Player Matchup

Bellona
Bellona
Edi1027
Bellona
Level 8
God Stats
14W - 19L
1,200 SR
Queue Stats
278W - 327L
1,326 Elo+
Solo
Ares
Ares
Jay-Zu-Cry-_-
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Kirill5818
Fenrir
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
73W - 170L
1,192 Elo+
Solo
Sun Wukong
Sun Wukong
R a Z a K x
Sun Wukong
Level 28
God Stats
0W - 2L
1,699 SR
Queue Stats
58W - 84L
1,088 Elo+
Solo
Izanami
Izanami
spykgam
Izanami
Level 17
God Stats
15W - 13L
1,853 SR
Queue Stats
107W - 108L
1,206 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,263 Elo+

VS

Team Averages
Level 17
1,512 SR
1,390 Elo+
Ares
Ares
Léozilla0401130z
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,398 Elo+
Party 1
Arachne
Arachne
Monkey_D_Scelor
Arachne
Level 29
God Stats
8W - 2L
1,727 SR
Queue Stats
79W - 83L
1,413 Elo+
Solo
Set
Set
SiposKristof
Set
Level 20
God Stats
5W - 3L
1,674 SR
Queue Stats
21W - 38L
1,254 Elo+
Solo
Nox
Nox
clovis12022009
Nox
Level 11
God Stats
1W - 0L
1,158 SR
Queue Stats
3W - 2L
1,398 Elo+
Party 1
Ymir
Ymir
deivid2112
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edi1027
Bellona
20
20 / 6 / 9
15,891
611
31,822
38,756
35,750
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 7 / 3
7,022
270
1,179
5,923
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Kirill5818
Fenrir
10
3 / 10 / 6
9,051
348
4,734
10,455
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
R a Z a K x
Sun Wukong
14
0 / 11 / 9
9,480
365
1,447
16,223
6,735
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
spykgam
Izanami
20
20 / 10 / 6
14,826
570
32,802
23,399
13,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 16 / 14
12,516
481
6,838
26,162
29,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 5
17,585
676
25,713
26,332
16,341
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 5 / 3
17,442
671
24,815
18,850
12,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

15
3 / 14 / 11
11,710
450
5,360
19,255
9,345
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 7 / 5
12,714
489
6,343
26,948
30,455
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
43
Kills
40
44
Deaths
44
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
Edi1027
Bellona
20
6
9
4.08
L
0
7
3
0.21
L
Fenrir
Kirill5818
Fenrir
3
10
6
0.6
W
3
16
14
0.63
W
15
2
5
8.75
L
Sun Wukong
R a Z a K x
Sun Wukong
0
11
9
0.41
W
17
5
3
3.7
W
3
14
11
0.61
W
2
7
5
0.64
L
Izanami
spykgam
Izanami
20
10
6
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
69,069
94,756
Taken
117,547
62,116
Mitigated
98,188
6,546
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Edi1027
Bellona
31,822
15,103
0
1,346
38,756
35,750
0
6,216
32,540
0
105,313
L
1,179
414
0
144
5,923
2,304
66
359
5,564
3,622
0
L
Fenrir
Kirill5818
Fenrir
4,734
3,776
0
177
10,455
3,371
397
2,533
7,922
0
12,717
W
6,838
1,688
0
490
26,162
29,204
1,116
507
25,655
28,932
0
W
25,713
17,639
0
12,784
26,332
16,341
4,570
219
26,113
0
163,774
L
Sun Wukong
R a Z a K x
Sun Wukong
1,447
342
0
293
16,223
6,735
0
2,070
14,153
0
12,249
W
24,815
17,569
0
3,917
18,850
12,843
3,873
313
18,537
0
124,162
W
5,360
1,562
0
2,715
19,255
9,345
1,973
140
19,115
27,388
0
W
6,343
1,662
0
1,250
26,948
30,455
1,857
0
26,948
38,356
0
L
Izanami
spykgam
Izanami
32,802
25,028
0
4,586
23,399
13,956
1,594
7,363
16,036
0
120,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
71,967
387
Minions Killed
508
0
Camps Cleared
0
1,696,655
Distance Traveled
2,186,998
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,891
611
153
6
0
486,494
0
L
Ares
7,022
270
6
0
0
136,479
1
L
Fenrir
9,051
348
24
1
0
252,142
0
W
Ares
12,516
481
33
1
0
395,594
0
W
Arachne
17,585
676
211
8
0
587,128
0
L
Sun Wukong
9,480
365
21
1
0
443,879
0
W
Set
17,442
671
160
6
0
513,735
1
W
Nox
11,710
450
45
2
0
354,469
0
W
Ymir
12,714
489
59
2
0
336,072
1
L
Izanami
14,826
570
183
7
0
377,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role