Player Matchup

Apollo
Apollo
Ketamollicaine
Apollo
Level 61
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 2L
1,660 Elo+
Party 2
Bellona
Bellona
PlaySharpp
Bellona
Level 84
God Stats
1W - 2L
1,808 SR
Queue Stats
3W - 6L
1,545 Elo+
Party 3
Ymir
Ymir
Quankelz
Ymir
Level 14
God Stats
0W - 3L
1,280 SR
Queue Stats
15W - 17L
1,357 Elo+
Party 2
Nemesis
Nemesis
SiKHaZe
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Whiteahk
Anubis
Level 8
God Stats
4W - 10L
1,314 SR
Queue Stats
43W - 60L
1,163 Elo+
Party 3
Team Averages
Level 56
1,530 SR
1,445 Elo+

VS

Team Averages
Level 82
1,465 SR
1,413 Elo+
Ymir
Ymir
BroDinX
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,373 Elo+
Party 1
Scylla
Scylla
BronzGear
Scylla
Level 50
God Stats
11W - 12L
1,453 SR
Queue Stats
222W - 246L
1,420 Elo+
Solo
Neith
Neith
LumberYak666
Neith
Level 29
God Stats
2W - 3L
1,363 SR
Queue Stats
16W - 21L
1,371 Elo+
Party 1
Achilles
Achilles
POPOFOSHOA
Achilles
Level 127
God Stats
1W - 9L
1,514 SR
Queue Stats
77W - 99L
1,434 Elo+
Party 1
Mercury
Mercury
gibby0712
Mercury
Level 83
God Stats
1W - 0L
1,495 SR
Queue Stats
86W - 99L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,444
344
187
1,496
257
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Bellona
PlaySharpp
Bellona
9
2 / 5 / 0
5,371
537
4,500
9,240
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 2 / 0
3,736
374
471
2,935
1,205
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
SiKHaZe
Nemesis
9
0 / 2 / 0
5,182
518
1,915
6,462
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Whiteahk
Anubis
7
0 / 2 / 0
4,311
431
104
3,478
1,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BroDinX
Ymir
9
0 / 0 / 4
5,703
570
1,478
5,001
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
BronzGear
Scylla
9
3 / 0 / 2
5,595
560
3,493
3,189
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 1
5,737
574
2,427
2,484
677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
POPOFOSHOA
Achilles
10
3 / 2 / 1
5,999
600
4,219
5,995
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
gibby0712
Mercury
9
4 / 0 / 3
5,900
590
2,859
5,049
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
13
13
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
BroDinX
Ymir
0
0
4
2
W
Scylla
BronzGear
Scylla
3
0
2
4
L
0
2
0
0
W
3
0
1
3.5
W
Achilles
POPOFOSHOA
Achilles
3
2
1
1.75
L
Bellona
PlaySharpp
Bellona
2
5
0
0.4
L
0
2
0
0
L
Nemesis
SiKHaZe
Nemesis
0
2
0
0
L
Anubis
Whiteahk
Anubis
0
2
0
0
W
Mercury
gibby0712
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,177
Damage
14,476
23,611
Taken
21,718
9,374
Mitigated
9,633
4,442
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BroDinX
Ymir
1,478
304
0
2,138
5,001
2,594
606
356
4,645
9,904
0
W
Scylla
BronzGear
Scylla
3,493
626
0
794
3,189
922
378
104
3,085
19,332
0
L
187
99
0
0
1,496
257
0
417
1,041
0
1,613
W
2,427
829
0
1,243
2,484
677
3,344
115
2,369
0
27,579
W
Achilles
POPOFOSHOA
Achilles
4,219
1,468
0
1,623
5,995
4,081
376
0
5,995
0
26,153
L
Bellona
PlaySharpp
Bellona
4,500
1,988
0
3,105
9,240
4,712
0
1,112
8,088
0
23,066
L
471
166
0
108
2,935
1,205
0
351
2,584
4,573
0
L
Nemesis
SiKHaZe
Nemesis
1,915
965
0
727
6,462
1,922
0
1,201
5,075
0
29,824
L
Anubis
Whiteahk
Anubis
104
49
0
502
3,478
1,278
0
1,496
1,852
11,473
0
W
Mercury
gibby0712
Mercury
2,859
850
0
2,955
5,049
1,359
199
0
5,049
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,044
Gold Earned
28,934
146
Minions Killed
218
0
Camps Cleared
0
738,381
Distance Traveled
941,033
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,703
570
23
2
0
174,858
5
W
Scylla
5,595
560
33
3
0
199,478
2
L
Apollo
3,444
344
1
0
0
67,832
0
W
Neith
5,737
574
53
5
0
169,317
1
W
Achilles
5,999
600
64
6
0
168,531
2
L
Bellona
5,371
537
49
5
0
190,407
3
L
Ymir
3,736
374
7
1
0
96,047
0
L
Nemesis
5,182
518
64
6
0
206,997
0
L
Anubis
4,311
431
25
3
0
177,098
0
W
Mercury
5,900
590
45
5
0
228,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role