Player Matchup

Hel
Hel
AccursedDemon
Hel
Level 37
God Stats
33W - 37L
1,475 SR
Queue Stats
50W - 57L
1,459 Elo+
Party 2
Susano
Susano
IMurph27
Susano
Level 160
God Stats
12W - 9L
1,469 SR
Queue Stats
235W - 264L
1,535 Elo+
Solo
Geb
Geb
Raiza 2514
Geb
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 121L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadow7B
Gilgamesh
Level 45
God Stats
0W - 2L
1,256 SR
Queue Stats
17W - 27L
1,386 Elo+
Party 2
Nox
Nox
Twilight6A
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,377 Elo+
Party 2
Team Averages
Level 59
1,440 SR
1,426 Elo+

VS

Team Averages
Level 64
1,544 SR
1,612 Elo+
Thanatos
Thanatos
Chillz812
Thanatos
Level 73
God Stats
21W - 27L
1,447 SR
Queue Stats
176W - 153L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
Senperr
Ah Puch
Level 86
God Stats
10W - 13L
1,489 SR
Queue Stats
368W - 373L
1,552 Elo+
Solo
Geb
Geb
StarchyAlloy812
Geb
Level 81
God Stats
14W - 5L
1,804 SR
Queue Stats
161W - 132L
1,597 Elo+
Party 1
Tyr
Tyr
Urok21
Tyr
Level 79
God Stats
3W - 4L
1,479 SR
Queue Stats
136W - 130L
1,553 Elo+
Party 1
Fenrir
Fenrir
Yummmmmmy
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 7
11,692
899
7,553
19,707
7,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
IMurph27
Susano
18
8 / 3 / 2
13,476
1,037
24,143
11,482
4,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 11 / 4
11,420
878
10,200
29,061
20,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Shadow7B
Gilgamesh
17
0 / 9 / 5
11,093
853
9,832
19,748
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 13 / 2
11,055
850
1,708
18,080
7,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chillz812
Thanatos
19
10 / 5 / 19
13,389
1,030
10,874
14,749
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Senperr
Ah Puch
20
3 / 2 / 36
14,354
1,104
32,934
15,311
13,263
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 1 / 33
14,553
1,119
14,506
11,793
12,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Urok21
Tyr
20
10 / 0 / 24
13,233
1,018
13,740
6,889
7,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
Yummmmmmy
Fenrir
20
17 / 2 / 18
14,138
1,088
19,738
10,110
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
175
10
Kills
45
45
Deaths
10
20
Assists
130
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
Thanatos
Chillz812
Thanatos
10
5
19
3.9
L
Susano
IMurph27
Susano
8
3
2
3
L
0
11
4
0.18
W
Ah Puch
Senperr
Ah Puch
3
2
36
10.5
L
Gilgamesh
Shadow7B
Gilgamesh
0
9
5
0.28
W
5
1
33
21.5
L
2
13
2
0.23
W
Tyr
Urok21
Tyr
10
0
24
22
W
Fenrir
Yummmmmmy
Fenrir
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
91,792
98,078
Taken
58,852
48,173
Mitigated
47,088
15,481
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,553
272
7,352
6,260
19,707
7,507
0
10,192
9,515
47,507
0
W
Thanatos
Chillz812
Thanatos
10,874
3,360
0
3,483
14,749
7,464
0
2,314
12,435
0
29,392
L
Susano
IMurph27
Susano
24,143
4,268
0
5
11,482
4,658
0
3,765
7,717
0
39,395
L
10,200
1,502
0
283
29,061
20,854
0
14,212
14,849
34,614
0
W
Ah Puch
Senperr
Ah Puch
32,934
2,428
0
4,795
15,311
13,263
0
5,327
9,984
69,424
0
L
Gilgamesh
Shadow7B
Gilgamesh
9,832
3,864
513
1,057
19,748
7,799
0
9,954
9,794
0
30,752
W
14,506
2,080
0
1,139
11,793
12,798
0
5,618
6,175
36,465
0
L
1,708
318
0
11
18,080
7,355
0
9,317
8,763
11,259
0
W
Tyr
Urok21
Tyr
13,740
1,858
0
129
6,889
7,673
0
2,444
4,445
0
22,070
W
Fenrir
Yummmmmmy
Fenrir
19,738
5,373
0
991
10,110
5,890
0
3,758
6,352
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,736
Gold Earned
69,667
230
Minions Killed
219
7
Camps Cleared
8
1,128,644
Distance Traveled
1,249,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,692
899
102
8
0
229,041
0
W
Thanatos
13,389
1,030
65
5
1
214,819
0
L
Susano
13,476
1,037
23
2
2
261,686
0
L
Geb
11,420
878
53
4
1
235,530
0
W
Ah Puch
14,354
1,104
78
6
0
238,971
0
L
Gilgamesh
11,093
853
32
2
4
234,524
0
W
Geb
14,553
1,119
34
3
1
267,268
0
L
Nox
11,055
850
20
2
0
167,863
0
W
Tyr
13,233
1,018
22
2
4
270,494
0
W
Fenrir
14,138
1,088
20
2
2
257,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role