Player Matchup

Bacchus
Bacchus
Lunaticddragon
Bacchus
Level 27
God Stats
8W - 3L
1,753 SR
Queue Stats
230W - 266L
1,493 Elo+
Solo
Janus
Janus
Veahreigh
Janus
Level 18
God Stats
6W - 7L
1,432 SR
Queue Stats
40W - 35L
1,552 Elo+
Solo
Nemesis
Nemesis
monkyhaha
Nemesis
Level 29
God Stats
5W - 5L
1,781 SR
Queue Stats
148W - 161L
1,445 Elo+
Solo
The Morrigan
The Morrigan
oc_guardian
The Morrigan
Level 16
God Stats
6W - 6L
1,542 SR
Queue Stats
6W - 6L
1,536 Elo+
Solo
Izanami
Izanami
small_pp2cm
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,464 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,498 Elo+

VS

Team Averages
Level 26
1,422 SR
1,375 Elo+
Sun Wukong
Sun Wukong
AyoMax
Sun Wukong
Level 14
God Stats
0W - 2L
1,193 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 1
Chernobog
Chernobog
Deathy7
Chernobog
Level 14
God Stats
2W - 4L
1,314 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1
Janus
Janus
SojuSam
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 1
Khepri
Khepri
dxbrads
Khepri
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 1
Arachne
Arachne
skaternaruto
Arachne
Level 57
God Stats
0W - 1L
1,824 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
12,220
470
8,201
17,773
22,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Veahreigh
Janus
20
10 / 1 / 7
14,624
562
27,966
17,885
7,818
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
monkyhaha
Nemesis
20
9 / 3 / 3
14,824
570
10,425
19,538
12,439
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
oc_guardian
The Morrigan
20
11 / 1 / 9
14,710
566
14,862
13,038
5,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
small_pp2cm
Izanami
17
2 / 6 / 14
11,942
459
9,653
17,635
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyoMax
Sun Wukong
18
1 / 4 / 5
11,946
459
7,466
14,580
8,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Deathy7
Chernobog
16
7 / 5 / 3
11,098
427
12,297
17,181
7,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SojuSam
Janus
15
1 / 10 / 2
10,291
396
8,941
17,530
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
dxbrads
Khepri
15
1 / 6 / 11
11,125
428
7,581
22,274
28,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
skaternaruto
Arachne
16
0 / 8 / 2
10,318
397
4,901
20,790
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
32
Kills
10
14
Deaths
33
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AyoMax
Sun Wukong
1
4
5
0.88
L
Chernobog
Deathy7
Chernobog
7
5
3
1.7
W
0
3
9
1.5
L
Janus
SojuSam
Janus
1
10
2
0.2
W
Janus
Veahreigh
Janus
10
1
7
13.5
L
Khepri
dxbrads
Khepri
1
6
11
1.08
W
Nemesis
monkyhaha
Nemesis
9
3
3
3.5
W
The Morrigan
oc_guardian
The Morrigan
11
1
9
15.5
L
Arachne
skaternaruto
Arachne
0
8
2
0.13
W
Izanami
small_pp2cm
Izanami
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
41,186
85,869
Taken
92,355
55,928
Mitigated
58,112
22,918
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AyoMax
Sun Wukong
7,466
841
0
4,132
14,580
8,853
3,177
6,399
8,105
0
63,152
L
Chernobog
Deathy7
Chernobog
12,297
8,071
0
3,180
17,181
7,086
1,566
12,661
4,346
0
37,566
W
8,201
739
0
1,158
17,773
22,893
516
3,992
13,679
38,632
0
L
Janus
SojuSam
Janus
8,941
285
705
1,176
17,530
6,314
382
10,198
7,066
60,213
0
W
Janus
Veahreigh
Janus
27,966
2,093
0
4,960
17,885
7,818
2,045
3,934
13,697
140,405
0
L
Khepri
dxbrads
Khepri
7,581
930
1,268
2,836
22,274
28,334
609
12,918
9,022
28,731
0
W
Nemesis
monkyhaha
Nemesis
10,425
4,777
0
2,797
19,538
12,439
975
2,717
16,695
0
146,190
W
The Morrigan
oc_guardian
The Morrigan
14,862
2,261
0
6,057
13,038
5,923
3,715
3,117
9,793
91,437
2,429
L
Arachne
skaternaruto
Arachne
4,901
4,204
0
2,347
20,790
7,525
704
6,731
13,903
0
53,416
W
Izanami
small_pp2cm
Izanami
9,653
4,819
1,035
6,911
17,635
6,855
4,595
5,045
12,572
0
52,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,320
Gold Earned
54,778
681
Minions Killed
387
0
Camps Cleared
0
2,446,450
Distance Traveled
2,198,467
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,946
459
115
4
0
494,863
3
L
Chernobog
11,098
427
48
2
0
430,710
0
W
Bacchus
12,220
470
54
2
0
530,647
3
L
Janus
10,291
396
106
4
0
398,156
2
W
Janus
14,624
562
203
8
0
513,968
1
L
Khepri
11,125
428
21
1
0
466,327
4
W
Nemesis
14,824
570
192
7
0
515,239
2
W
The Morrigan
14,710
566
153
6
0
463,222
9
L
Arachne
10,318
397
97
4
0
408,411
2
W
Izanami
11,942
459
79
3
0
423,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role