Player Matchup

Merlin
Merlin
DocAwes
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
NogalPro
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,512 Elo+
Party 1
Geb
Geb
kamensha
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,498 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,503 Elo+

VS

Team Averages
Level 104
1,504 SR
1,551 Elo+
Poseidon
Poseidon
BarbieTB
Poseidon
Level 138
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 5L
1,686 Elo+
Party 2
Hachiman
Hachiman
Maomonsalve
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ReagensEagle
Cthulhu
Level 21
God Stats
12W - 11L
1,719 SR
Queue Stats
91W - 133L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DocAwes
Merlin
8
0 / 8 / 2
6,445
586
4,807
7,549
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NogalPro
Izanami
11
4 / 7 / 0
8,123
738
8,778
9,929
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 3
7,475
680
4,951
15,443
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarbieTB
Poseidon
13
7 / 0 / 12
9,399
854
8,363
6,241
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Maomonsalve
Hachiman
14
11 / 1 / 7
10,236
931
13,114
10,724
3,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ReagensEagle
Cthulhu
11
2 / 3 / 15
8,346
759
5,191
9,284
6,346
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
21
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BarbieTB
Poseidon
7
0
12
13
L
Merlin
DocAwes
Merlin
0
8
2
0.13
W
Hachiman
Maomonsalve
Hachiman
11
1
7
14.5
L
Izanami
NogalPro
Izanami
4
7
0
0.57
W
Cthulhu
ReagensEagle
Cthulhu
2
3
15
3.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
26,668
32,921
Taken
26,249
19,256
Mitigated
11,513
1,241
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BarbieTB
Poseidon
8,363
1,610
0
2,290
6,241
1,816
855
2,689
3,552
44,940
0
L
Merlin
DocAwes
Merlin
4,807
959
0
0
7,549
2,663
0
3,719
3,830
11,472
0
W
Hachiman
Maomonsalve
Hachiman
13,114
8,998
0
6,428
10,724
3,351
1,672
4,713
6,011
0
47,051
L
Izanami
NogalPro
Izanami
8,778
5,933
0
517
9,929
3,588
0
3,684
6,245
0
43,401
W
Cthulhu
ReagensEagle
Cthulhu
5,191
40
159
631
9,284
6,346
0
2,683
6,601
10,350
0
L
4,951
754
0
724
15,443
13,005
0
6,217
8,812
17,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
27,981
121
Minions Killed
153
0
Camps Cleared
0
574,682
Distance Traveled
627,364
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,399
854
66
6
0
214,900
3
L
Merlin
6,445
586
19
2
0
170,695
1
W
Hachiman
10,236
931
72
7
0
216,365
1
L
Izanami
8,123
738
84
8
0
181,000
5
W
Cthulhu
8,346
759
15
1
0
196,099
1
L
Geb
7,475
680
18
2
0
222,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role