Player Matchup

Medusa
Medusa
AtrocityJ
Medusa
Level 73
God Stats
6W - 3L
1,669 SR
Queue Stats
43W - 30L
1,633 Elo+
Party 2
Osiris
Osiris
FSmokz M
Osiris
Level 27
God Stats
8W - 10L
1,463 SR
Queue Stats
55W - 52L
1,607 Elo+
Party 2
Eset
Eset
Rapidz RR
Eset
Level 127
God Stats
2W - 1L
1,730 SR
Queue Stats
148W - 56L
1,989 Elo+
Party 2
Team Averages
Level 76
1,621 SR
1,743 Elo+

VS

Team Averages
Level 58
1,399 SR
1,533 Elo+
Sobek
Sobek
Shut Down Heart
Sobek
Level 69
God Stats
4W - 5L
1,262 SR
Queue Stats
116W - 121L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
SkoomaOG
Gilgamesh
Level 89
God Stats
20W - 19L
1,434 SR
Queue Stats
105W - 130L
1,487 Elo+
Party 1
Tiamat
Tiamat
Unvaluedfall11
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AtrocityJ
Medusa
10
5 / 0 / 4
7,361
818
8,104
6,697
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
FSmokz M
Osiris
9
2 / 2 / 8
6,991
777
4,098
5,437
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
11
6 / 3 / 5
8,029
892
11,762
7,105
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,821
758
2,847
9,018
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SkoomaOG
Gilgamesh
9
3 / 3 / 1
7,259
807
5,085
9,660
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 7 / 2
6,428
714
5,070
10,495
5,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
AtrocityJ
Medusa
5
0
4
7
W
Osiris
FSmokz M
Osiris
2
2
8
3
W
Eset
6
3
5
2.83
L
1
3
2
0.67
L
Gilgamesh
SkoomaOG
Gilgamesh
3
3
1
1.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
13,002
19,239
Taken
29,173
9,863
Mitigated
15,118
4,368
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AtrocityJ
Medusa
8,104
4,086
0
1,214
6,697
2,470
932
3,281
3,416
0
25,931
W
Osiris
FSmokz M
Osiris
4,098
1,449
0
1,281
5,437
5,000
614
2,625
2,812
0
10,162
W
Eset
11,762
2,082
137
1,736
7,105
2,393
836
2,055
5,050
40,800
0
L
2,847
281
0
1,142
9,018
6,119
0
2,634
6,384
6,517
0
L
Gilgamesh
SkoomaOG
Gilgamesh
5,085
1,458
405
1,230
9,660
3,404
0
4,539
5,121
0
15,415
L
5,070
974
406
1,578
10,495
5,595
0
4,589
5,906
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
20,508
105
Minions Killed
41
0
Camps Cleared
0
567,063
Distance Traveled
446,158
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,361
818
35
4
0
193,752
2
W
Osiris
6,991
777
15
2
0
192,643
0
W
Eset
8,029
892
55
6
0
180,668
1
L
Sobek
6,821
758
4
0
0
149,215
1
L
Gilgamesh
7,259
807
24
3
0
168,350
0
L
Tiamat
6,428
714
13
1
0
128,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role