Player Matchup

Thoth
Thoth
Meaning Pond69
Thoth
Level 85
God Stats
5W - 4L
1,526 SR
Queue Stats
107W - 58L
1,617 Elo+
Party 1
Rama
Rama
R6-Pun1sher
Rama
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 56L
1,617 Elo+
Party 1
Vamana
Vamana
rainbeeew
Vamana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 77L
1,627 Elo+
Party 1
Team Averages
Level 86
1,509 SR
1,620 Elo+

VS

Team Averages
Level 64
1,608 SR
1,586 Elo+
King Arthur
King Arthur
BLUE AIDEN
King Arthur
Level 68
God Stats
4W - 5L
1,492 SR
Queue Stats
58W - 26L
1,737 Elo+
Party 2
Hachiman
Hachiman
MF Goof
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,335 Elo+
Party 2
Ares
Ares
Slothyaf
Ares
Level 104
God Stats
2W - 1L
1,831 SR
Queue Stats
61W - 32L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
13,371
704
13,736
8,539
3,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 10
12,608
664
18,038
14,395
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
rainbeeew
Vamana
13
4 / 7 / 8
12,020
633
15,558
18,461
16,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLUE AIDEN
King Arthur
15
4 / 6 / 6
12,578
662
8,522
19,493
21,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MF Goof
Hachiman
15
1 / 7 / 6
11,373
599
5,902
14,746
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
10 / 4 / 2
12,570
662
17,254
26,070
22,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
15
15
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLUE AIDEN
King Arthur
4
6
6
1.17
L
Hachiman
MF Goof
Hachiman
1
7
6
0.57
W
7
4
7
2.63
W
6
4
10
2.75
L
Ares
10
4
2
2.75
W
Vamana
rainbeeew
Vamana
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,332
Damage
31,678
41,395
Taken
60,309
25,698
Mitigated
49,672
8,767
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLUE AIDEN
King Arthur
8,522
1,631
1,002
2,199
19,493
21,361
280
5,932
13,561
226
40,843
L
Hachiman
MF Goof
Hachiman
5,902
4,896
0
2,150
14,746
5,522
900
4,184
10,562
0
44,701
W
13,736
1,301
0
785
8,539
3,282
602
5,015
3,524
65,310
0
W
18,038
12,889
0
3,774
14,395
5,670
1,587
7,437
6,958
0
43,504
L
Ares
17,254
408
755
3,235
26,070
22,789
0
3,806
22,264
45,753
0
W
Vamana
rainbeeew
Vamana
15,558
8,886
0
4,208
18,461
16,746
992
5,102
13,359
415
56,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
36,521
196
Minions Killed
183
0
Camps Cleared
0
984,142
Distance Traveled
904,857
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,578
662
64
3
0
299,851
6
L
Hachiman
11,373
599
79
4
0
282,219
0
W
Thoth
13,371
704
91
5
0
341,907
5
W
Rama
12,608
664
52
3
0
294,546
1
L
Ares
12,570
662
40
2
0
322,787
3
W
Vamana
12,020
633
53
3
0
347,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role