Player Matchup

Artemis
Artemis
FFNoobGasm2
Artemis
Level 24
God Stats
9W - 2L
1,884 SR
Queue Stats
53W - 25L
1,735 Elo+
Solo
Cthulhu
Cthulhu
GLOPES
Cthulhu
Level 28
God Stats
3W - 3L
1,408 SR
Queue Stats
83W - 52L
1,589 Elo+
Solo
Bellona
Bellona
IcyVeins35
Bellona
Level 11
God Stats
3W - 6L
1,428 SR
Queue Stats
5W - 13L
1,247 Elo+
Party 1
Bakasura
Bakasura
PasCalm
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,613 Elo+
Solo
Scylla
Scylla
Tantacionx-x
Scylla
Level 66
God Stats
2W - 3L
1,513 SR
Queue Stats
15W - 24L
1,355 Elo+
Party 1
Team Averages
Level 27
1,547 SR
1,508 Elo+

VS

Team Averages
Level 18
1,619 SR
1,646 Elo+
Ra
Ra
Atheenadork
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,814 Elo+
Solo
Bakasura
Bakasura
Sticks24
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 237L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
TylerEh
Gilgamesh
Level 25
God Stats
7W - 5L
1,677 SR
Queue Stats
126W - 107L
1,639 Elo+
Solo
Athena
Athena
artenisentri
Athena
Level 29
God Stats
15W - 9L
1,696 SR
Queue Stats
300W - 258L
1,690 Elo+
Solo
Ao Kuang
Ao Kuang
moonxnr
Ao Kuang
Level 3
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FFNoobGasm2
Artemis
11
5 / 1 / 1
6,260
626
4,130
4,357
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
GLOPES
Cthulhu
8
1 / 2 / 3
5,564
556
4,829
6,815
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
IcyVeins35
Bellona
7
0 / 4 / 1
4,285
429
1,602
6,079
2,491
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
PasCalm
Bakasura
11
2 / 3 / 1
5,850
585
4,243
8,830
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
5
0 / 7 / 1
3,745
375
1,387
4,264
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,556
656
4,692
3,446
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Sticks24
Bakasura
8
1 / 3 / 3
5,271
527
2,723
6,543
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
TylerEh
Gilgamesh
10
3 / 1 / 4
5,948
595
5,554
7,435
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
11
3 / 0 / 4
6,332
633
5,448
4,590
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
moonxnr
Ao Kuang
7
1 / 4 / 1
4,646
465
1,238
4,886
1,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
14
17
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Artemis
FFNoobGasm2
Artemis
5
1
1
5.5
L
Cthulhu
GLOPES
Cthulhu
1
2
3
1.25
L
Bellona
IcyVeins35
Bellona
0
4
1
0.13
L
Bakasura
PasCalm
Bakasura
2
3
1
0.83
W
Bakasura
Sticks24
Bakasura
1
3
3
0.83
L
Scylla
0
7
1
0.07
W
Gilgamesh
TylerEh
Gilgamesh
3
1
4
5
W
Athena
3
0
4
5
W
Ao Kuang
moonxnr
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
19,655
30,345
Taken
26,900
10,845
Mitigated
8,067
8,055
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,692
991
605
1,973
3,446
1,108
568
1,535
1,811
37,075
0
L
Artemis
FFNoobGasm2
Artemis
4,130
2,038
0
1,825
4,357
1,038
23
693
3,664
0
30,078
L
Cthulhu
GLOPES
Cthulhu
4,829
192
97
810
6,815
3,101
0
2,910
3,619
20,083
0
L
Bellona
IcyVeins35
Bellona
1,602
484
0
587
6,079
2,491
0
3,205
2,652
0
9,891
L
Bakasura
PasCalm
Bakasura
4,243
3,161
0
4,736
8,830
3,121
0
2,009
6,352
0
22,234
W
Bakasura
Sticks24
Bakasura
2,723
1,912
0
2,057
6,543
1,720
0
1,254
4,850
0
16,457
L
Scylla
1,387
142
0
0
4,264
1,094
0
1,933
2,243
8,643
0
W
Gilgamesh
TylerEh
Gilgamesh
5,554
1,829
0
2,808
7,435
2,147
0
1,616
5,419
0
25,792
W
Athena
5,448
1,534
0
1,850
4,590
2,033
106
689
3,754
30,490
0
W
Ao Kuang
moonxnr
Ao Kuang
1,238
769
0
821
4,886
1,059
0
1,122
3,764
9,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
28,753
211
Minions Killed
260
0
Camps Cleared
0
898,953
Distance Traveled
1,023,808
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,556
656
83
8
0
200,375
3
L
Artemis
6,260
626
56
6
0
170,379
3
L
Cthulhu
5,564
556
38
4
0
222,278
4
L
Bellona
4,285
429
28
3
0
168,427
0
L
Bakasura
5,850
585
79
8
0
198,158
4
W
Bakasura
5,271
527
52
5
0
208,711
0
L
Scylla
3,745
375
10
1
0
139,711
2
W
Gilgamesh
5,948
595
37
4
0
209,993
1
W
Athena
6,332
633
65
7
0
200,771
0
W
Ao Kuang
4,646
465
23
2
0
203,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role