou
7
0 / 3 / 1
7,468
498
927
5,157
1,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 0
9,514
634
10,286
9,840
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
10
0 / 9 / 2
8,114
541
6,636
10,915
5,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CMDR Evander
Danzaburou
0
3
1
0.17
W
7
1
6
10
L
3
3
0
1
L
Tiamat
0
9
2
0.11
W
Cthulhu
Knip
Cthulhu
2
1
11
7.5
W
Amaterasu
Sixteythree
Amaterasu
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
17,849
30,426
Taken
25,912
18,353
Mitigated
12,494
8,142
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CMDR Evander
Danzaburou
927
482
0
443
5,157
1,809
0
3,542
1,615
0
5,666
W
6,319
620
2,406
1,801
7,870
2,370
1,034
4,838
3,032
66,558
0
L
10,286
215
0
4,218
9,840
4,883
0
5,717
4,123
52,050
0
L
Tiamat
6,636
784
0
1,139
10,915
5,802
0
7,302
3,613
23,677
0
W
Cthulhu
Knip
Cthulhu
10,236
267
732
1,418
15,096
12,210
729
7,518
7,244
32,044
0
W
Amaterasu
Sixteythree
Amaterasu
4,567
1,856
0
1,785
7,460
3,773
105
4,624
2,836
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
25,096
201
Minions Killed
120
0
Camps Cleared
0
810,416
Distance Traveled
563,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,468
498
10
1
0
127,772
0
W
Ra
11,146
743
123
8
0
247,982
3
L
Anubis
9,514
634
84
6
0
211,643
3
L
Tiamat
8,114
541
26
2
0
224,468
2
W
Cthulhu
10,014
668
40
3
0
291,762
3
W
Amaterasu
10,556
704
38
3
0
270,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role