Player Matchup

Gilgamesh
Gilgamesh
Djurah
Gilgamesh
Level 130
God Stats
10W - 1L
1,740 SR
Queue Stats
23W - 17L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
Heathcoate
Danzaburou
Level 67
God Stats
6W - 5L
1,565 SR
Queue Stats
30W - 6L
1,710 Elo+
Party 1
Agni
Agni
Krispy4666
Agni
Level 140
God Stats
3W - 2L
1,638 SR
Queue Stats
172W - 175L
1,643 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,697 Elo+

VS

Team Averages
Level 119
1,561 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FunkMasterRL
Cthulhu
Level 122
God Stats
21W - 16L
1,684 SR
Queue Stats
786W - 829L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djurah
Gilgamesh
11
3 / 0 / 3
8,077
808
5,008
7,520
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Heathcoate
Danzaburou
11
2 / 1 / 4
7,426
743
4,138
3,816
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 5
7,024
702
1,510
2,794
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 3 / 1
6,582
658
4,366
5,576
1,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
10
1 / 1 / 0
6,522
652
2,563
3,223
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
FunkMasterRL
Cthulhu
8
0 / 2 / 1
6,109
611
2,601
7,371
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
1
0.5
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Gilgamesh
Djurah
Gilgamesh
3
0
3
4.5
L
Cthulhu
FunkMasterRL
Cthulhu
0
2
1
0.25
W
Danzaburou
Heathcoate
Danzaburou
2
1
4
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,656
Damage
9,530
14,130
Taken
16,170
5,959
Mitigated
8,483
2,774
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,366
57
0
573
5,576
1,628
0
482
5,094
0
27,593
L
Baron Samedi
 
Baron Samedi
2,563
34
302
1,118
3,223
1,369
220
204
3,019
18,440
0
W
Gilgamesh
Djurah
Gilgamesh
5,008
1,216
0
579
7,520
3,719
0
2,663
4,682
0
29,486
L
Cthulhu
FunkMasterRL
Cthulhu
2,601
249
0
1,095
7,371
5,486
0
900
6,471
16,913
0
W
Danzaburou
Heathcoate
Danzaburou
4,138
1,624
0
1,467
3,816
1,401
0
1,546
2,245
0
26,144
W
1,510
0
0
728
2,794
839
0
759
1,985
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
19,213
132
Minions Killed
115
0
Camps Cleared
0
626,673
Distance Traveled
536,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,582
658
55
6
0
195,891
2
L
Baron Samedi
6,522
652
34
3
0
179,625
1
W
Gilgamesh
8,077
808
45
5
0
232,933
0
L
Cthulhu
6,109
611
26
3
0
160,959
2
W
Danzaburou
7,426
743
50
5
0
185,689
0
W
Agni
7,024
702
37
4
0
208,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role