Player Matchup

Ah Puch
Ah Puch
BadiMosquito44
Ah Puch
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
158W - 156L
1,344 Elo+
Solo
Aphrodite
Aphrodite
DatYoshieik
Aphrodite
Level 28
God Stats
21W - 15L
1,511 SR
Queue Stats
101W - 152L
1,320 Elo+
Party 1
Mulan
Mulan
Hectorm212
Mulan
Level 22
God Stats
8W - 3L
1,352 SR
Queue Stats
91W - 97L
1,282 Elo+
Party 2
Hachiman
Hachiman
angelogiuria7
Hachiman
Level 33
God Stats
12W - 15L
1,617 SR
Queue Stats
255W - 338L
1,308 Elo+
Party 1
Loki
Loki
dullerstatue123
Loki
Level 19
God Stats
2W - 5L
1,261 SR
Queue Stats
111W - 142L
1,282 Elo+
Party 2
Team Averages
Level 24
1,448 SR
1,307 Elo+

VS

Team Averages
Level 13
1,378 SR
1,235 Elo+
Gilgamesh
Gilgamesh
Archyboules
Gilgamesh
Level 15
God Stats
6W - 11L
1,500 SR
Queue Stats
95W - 148L
1,188 Elo+
Solo
Danzaburou
Danzaburou
Maduseya
Danzaburou
Level 8
God Stats
6W - 12L
1,306 SR
Queue Stats
149W - 155L
1,197 Elo+
Solo
Zeus
Zeus
Takeov3rShot
Zeus
Level 9
God Stats
11W - 11L
1,259 SR
Queue Stats
316W - 334L
1,190 Elo+
Solo
Ne Zha
Ne Zha
TheWale77
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
kaua0711railton
Cupid
Level 6
God Stats
1W - 5L
1,326 SR
Queue Stats
9W - 14L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 6
13,877
534
19,064
21,719
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
DatYoshieik
Aphrodite
18
7 / 6 / 19
12,501
481
16,679
19,129
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
20
9 / 0 / 3
14,502
558
6,694
13,804
12,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
angelogiuria7
Hachiman
18
11 / 4 / 12
12,812
493
13,252
20,326
7,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 3 / 8
14,864
572
10,114
18,143
7,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archyboules
Gilgamesh
14
5 / 12 / 3
10,460
402
10,547
16,410
5,962
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Maduseya
Danzaburou
16
6 / 9 / 3
11,467
441
12,946
21,353
7,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 5
13,241
509
23,749
13,069
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
TheWale77
Ne Zha
14
1 / 17 / 5
9,765
376
6,874
19,654
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 11 / 3
9,486
365
8,843
19,132
5,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
51
Kills
19
19
Deaths
52
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Archyboules
Gilgamesh
5
12
3
0.54
W
12
6
6
2.5
W
Aphrodite
DatYoshieik
Aphrodite
7
6
19
2.75
W
Mulan
9
0
3
10.5
L
Danzaburou
Maduseya
Danzaburou
6
9
3
0.83
L
6
3
5
2.83
L
Ne Zha
TheWale77
Ne Zha
1
17
5
0.21
W
Hachiman
angelogiuria7
Hachiman
11
4
12
4.25
W
12
3
8
5.33
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,803
Damage
62,959
93,121
Taken
89,618
46,070
Mitigated
30,527
38,017
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Archyboules
Gilgamesh
10,547
3,773
0
155
16,410
5,962
97
9,043
7,342
0
30,868
W
19,064
3,037
462
6,966
21,719
7,635
1,910
7,376
13,939
87,088
0
W
Aphrodite
DatYoshieik
Aphrodite
16,679
2,320
6,068
11,674
19,129
10,634
1,621
3,763
15,198
72,827
0
W
Mulan
6,694
554
0
714
13,804
12,874
3,335
3,710
9,886
0
85,519
L
Danzaburou
Maduseya
Danzaburou
12,946
6,066
0
2,396
21,353
7,649
2,406
6,876
14,452
0
62,013
L
23,749
1,382
0
2,966
13,069
5,092
171
5,077
7,992
82,730
0
L
Ne Zha
TheWale77
Ne Zha
6,874
1,948
0
879
19,654
5,983
0
9,254
10,375
0
22,373
W
Hachiman
angelogiuria7
Hachiman
13,252
12,824
0
7,439
20,326
7,345
3,979
4,018
16,070
0
49,079
W
10,114
3,004
0
4,694
18,143
7,582
4,745
3,620
14,279
0
96,892
L
8,843
4,756
0
1,266
19,132
5,841
105
5,493
13,614
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,556
Gold Earned
54,419
614
Minions Killed
359
0
Camps Cleared
0
2,355,866
Distance Traveled
1,953,518
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,460
402
48
2
0
414,513
0
W
Ah Puch
13,877
534
129
5
0
405,974
3
W
Aphrodite
12,501
481
94
4
0
484,095
4
W
Mulan
14,502
558
164
6
0
514,496
0
L
Danzaburou
11,467
441
106
4
0
359,981
0
L
Zeus
13,241
509
123
5
0
401,511
14
L
Ne Zha
9,765
376
33
1
0
418,373
5
W
Hachiman
12,812
493
65
3
0
456,497
0
W
Loki
14,864
572
162
6
0
494,804
1
L
Cupid
9,486
365
49
2
0
359,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role