Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GuNpLaYmCvEy
Ah Muzen Cab
Level 125
God Stats
19W - 23L
1,477 SR
Queue Stats
33W - 60L
1,303 Elo+
Party 1
Scylla
Scylla
ONE_HAND_SOLO
Scylla
Level 49
God Stats
2W - 2L
1,503 SR
Queue Stats
12W - 15L
1,480 Elo+
Solo
Bacchus
Bacchus
The_Hoganator_
Bacchus
Level 101
God Stats
13W - 12L
1,524 SR
Queue Stats
19W - 39L
1,319 Elo+
Party 1
Team Averages
Level 92
1,501 SR
1,367 Elo+

VS

Team Averages
Level 98
1,361 SR
1,429 Elo+
Vulcan
Vulcan
FuzzyPickle007
Vulcan
Level 38
God Stats
5W - 11L
1,362 SR
Queue Stats
51W - 73L
1,451 Elo+
Solo
Tiamat
Tiamat
GrimReaper121803
Tiamat
Level 132
God Stats
25W - 29L
1,526 SR
Queue Stats
674W - 616L
1,404 Elo+
Party 2
Neith
Neith
JamieTEGmosley17
Neith
Level 125
God Stats
0W - 4L
1,195 SR
Queue Stats
127W - 115L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GuNpLaYmCvEy
Ah Muzen Cab
15
7 / 5 / 3
11,301
753
13,241
12,769
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 6
10,816
721
8,375
7,060
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 5
10,166
678
7,066
13,599
12,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,941
596
5,449
10,020
3,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 5
9,109
607
7,782
11,967
12,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 1
10,960
731
9,753
12,897
4,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
10
10
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
1
5
5
0.7
W
Ah Muzen Cab
GuNpLaYmCvEy
Ah Muzen Cab
7
5
3
1.7
L
8
3
1
2.83
W
4
3
6
2.33
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
22,984
33,428
Taken
34,884
19,265
Mitigated
20,512
6,250
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
995
0
250
10,020
3,329
0
5,033
4,987
20,461
0
L
7,782
577
0
1,226
11,967
12,463
0
4,668
7,299
24,551
0
W
Ah Muzen Cab
GuNpLaYmCvEy
Ah Muzen Cab
13,241
6,795
282
4,451
12,769
4,201
2,909
5,368
7,401
0
66,309
L
9,753
3,947
0
4,484
12,897
4,720
30
5,772
7,125
0
48,232
W
8,375
435
0
500
7,060
2,127
0
4,327
2,733
43,893
0
W
7,066
365
357
660
13,599
12,937
431
3,616
9,271
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
29,010
187
Minions Killed
135
0
Camps Cleared
0
746,317
Distance Traveled
677,574
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,941
596
32
2
0
196,295
0
L
Tiamat
9,109
607
17
1
0
210,311
1
W
Ah Muzen Cab
11,301
753
98
7
0
231,617
0
L
Neith
10,960
731
86
6
0
270,968
3
W
Scylla
10,816
721
64
4
0
229,667
2
W
Bacchus
10,166
678
25
2
0
285,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role