Player Matchup

Sylvanus
Sylvanus
LoeDock
Sylvanus
Level 160
God Stats
1W - 0L
1,550 SR
Queue Stats
44W - 22L
1,729 Elo+
Party 1
The Morrigan
The Morrigan
WormDroppings
The Morrigan
Level 103
God Stats
1W - 0L
1,570 SR
Queue Stats
32W - 12L
1,799 Elo+
Party 1
Ullr
Ullr
ariieh
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,880 Elo+
Party 1
Team Averages
Level 94
1,540 SR
1,803 Elo+

VS

Team Averages
Level 28
1,486 SR
1,509 Elo+
Guan Yu
Guan Yu
FreeBandz3817
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Solo
Zeus
Zeus
RecklessRikki
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Xavicasillas75
Chang'e
Level 74
God Stats
0W - 1L
1,458 SR
Queue Stats
15W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LoeDock
Sylvanus
10
6 / 1 / 14
7,617
952
5,448
7,339
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
WormDroppings
The Morrigan
11
7 / 1 / 14
7,993
999
6,346
6,802
4,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
ariieh
Ullr
12
11 / 2 / 10
8,539
1,067
10,157
6,479
2,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
1 / 5 / 1
5,628
704
1,490
7,709
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 11 / 1
5,473
684
2,520
8,574
2,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 8 / 1
6,248
781
5,289
9,711
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
24
Kills
2
4
Deaths
24
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
1
0.3
W
Sylvanus
LoeDock
Sylvanus
6
1
14
13
L
0
11
1
0.05
W
The Morrigan
WormDroppings
The Morrigan
7
1
14
14
L
1
8
1
0.19
W
Ullr
ariieh
Ullr
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
9,299
20,620
Taken
25,994
11,262
Mitigated
9,944
6,971
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,490
412
512
1,235
7,709
4,886
0
3,433
4,276
0
9,266
W
Sylvanus
LoeDock
Sylvanus
5,448
1,719
1,461
3,228
7,339
4,973
932
2,696
4,515
13,350
1,771
L
2,520
1,205
0
116
8,574
2,266
15
4,155
4,419
5,554
0
W
The Morrigan
WormDroppings
The Morrigan
6,346
1,981
353
1,574
6,802
4,108
606
2,767
3,819
20,145
14
L
5,289
322
508
923
9,711
2,792
0
3,889
5,822
17,430
0
W
Ullr
ariieh
Ullr
10,157
4,756
0
355
6,479
2,181
738
1,871
4,446
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
17,349
101
Minions Killed
52
0
Camps Cleared
0
453,021
Distance Traveled
335,501
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,628
704
18
2
0
115,945
1
W
Sylvanus
7,617
952
18
2
0
143,956
1
L
Zeus
5,473
684
9
1
0
88,461
0
W
The Morrigan
7,993
999
40
5
0
160,022
1
L
Chang'e
6,248
781
25
3
0
131,095
1
W
Ullr
8,539
1,067
43
5
0
149,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role