Player Matchup

Gilgamesh
Gilgamesh
Circuscuny
Gilgamesh
Level 29
God Stats
41W - 10L
1,924 SR
Queue Stats
211W - 100L
1,856 Elo+
Party 1
Scylla
Scylla
DefectionX
Scylla
Level 107
God Stats
19W - 4L
1,892 SR
Queue Stats
268W - 97L
1,857 Elo+
Party 1
Jormungandr
Jormungandr
o3oBoredom
Jormungandr
Level 146
God Stats
12W - 3L
1,763 SR
Queue Stats
258W - 141L
1,887 Elo+
Party 1
Team Averages
Level 94
1,860 SR
1,867 Elo+

VS

Team Averages
Level 10
1,550 SR
1,408 Elo+
Scylla
Scylla
Kem1an
Scylla
Level 15
God Stats
0W - 2L
1,651 SR
Queue Stats
10W - 10L
1,334 Elo+
Party 2
Set
Set
Megarenny
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,483 Elo+
Party 2
Anhur
Anhur
Smilles
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Circuscuny
Gilgamesh
10
1 / 3 / 7
7,785
779
2,911
10,390
7,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
DefectionX
Scylla
13
8 / 1 / 3
8,831
883
9,217
6,819
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
o3oBoredom
Jormungandr
12
4 / 2 / 7
8,157
816
5,788
11,278
5,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kem1an
Scylla
11
3 / 3 / 3
7,646
765
6,921
6,316
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 2
6,538
654
4,815
8,218
3,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anhur
Smilles
Anhur
10
2 / 4 / 3
6,983
698
6,817
6,959
2,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
6
6
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Circuscuny
Gilgamesh
1
3
7
1.5
W
Scylla
DefectionX
Scylla
8
1
3
9.5
L
Scylla
Kem1an
Scylla
3
3
3
1.5
L
1
6
2
0.33
L
Anhur
Smilles
Anhur
2
4
3
0.88
W
Jormungandr
o3oBoredom
Jormungandr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
18,553
28,487
Taken
21,493
14,838
Mitigated
7,612
6,934
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Circuscuny
Gilgamesh
2,911
361
0
2,016
10,390
7,238
188
2,213
8,041
0
15,330
W
Scylla
DefectionX
Scylla
9,217
698
0
3,253
6,819
1,775
276
1,659
5,044
39,364
0
L
Scylla
Kem1an
Scylla
6,921
1,103
0
626
6,316
2,141
0
4,971
1,345
23,609
0
L
4,815
2,694
0
409
8,218
3,009
0
5,269
2,949
0
11,966
L
Anhur
Smilles
Anhur
6,817
5,121
0
673
6,959
2,462
0
4,777
2,182
0
19,185
W
Jormungandr
o3oBoredom
Jormungandr
5,788
588
0
1,665
11,278
5,825
236
2,608
8,396
23,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
21,167
126
Minions Killed
78
0
Camps Cleared
0
546,628
Distance Traveled
513,480
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,785
779
15
2
0
177,139
0
W
Scylla
8,831
883
68
7
0
177,362
2
L
Scylla
7,646
765
40
4
0
162,445
2
L
Set
6,538
654
9
1
0
187,371
0
L
Anhur
6,983
698
29
3
0
163,664
0
W
Jormungandr
8,157
816
43
4
0
192,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role