Player Matchup

Nu Wa
Nu Wa
BrianScottS13
Nu Wa
Level 28
God Stats
2W - 3L
1,435 SR
Queue Stats
39W - 40L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
PapasLongShaft
Gilgamesh
Level 83
God Stats
4W - 4L
1,524 SR
Queue Stats
20W - 21L
1,435 Elo+
Party 2
Odin
Odin
TheHoneyMans
Odin
Level 84
God Stats
0W - 1L
1,444 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 2
Tiamat
Tiamat
dogwalker360
Tiamat
Level 68
God Stats
2W - 2L
1,575 SR
Queue Stats
9W - 13L
1,222 Elo+
Solo
Mercury
Mercury
fighter920
Mercury
Level 31
God Stats
2W - 5L
1,134 SR
Queue Stats
41W - 45L
1,269 Elo+
Party 2
Team Averages
Level 59
1,422 SR
1,334 Elo+

VS

Team Averages
Level 104
1,497 SR
1,521 Elo+
Mulan
Mulan
Brian3242
Mulan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dakusfaa
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Nskreaper
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
TalkativeStorm4
Hera
Level 127
God Stats
9W - 5L
1,794 SR
Queue Stats
93W - 79L
1,614 Elo+
Party 1
Hercules
Hercules
Trapcards
Hercules
Level 18
God Stats
2W - 4L
1,190 SR
Queue Stats
22W - 21L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,638
513
1,048
4,617
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
PapasLongShaft
Gilgamesh
10
3 / 3 / 1
6,229
566
3,347
5,560
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 4 / 1
5,600
509
4,824
8,220
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
0 / 3 / 2
5,511
501
3,313
5,875
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
fighter920
Mercury
8
1 / 5 / 1
5,168
470
2,252
7,661
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brian3242
Mulan
9
1 / 2 / 7
5,416
492
2,228
6,000
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
Dakusfaa
Cabrakan
11
6 / 0 / 6
6,957
632
5,789
6,160
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Nskreaper
Apollo
11
5 / 1 / 1
6,781
616
4,132
5,922
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
7,426
675
5,398
3,821
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Trapcards
Hercules
10
2 / 2 / 2
5,726
521
1,842
6,179
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
Brian3242
Mulan
1
2
7
2.25
L
0
3
1
0.17
W
Cabrakan
Dakusfaa
Cabrakan
6
0
6
9
W
Apollo
Nskreaper
Apollo
5
1
1
5.5
L
Gilgamesh
PapasLongShaft
Gilgamesh
3
3
1
1.17
W
4
1
3
5.5
L
2
4
1
0.63
W
Hercules
Trapcards
Hercules
2
2
2
1.5
L
Tiamat
0
3
2
0.33
L
Mercury
fighter920
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
19,389
31,933
Taken
28,082
13,248
Mitigated
11,819
5,399
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Brian3242
Mulan
2,228
349
0
911
6,000
2,758
103
1,104
4,557
0
14,409
L
1,048
481
0
500
4,617
1,503
0
3,004
1,513
21,360
0
W
Cabrakan
Dakusfaa
Cabrakan
5,789
888
0
3,234
6,160
3,588
0
1,233
4,734
34,412
0
W
Apollo
Nskreaper
Apollo
4,132
2,841
0
2,204
5,922
1,752
1,087
638
5,049
0
37,892
L
Gilgamesh
PapasLongShaft
Gilgamesh
3,347
856
0
671
5,560
2,849
594
1,607
3,913
0
25,025
W
5,398
1,037
0
1,160
3,821
1,155
816
200
3,541
43,742
0
L
4,824
987
0
1,681
8,220
3,980
177
1,528
6,575
0
17,462
W
Hercules
Trapcards
Hercules
1,842
456
0
1,155
6,179
2,566
91
563
5,467
0
18,141
L
Tiamat
3,313
521
147
1,322
5,875
2,803
202
2,006
3,777
24,609
0
L
Mercury
fighter920
Mercury
2,252
1,994
0
1,078
7,661
2,113
0
2,794
4,818
0
21,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
32,306
232
Minions Killed
314
0
Camps Cleared
0
1,038,688
Distance Traveled
1,065,420
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,416
492
37
3
0
212,123
0
L
Nu Wa
5,638
513
57
5
0
203,292
3
W
Cabrakan
6,957
632
61
6
0
233,421
1
W
Apollo
6,781
616
76
7
0
214,843
5
L
Gilgamesh
6,229
566
57
5
0
216,070
2
W
Hera
7,426
675
99
9
0
207,050
4
L
Odin
5,600
509
28
3
0
209,380
3
W
Hercules
5,726
521
41
4
0
197,983
0
L
Tiamat
5,511
501
45
4
0
184,177
3
L
Mercury
5,168
470
45
4
0
225,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role