Player Matchup

Kukulkan
Kukulkan
Gold II
GrooteS
Kukulkan
Gold II
Level 139
God Stats
2W - 3L
1,399 SR
Queue Stats
122W - 126L
1,538 MMR
Party 1
Chiron
Chiron
Gold III
ShadowSidd
Chiron
Gold III
Level 144
God Stats
4W - 3L
1,605 SR
Queue Stats
224W - 217L
1,517 MMR
Party 1
Bacchus
Bacchus
Bronze III
jordyBU
Bacchus
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,488 MMR
Solo
Janus
Janus
Gold II
刚来的菜鸟
Janus
Gold II
Level 158
God Stats
15W - 11L
1,405 SR
Queue Stats
157W - 151L
1,695 MMR
Solo
Guan Yu
Guan Yu
Gold III
等到秋风起
Guan Yu
Gold III
Level 158
God Stats
5W - 8L
1,703 SR
Queue Stats
177W - 193L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,522 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,487 SR
1,551 MMR
Tiamat
Tiamat
Gold I
FerNhaX
Tiamat
Gold I
Level 124
God Stats
4W - 2L
1,450 SR
Queue Stats
256W - 252L
1,675 MMR
Solo
Tyr
Tyr
Gold IV
Mikisunara
Tyr
Gold IV
Level 129
God Stats
3W - 4L
1,735 SR
Queue Stats
24W - 28L
1,600 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Xanderju
Ratatoskr
Gold III
Level 97
God Stats
14W - 18L
1,464 SR
Queue Stats
191W - 194L
1,394 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
tomas7777
Kuzenbo
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,459 MMR
Solo
Medusa
Medusa
Platinum V
ТанДеМ
Medusa
Platinum V
Level 126
God Stats
3W - 3L
1,285 SR
Queue Stats
358W - 362L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrooteS
Kukulkan
17
3 / 5 / 4
10,542
458
11,286
17,051
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ShadowSidd
Chiron
15
1 / 10 / 7
9,490
413
10,815
20,124
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
jordyBU
Bacchus
14
4 / 13 / 4
9,271
403
13,885
22,698
16,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
4 / 7 / 2
11,536
502
10,785
15,741
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 6
11,199
487
11,521
25,062
23,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
NemesisAnhurAthenaSobekDanzaburou

VS

Bans
SetHeimdallrArtioApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FerNhaX
Tiamat
20
8 / 2 / 10
15,536
675
15,869
15,101
11,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
13 / 2 / 5
13,966
607
16,563
23,704
20,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Xanderju
Ratatoskr
20
8 / 1 / 12
14,019
610
13,882
16,048
8,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
tomas7777
Kuzenbo
15
2 / 3 / 18
11,012
479
9,148
17,530
19,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
18
8 / 5 / 11
13,384
582
25,437
22,964
9,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
13
Kills
39
40
Deaths
13
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FerNhaX
Tiamat
8
2
10
6.5
L
Kukulkan
GrooteS
Kukulkan
3
5
4
1
W
13
2
5
7.75
L
Chiron
ShadowSidd
Chiron
1
10
7
0.45
W
Ratatoskr
Xanderju
Ratatoskr
8
1
12
14
L
Bacchus
jordyBU
Bacchus
4
13
4
0.46
W
Kuzenbo
tomas7777
Kuzenbo
2
3
18
3.67
W
Medusa
8
5
11
2.7
L
4
7
2
0.71
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,292
Damage
80,899
100,676
Taken
95,347
58,024
Mitigated
69,828
24,700
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FerNhaX
Tiamat
15,869
1,307
0
5,124
15,101
11,956
2,586
6,510
8,591
110,025
0
L
Kukulkan
GrooteS
Kukulkan
11,286
982
0
5,180
17,051
6,020
0
4,151
12,805
77,159
0
W
16,563
3,425
0
10,099
23,704
20,520
1,157
7,076
16,628
0
85,930
L
Chiron
ShadowSidd
Chiron
10,815
4,223
1,159
4,986
20,124
6,942
976
2,460
17,560
0
56,765
W
Ratatoskr
Xanderju
Ratatoskr
13,882
1,498
0
7,165
16,048
8,265
1,481
5,720
10,328
0
95,387
L
Bacchus
jordyBU
Bacchus
13,885
989
760
1,315
22,698
16,148
112
7,354
15,268
32,106
0
W
Kuzenbo
tomas7777
Kuzenbo
9,148
4,419
0
4,978
17,530
19,796
1,721
10,746
6,784
24,411
0
W
Medusa
25,437
15,201
0
11,195
22,964
9,291
7,903
7,926
15,038
0
115,488
L
10,785
112
0
2,624
15,741
5,799
0
4,861
10,566
71,645
0
L
11,521
1,688
233
8,443
25,062
23,115
590
5,516
19,396
0
65,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
67,917
545
Minions Killed
644
0
Camps Cleared
0
2,054,720
Distance Traveled
2,277,711
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,536
675
209
9
0
465,405
6
L
Kukulkan
10,542
458
137
6
0
414,022
3
W
Tyr
13,966
607
113
5
0
473,487
9
L
Chiron
9,490
413
97
4
0
376,677
4
W
Ratatoskr
14,019
610
150
7
0
516,015
2
L
Bacchus
9,271
403
31
1
0
382,978
0
W
Kuzenbo
11,012
479
30
1
0
451,083
5
W
Medusa
13,384
582
142
6
0
371,721
5
L
Janus
11,536
502
161
7
0
423,557
8
L
Guan Yu
11,199
487
119
5
0
457,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role