Player Matchup

Zhong Kui
Zhong Kui
DarkEclipse538
Zhong Kui
Level 128
God Stats
5W - 2L
1,585 SR
Queue Stats
118W - 126L
1,498 Elo+
Party 2
Fenrir
Fenrir
Frliacwk
Fenrir
Level 137
God Stats
3W - 11L
1,320 SR
Queue Stats
61W - 60L
1,456 Elo+
Party 2
Hachiman
Hachiman
GooseFeets
Hachiman
Level 125
God Stats
0W - 1L
1,677 SR
Queue Stats
18W - 26L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
GrumpyGopher
Sun Wukong
Level 155
God Stats
32W - 26L
1,577 SR
Queue Stats
486W - 463L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Zeisos6422
Cthulhu
Level 128
God Stats
12W - 4L
1,769 SR
Queue Stats
191W - 187L
1,493 Elo+
Party 2
Team Averages
Level 135
1,585 SR
1,476 Elo+

VS

Team Averages
Level 102
1,589 SR
1,503 Elo+
Janus
Janus
CrouchnTortuga
Janus
Level 128
God Stats
7W - 4L
1,600 SR
Queue Stats
262W - 276L
1,517 Elo+
Party 1
Cupid
Cupid
Fadedxfantom
Cupid
Level 106
God Stats
41W - 29L
1,480 SR
Queue Stats
237W - 222L
1,515 Elo+
Party 1
Raijin
Raijin
Flex3y
Raijin
Level 86
God Stats
10W - 10L
1,721 SR
Queue Stats
83W - 104L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
LAST M0H1KAN
Aphrodite
Level 106
God Stats
1W - 1L
1,593 SR
Queue Stats
121W - 121L
1,513 Elo+
Party 1
Ratatoskr
Ratatoskr
Lunar Vixen2572
Ratatoskr
Level 84
God Stats
23W - 18L
1,551 SR
Queue Stats
24W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkEclipse538
Zhong Kui
20
14 / 15 / 12
19,599
467
40,276
44,674
37,424
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Frliacwk
Fenrir
20
6 / 14 / 15
18,786
447
17,809
36,397
27,718
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hachiman
GooseFeets
Hachiman
20
13 / 11 / 10
24,916
593
49,466
35,429
14,924
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
GrumpyGopher
Sun Wukong
20
8 / 11 / 17
18,879
450
22,781
49,867
58,867
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Zeisos6422
Cthulhu
20
1 / 14 / 23
18,430
439
26,618
55,633
79,168
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 21
26,425
629
57,760
46,740
22,155
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 8 / 26
23,837
568
37,662
42,574
21,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Flex3y
Raijin
20
13 / 15 / 23
21,127
503
26,986
35,604
17,415
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
LAST M0H1KAN
Aphrodite
20
6 / 7 / 36
20,885
497
13,683
45,443
50,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Lunar Vixen2572
Ratatoskr
20
10 / 7 / 17
21,451
511
36,457
41,595
53,961
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
187
42
Kills
64
65
Deaths
42
77
Assists
123
Player
Kills
Deaths
Assists
KDA
W
25
5
21
7.1
L
Zhong Kui
DarkEclipse538
Zhong Kui
14
15
12
1.33
W
10
8
26
2.88
W
Raijin
Flex3y
Raijin
13
15
23
1.63
L
Fenrir
Frliacwk
Fenrir
6
14
15
0.96
L
Hachiman
GooseFeets
Hachiman
13
11
10
1.64
L
Sun Wukong
GrumpyGopher
Sun Wukong
8
11
17
1.5
W
Aphrodite
LAST M0H1KAN
Aphrodite
6
7
36
3.43
W
Ratatoskr
Lunar Vixen2572
Ratatoskr
10
7
17
2.64
L
Cthulhu
Zeisos6422
Cthulhu
1
14
23
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,950
Damage
172,548
222,000
Taken
211,956
218,101
Mitigated
165,089
35,189
Healing
99,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
57,760
2,774
2,715
19,428
46,740
22,155
3,861
13,999
32,741
214,889
0
L
Zhong Kui
DarkEclipse538
Zhong Kui
40,276
1,804
0
9,453
44,674
37,424
1,651
26,029
17,848
122,369
0
W
37,662
23,988
3,381
20,868
42,574
21,445
2,589
12,591
29,903
0
226,475
W
Raijin
Flex3y
Raijin
26,986
2,901
0
2,402
35,604
17,415
1,416
13,410
22,194
127,975
0
L
Fenrir
Frliacwk
Fenrir
17,809
2,388
0
6,427
36,397
27,718
0
13,209
21,974
0
99,141
L
Hachiman
GooseFeets
Hachiman
49,466
33,836
0
10,539
35,429
14,924
3,709
17,706
16,921
0
179,231
L
Sun Wukong
GrumpyGopher
Sun Wukong
22,781
3,204
0
6,384
49,867
58,867
1,124
22,712
25,718
0
119,336
W
Aphrodite
LAST M0H1KAN
Aphrodite
13,683
3,732
11,886
23,396
45,443
50,113
2,015
20,799
24,644
68,113
0
W
Ratatoskr
Lunar Vixen2572
Ratatoskr
36,457
6,349
0
15,376
41,595
53,961
1,415
11,892
29,703
0
114,041
L
Cthulhu
Zeisos6422
Cthulhu
26,618
595
1,716
670
55,633
79,168
150
18,485
34,572
87,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,610
Gold Earned
113,725
788
Minions Killed
780
0
Camps Cleared
0
3,578,472
Distance Traveled
3,732,026
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
26,425
629
228
5
0
821,616
3
L
Zhong Kui
19,599
467
175
4
0
674,420
6
W
Cupid
23,837
568
203
5
0
718,330
6
W
Raijin
21,127
503
135
3
0
647,898
7
L
Fenrir
18,786
447
130
3
0
718,702
0
L
Hachiman
24,916
593
255
6
0
708,846
4
L
Sun Wukong
18,879
450
162
4
0
707,343
6
W
Aphrodite
20,885
497
70
2
0
752,399
8
W
Ratatoskr
21,451
511
144
3
0
791,783
6
L
Cthulhu
18,430
439
66
2
0
769,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role